glgsg: Fix possibility of simple RAM image going out of scope
This commit is contained in:
parent
ea61e53ab2
commit
54de9f9fa4
|
|
@ -13853,7 +13853,8 @@ upload_simple_texture(CLP(TextureContext) *gtc) {
|
|||
#endif
|
||||
GLenum external_format = GL_BGRA;
|
||||
|
||||
const unsigned char *image_ptr = tex->get_simple_ram_image();
|
||||
CPTA_uchar image = tex->get_simple_ram_image();
|
||||
const unsigned char *image_ptr = image.p();
|
||||
if (image_ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue