From 5603ac24f8fcd3fb2f5becf4a541540a10eb9c24 Mon Sep 17 00:00:00 2001 From: Dave Schuyler Date: Wed, 21 Mar 2001 03:27:04 +0000 Subject: [PATCH] change blocks from b0_ to tb0: --- direct/src/leveleditor/LevelEditor.py | 40 +++++++++++++++------------ 1 file changed, 22 insertions(+), 18 deletions(-) diff --git a/direct/src/leveleditor/LevelEditor.py b/direct/src/leveleditor/LevelEditor.py index 735dea5e80..0746d40fda 100644 --- a/direct/src/leveleditor/LevelEditor.py +++ b/direct/src/leveleditor/LevelEditor.py @@ -968,7 +968,7 @@ class LevelEditor(NodePath, PandaObject): # Create new building newDNAFlatBuilding = DNAFlatBuilding() self.setRandomBuildingStyle(newDNAFlatBuilding, - name = 'b0_'+buildingType + '_DNARoot') + name = 'tb0:'+buildingType + '_DNARoot') # Initialize its position and hpr newDNAFlatBuilding.setPos(VBase3(0)) newDNAFlatBuilding.setHpr(VBase3(0)) @@ -985,7 +985,7 @@ class LevelEditor(NodePath, PandaObject): # And create new landmark building block=self.getNextLandmarkBlock() newDNALandmarkBuilding = DNALandmarkBuilding( - 'b'+block+'_'+landmarkType + '_DNARoot') + 'tb'+block+':'+landmarkType + '_DNARoot') newDNALandmarkBuilding.setCode(landmarkType) newDNALandmarkBuilding.setPos(VBase3(0)) newDNALandmarkBuilding.setHpr(VBase3(0)) @@ -2276,15 +2276,19 @@ class LevelEditor(NodePath, PandaObject): 0.5 + random()/2.0, 0.5 + random()/2.0) + def getBlockFromName(self, name): + block=name[2:name.find(':')] + return block + def addToLandmarkBlock(self): dnaRoot=self.selectedDNARoot if dnaRoot and self.lastLandmarkBuildingDNA: if DNAClassEqual(dnaRoot, DNA_FLAT_BUILDING): n=dnaRoot.getName() - n=n[n.find('_'):] + n=n[n.find(':'):] block=self.lastLandmarkBuildingDNA.getName() - block=block[1:block.find('_')] - dnaRoot.setName('b'+block+n) + block=block[2:block.find(':')] + dnaRoot.setName('tb'+block+n) self.replaceSelected() # If we're highlighting the landmark blocks: if self.showLandmarkBlockToggleGroup: @@ -2294,12 +2298,12 @@ class LevelEditor(NodePath, PandaObject): np.setColor(1,0,0,1) def findHighestLandmarkBlock(self, dnaRoot, npRoot): - npc=npRoot.findAllMatches("**/*_toon_landmark_*") + npc=npRoot.findAllMatches("**/*:toon_landmark_*") highest=0 for i in range(npc.getNumPaths()): path=npc.getPath(i) block=path.getName() - block=int(block[1:block.find('_')]) + block=int(block[2:block.find(':')]) if (block > highest): highest=block # Make a list of flat building names, outside of the @@ -2326,12 +2330,12 @@ class LevelEditor(NodePath, PandaObject): name=child.getName() if name.find('toon_landmark_')==0: block=block+1 - child.setName('b'+str(block)+'_'+name) + child.setName('tb'+str(block)+':'+name) elif DNAClassEqual(child, DNA_FLAT_BUILDING): # Flat buildings: name=child.getName() if (name in self.flatNames): - child.setName('b0_'+name) + child.setName('tb0:'+name) else: block = self.convertToLandmarkBlocks(block, child) return block @@ -2340,12 +2344,12 @@ class LevelEditor(NodePath, PandaObject): """ un-block flat buildings (set them to block zero). """ - npc=self.NPToplevel.findAllMatches("**/b"+block+"_*_DNARoot") + npc=self.NPToplevel.findAllMatches("**/tb"+block+":*_DNARoot") for i in range(npc.getNumPaths()): nodePath=npc.getPath(i) name=nodePath.getName() - if name[name.find('_'):][:15] != '_toon_landmark_': - name='b0'+name[name.find('_'):] + if name[name.find(':'):][:15] != ':toon_landmark_': + name='tb0'+name[name.find(':'):] dna=self.findDNANode(nodePath) dna.setName(name) nodePath=self.replace(nodePath, dna) @@ -2359,9 +2363,9 @@ class LevelEditor(NodePath, PandaObject): if dna: name=dna.getName() # Get the underscore index within the name: - usIndex=name.find('_') - if name[usIndex:][:15] == '_toon_landmark_': - block=name[1:usIndex] + usIndex=name.find(':') + if name[usIndex:][:15] == ':toon_landmark_': + block=name[2:usIndex] self.lastLandmarkBuildingDNA=None self.revertLandmarkBlock(block) @@ -2371,17 +2375,17 @@ class LevelEditor(NodePath, PandaObject): if not self.showLandmarkBlockToggleGroup: group=[] block=dna.getName() - block=block[1:block.find('_')] + block=block[2:block.find(':')] # Get current landmark buildings: - npc=self.NPToplevel.findAllMatches("**/b"+block+"_*_DNARoot") + npc=self.NPToplevel.findAllMatches("**/tb"+block+":*_DNARoot") for i in range(npc.getNumPaths()): nodePath=npc.getPath(i) group.append(nodePath) nodePath.setColor(1,0,0,1) # Get block zero buildings (i.e. non-blocked): - npc=self.NPToplevel.findAllMatches("**/b0_*_DNARoot") + npc=self.NPToplevel.findAllMatches("**/tb0:*_DNARoot") for i in range(npc.getNumPaths()): nodePath=npc.getPath(i) group.append(nodePath)