avoiding div by zero

This commit is contained in:
Dave Schuyler 2003-09-09 21:25:31 +00:00
parent cadc352145
commit 59d17bc208
1 changed files with 2 additions and 2 deletions

View File

@ -40,10 +40,10 @@ class SfxPlayer:
else:
if SfxPlayer.UseInverseSquare:
sd = d*self.distanceScale
volume = min(1, 1 / (sd*sd))
volume = min(1, 1 / (sd*sd or 1))
#print d, sd, volume
else:
volume = 1 - (d / self.cutoffDistance)
volume = 1 - (d / (self.cutoffDistance or 1))
#print d, volume
return volume