Changes to support new quest explorer

This commit is contained in:
Mark Mine 2003-01-07 00:11:13 +00:00
parent b58582dd89
commit 5e58604ada
2 changed files with 9 additions and 2 deletions

View File

@ -129,6 +129,9 @@ class SceneGraphExplorerItem(TreeItem):
name = self.nodePath.getName()
return type + " " + name
def GetKey(self):
return self.nodePath.id()
def IsEditable(self):
# All nodes' names can be edited nowadays.
return 1

View File

@ -194,7 +194,7 @@ class TreeNode:
return y+17
self.kidKeys = []
for item in sublist:
key = item.nodePath.id()
key = item.GetKey()
if self.children.has_key(key):
child = self.children[key]
else:
@ -271,7 +271,8 @@ class TreeNode:
if self.selected:
self.label.configure(fg="white", bg="darkblue")
else:
self.label.configure(fg="black", bg="white")
fg = self.item.GetTextFg()
self.label.configure(fg=fg, bg="white")
id = self.canvas.create_window(textx, texty,
anchor="nw", window=self.label)
self.label.bind("<1>", self.select_or_edit)
@ -332,6 +333,9 @@ class TreeItem:
def GetText(self):
"""Return text string to display."""
def GetTextFg(self):
return "black"
def GetLabelText(self):
"""Return label text string to display in front of text (if any)."""