Bring README.md up to date

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rdb 2017-02-09 14:12:08 +01:00
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@ -31,8 +31,8 @@ are included as part of the Windows 7.1 SDK.
You will also need to have the third-party dependency libraries available for
the build scripts to use. These are available from one of these two URLs,
depending on whether you are on a 32-bit or 64-bit system:
https://www.panda3d.org/download/panda3d-1.9.2/panda3d-1.9.2-tools-win32.zip
https://www.panda3d.org/download/panda3d-1.9.2/panda3d-1.9.2-tools-win64.zip
https://www.panda3d.org/download/panda3d-1.9.3/panda3d-1.9.3-tools-win32.zip
https://www.panda3d.org/download/panda3d-1.9.3/panda3d-1.9.3-tools-win64.zip
After acquiring these dependencies, you may simply build Panda3D from the
command prompt using the following command:
@ -93,11 +93,11 @@ may have to use the installpanda.py script instead, which will directly copy the
files into the appropriate locations on your computer. You may have to run the
`ldconfig` tool in order to update your library cache after installing Panda3D.
Mac OS X
--------
macOS
-----
On Mac OS X, you will need to download a set of precompiled thirdparty packages in order to
compile Panda3D, which can be acquired from [here](https://www.panda3d.org/download/panda3d-1.9.2/panda3d-1.9.2-tools-mac.tar.gz).
On macOS, you will need to download a set of precompiled thirdparty packages in order to
compile Panda3D, which can be acquired from [here](https://www.panda3d.org/download/panda3d-1.9.3/panda3d-1.9.3-tools-mac.tar.gz).
After placing the thirdparty directory inside the panda3d source directory,
you may build Panda3D using a command like the following:
@ -107,7 +107,7 @@ python makepanda/makepanda.py --everything --installer
```
In order to make a universal build, pass the --universal flag. You may also
target a specific minimum Mac OS X version using the --osxtarget flag followed
target a specific minimum macOS version using the --osxtarget flag followed
by the release number, eg. 10.6 or 10.7.
If the build was successful, makepanda will have generated a .dmg file in