Merge branch 'release/1.10.x'

This commit is contained in:
rdb 2019-08-12 21:09:52 +02:00
commit 6d34a4a644
4 changed files with 141 additions and 5 deletions

View File

@ -62,7 +62,9 @@ WinInputDeviceManager() :
}
// If we have threading enabled, start a thread with a message-only window
// loop to listen for input events.
// loop to listen for input events. We can't actually just let this be
// handled by the main window loop, because the main window might actually
// have been created in a different thread.
#ifdef HAVE_THREADS
if (Thread::is_threading_supported()) {
PT(Thread) thread = new InputThread(this);
@ -462,6 +464,23 @@ destroy_message_loop() {
}
}
/**
* Sends a signal to the thread input thread, asking it to shut itself down.
*/
void WinInputDeviceManager::
stop_thread() {
#ifdef HAVE_THREADS
WinInputDeviceManager *mgr = (WinInputDeviceManager *)_global_ptr;
if (mgr != nullptr) {
LightMutexHolder holder(mgr->_lock);
HWND hwnd = mgr->_message_hwnd;
if (hwnd) {
PostMessage(hwnd, WM_QUIT, 0, 0);
}
}
#endif
}
/**
* Implementation of the message loop.
*/
@ -518,10 +537,26 @@ thread_main() {
}
MSG msg;
#ifdef SIMPLE_THREADS
// In the simple threading case, we can't block the thread waiting for a
// message; we yield control back if there are no more messages.
while (true) {
if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
if (msg.message == WM_QUIT) {
break;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
} else {
Thread::force_yield();
}
}
#else
while (GetMessage(&msg, nullptr, 0, 0) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
#endif
if (device_cat.is_debug()) {
device_cat.debug()

View File

@ -44,6 +44,8 @@ public:
HWND setup_message_loop();
void destroy_message_loop();
static void stop_thread();
private:
// There are always exactly four of these in existence.
XInputDevice _xinput_device0;

View File

@ -50,6 +50,10 @@
#include "depthTestAttrib.h"
#include "unionBoundingVolume.h"
#if defined(_WIN32) && defined(HAVE_THREADS) && defined(SIMPLE_THREADS)
#include "winInputDeviceManager.h"
#endif
#if defined(WIN32)
#define WINDOWS_LEAN_AND_MEAN
#include <WinSock2.h>
@ -638,6 +642,12 @@ remove_all_windows() {
PStatClient::get_global_pstats()->disconnect();
#endif
#if defined(_WIN32) && defined(HAVE_THREADS) && defined(SIMPLE_THREADS)
// Send a message to the input message pump asking it to shut itself down.
// If we don't do that, the next call will deadlock.
WinInputDeviceManager::stop_thread();
#endif
// Well, and why not clean up all threads here?
Thread::prepare_for_exit();
}

View File

@ -275,6 +275,22 @@ uchar_bgr_to_rgb(unsigned char *dest, const unsigned char *source,
}
}
/**
* Recopies the given array of pixels, converting from luminance to RGB
* arrangement.
*/
static void
uchar_l_to_rgb(unsigned char *dest, const unsigned char *source,
int num_pixels) {
for (int i = 0; i < num_pixels; i++) {
dest[0] = source[0];
dest[1] = source[0];
dest[2] = source[0];
dest += 3;
source += 1;
}
}
/**
* Recopies the given array of pixels, converting from BGRA to RGBA
* arrangement.
@ -292,6 +308,23 @@ uchar_bgra_to_rgba(unsigned char *dest, const unsigned char *source,
}
}
/**
* Recopies the given array of pixels, converting from luminance-alpha to RGBA
* arrangement.
*/
static void
uchar_la_to_rgba(unsigned char *dest, const unsigned char *source,
int num_pixels) {
for (int i = 0; i < num_pixels; i++) {
dest[0] = source[0];
dest[1] = source[0];
dest[2] = source[0];
dest[3] = source[1];
dest += 4;
source += 2;
}
}
/**
* Recopies the given array of pixels, converting from BGR to RGB arrangement.
*/
@ -307,6 +340,22 @@ ushort_bgr_to_rgb(unsigned short *dest, const unsigned short *source,
}
}
/**
* Recopies the given array of pixels, converting from luminance to RGB
* arrangement.
*/
static void
ushort_l_to_rgb(unsigned short *dest, const unsigned short *source,
int num_pixels) {
for (int i = 0; i < num_pixels; i++) {
dest[0] = source[0];
dest[1] = source[0];
dest[2] = source[0];
dest += 3;
source += 1;
}
}
/**
* Recopies the given array of pixels, converting from BGRA to RGBA
* arrangement.
@ -324,6 +373,23 @@ ushort_bgra_to_rgba(unsigned short *dest, const unsigned short *source,
}
}
/**
* Recopies the given array of pixels, converting from luminance-alpha to RGBA
* arrangement.
*/
static void
ushort_la_to_rgba(unsigned short *dest, const unsigned short *source,
int num_pixels) {
for (int i = 0; i < num_pixels; i++) {
dest[0] = source[0];
dest[1] = source[0];
dest[2] = source[0];
dest[3] = source[1];
dest += 4;
source += 2;
}
}
/**
* Reverses the order of the components within the image, to convert (for
* instance) GL_BGR to GL_RGB. Returns the byte pointer representing the
@ -343,6 +409,12 @@ fix_component_ordering(PTA_uchar &new_image,
switch (external_format) {
case GL_RGB:
if (tex->get_num_components() == 1) {
new_image = PTA_uchar::empty_array(orig_image_size * 3);
uchar_l_to_rgb(new_image, orig_image, orig_image_size);
result = new_image;
break;
}
switch (tex->get_component_type()) {
case Texture::T_unsigned_byte:
case Texture::T_byte:
@ -366,6 +438,12 @@ fix_component_ordering(PTA_uchar &new_image,
break;
case GL_RGBA:
if (tex->get_num_components() == 2) {
new_image = PTA_uchar::empty_array(orig_image_size * 2);
uchar_la_to_rgba(new_image, orig_image, orig_image_size / 2);
result = new_image;
break;
}
switch (tex->get_component_type()) {
case Texture::T_unsigned_byte:
case Texture::T_byte:
@ -9450,7 +9528,6 @@ get_external_image_format(Texture *tex) const {
return _supports_bgr ? GL_BGRA : GL_RGBA;
case Texture::F_luminance:
case Texture::F_sluminance:
#ifdef OPENGLES
return GL_LUMINANCE;
#else
@ -9458,13 +9535,25 @@ get_external_image_format(Texture *tex) const {
#endif
case Texture::F_luminance_alphamask:
case Texture::F_luminance_alpha:
case Texture::F_sluminance_alpha:
#ifdef OPENGLES
return GL_LUMINANCE_ALPHA;
#else
return _supports_luminance_texture ? GL_LUMINANCE_ALPHA : GL_RG;
#endif
case Texture::F_sluminance:
#ifdef OPENGLES
return GL_LUMINANCE;
#else
return _supports_luminance_texture ? GL_LUMINANCE : GL_RGB;
#endif
case Texture::F_sluminance_alpha:
#ifdef OPENGLES
return GL_LUMINANCE_ALPHA;
#else
return _supports_luminance_texture ? GL_LUMINANCE_ALPHA : GL_RGBA;
#endif
#ifndef OPENGLES_1
case Texture::F_r8i:
case Texture::F_r16i:
@ -10200,9 +10289,9 @@ get_internal_image_format(Texture *tex, bool force_sized) const {
#endif
#ifndef OPENGLES
case Texture::F_sluminance:
return GL_SLUMINANCE8;
return _core_profile ? GL_SRGB8 : GL_SLUMINANCE8;
case Texture::F_sluminance_alpha:
return GL_SLUMINANCE8_ALPHA8;
return _core_profile ? GL_SRGB8_ALPHA8 : GL_SLUMINANCE8_ALPHA8;
#endif
#ifndef OPENGLES