use precomp hdrs

This commit is contained in:
cxgeorge 2001-05-31 20:23:36 +00:00
parent 6d78d2ff7d
commit 6f97ca49fa
5 changed files with 14 additions and 30 deletions

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@ -8,13 +8,15 @@
#define TARGET wdxdisplay
#define LOCAL_LIBS \
dxgsg
#define SOURCES \
config_wdxdisplay.cxx config_wdxdisplay.h wdxGraphicsPipe.cxx \
wdxGraphicsPipe.h wdxGraphicsWindow.cxx wdxGraphicsWindow.h
#define INSTALL_HEADERS \
config_wdxdisplay.h wdxGraphicsPipe.h wdxGraphicsWindow.h
#define PRECOMPILED_HEADER wdxdisplay_headers.h
#end lib_target

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@ -16,11 +16,8 @@
//
////////////////////////////////////////////////////////////////////
#include "config_wdxdisplay.h"
#include "wdxGraphicsPipe.h"
#include "wdxGraphicsWindow.h"
#include <dconfig.h>
#include "wdxdisplay_headers.h"
#pragma hdrstop
Configure(config_wdxdisplay);
NotifyCategoryDef(wdxdisplay, "display");

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@ -15,11 +15,9 @@
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "wdxGraphicsPipe.h"
#include "config_wdxdisplay.h"
#include <mouseButton.h>
#include <keyboardButton.h>
#include <dxfile.h>
#include "wdxdisplay_headers.h"
#pragma hdrstop
////////////////////////////////////////////////////////////////////
// Static variables

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@ -26,6 +26,10 @@
#include <string>
#include <interactiveGraphicsPipe.h>
#include "wdxGraphicsWindow.h"
#ifndef STRICT
#define STRICT
#endif
#define WINDOWS_LEAN_AND_MEAN
#include <windows.h>
#undef WINDOWS_LEAN_AND_MEAN

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@ -15,26 +15,9 @@
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef STRICT
#define STRICT
#endif
#define D3D_OVERLOADS
//#define INITGUID dont need this if linking w/dxguid.lib
#include <d3d.h>
#include "wdxGraphicsWindow.h"
#include "wdxGraphicsPipe.h"
#include "config_wdxdisplay.h"
#include <keyboardButton.h>
#include <mouseButton.h>
#ifdef DO_PSTATS
#include <pStatTimer.h>
#endif
#include "dxGraphicsStateGuardian.h"
#include <errno.h>
#include <time.h>
#include <math.h>
#include "wdxdisplay_headers.h"
#pragma hdrstop
////////////////////////////////////////////////////////////////////
// Static variables