Changed button mapping
changed mapping of previous and next (i.e. wiimote's + and - keys) to the same as the select and start button
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parent
f1444fcff9
commit
719e77a191
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@ -768,20 +768,16 @@ map_button(int code) {
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return GamepadButton::action_2();
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case BTN_SELECT:
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case KEY_PREVIOUS:
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return GamepadButton::back();
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case BTN_START:
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case KEY_NEXT:
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return GamepadButton::start();
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case BTN_MODE:
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return GamepadButton::guide();
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case KEY_NEXT:
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return GamepadButton::next();
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case KEY_PREVIOUS:
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return GamepadButton::previous();
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case BTN_THUMBL:
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return GamepadButton::lstick();
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@ -172,10 +172,12 @@ open_device() {
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break;
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case BTN_SELECT:
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case KEY_PREVIOUS:
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handle = GamepadButton::back();
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break;
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case BTN_START:
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case KEY_NEXT:
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handle = GamepadButton::start();
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break;
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@ -183,14 +185,6 @@ open_device() {
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handle = GamepadButton::guide();
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break;
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case KEY_NEXT:
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handle = GamepadButton::next();
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break;
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case KEY_PREVIOUS:
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handle = GamepadButton::previous();
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break;
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case BTN_THUMBL:
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handle = GamepadButton::lstick();
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break;
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