*** empty log message ***

This commit is contained in:
David Rose 2001-05-04 05:42:36 +00:00
parent d04b17cec7
commit 7810aff393
6 changed files with 26 additions and 7 deletions

View File

@ -617,6 +617,7 @@ setup_points(const LPoint3f *begin, const LPoint3f *end) {
nassertv(_points.size() >= 3);
#ifndef NDEBUG
/*
// Now make sure the points define a convex polygon.
if (is_concave()) {
collide_cat.error() << "Invalid concave CollisionPolygon defined:\n";
@ -627,8 +628,8 @@ setup_points(const LPoint3f *begin, const LPoint3f *end) {
collide_cat.error(false)
<< " normal " << normal << " with length " << normal.length() << "\n";
_points.clear();
nassertv(false);
}
*/
#endif
// Now average up all the points to get the median. This is the

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@ -140,7 +140,7 @@ RenderRelation *framerate_arc = (RenderRelation*)0L;
PT_NamedNode framerate_node;
PT(GraphicsLayer) framerate_layer;
PT_Node framerate_font;
PT(TextFont) framerate_font;
PT(TextNode) framerate_text;
Loader loader;
@ -502,9 +502,10 @@ void setup_framerate(void) {
dr->set_camera(cam2d);
// load the font
framerate_font = loader.load_sync("cmtt12");
PT_Node font_model = loader.load_sync("cmtt12");
if (framerate_font != (NamedNode *)0L) {
if (font_model != (NamedNode *)0L) {
framerate_font = new TextFont(font_model);
framerate_text = new TextNode("framerate_text");
new RenderRelation(framerate_node, framerate_text);
@ -512,7 +513,7 @@ void setup_framerate(void) {
LMatrix4f::translate_mat(-0.95, 0.0, 0.95);
framerate_text->set_transform(mat);
framerate_text->set_font(framerate_font.p());
framerate_text->set_font(framerate_font);
framerate_text->set_card_color(0.5, 0.5, 0.5, 0.5);
framerate_text->set_card_as_margin(0.5, 0.5, 0.2, 0.2);
framerate_text->set_frame_color(1., 0., 0., 1.);

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@ -207,7 +207,7 @@ GuiLabel* GuiLabel::make_simple_texture_label(Texture* texture) {
return ret;
}
GuiLabel* GuiLabel::make_simple_text_label(const string& text, Node* font,
GuiLabel* GuiLabel::make_simple_text_label(const string& text, TextFont* font,
Texture* tex) {
GuiLabel* ret = new GuiLabel();
ret->_type = SIMPLE_TEXT;

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@ -19,6 +19,7 @@
// label-ish behavior for GUI objects (labels, buttons, rollovers)
class GuiManager;
class TextFont;
class EXPCL_PANDA GuiLabel : public TypedReferenceCount {
PUBLISHED:
@ -70,7 +71,7 @@ PUBLISHED:
virtual ~GuiLabel(void);
static GuiLabel* make_simple_texture_label(Texture*);
static GuiLabel* make_simple_text_label(const string&, Node*,
static GuiLabel* make_simple_text_label(const string&, TextFont*,
Texture* = (Texture*)0L);
static GuiLabel* make_simple_card_label(void);
static GuiLabel* make_null_label(void);

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@ -73,6 +73,21 @@ thaw() {
return _freeze_level;
}
////////////////////////////////////////////////////////////////////
// Function: TextNode::set_font
// Access: Published
// Description: Sets the font that will be used when making text.
////////////////////////////////////////////////////////////////////
INLINE void TextNode::
set_font(Node *font_node) {
if (font_node == (Node *)NULL) {
_font = (TextFont *)NULL;
} else {
_font = new TextFont(font_node);
}
rebuild(true);
}
////////////////////////////////////////////////////////////////////
// Function: TextNode::set_font
// Access: Published

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@ -46,6 +46,7 @@ PUBLISHED:
INLINE int get_freeze_level() const;
INLINE int thaw();
INLINE void set_font(Node *font_node);
INLINE void set_font(TextFont *font);
INLINE TextFont *get_font() const;