From 7a610cc198c0116e477bfca56a0cd2609be10693 Mon Sep 17 00:00:00 2001 From: rdb Date: Thu, 3 Jul 2014 17:11:17 +0000 Subject: [PATCH] Revert accidental checkin of memory barrier --- panda/src/glstuff/glShaderContext_src.cxx | 2 -- 1 file changed, 2 deletions(-) diff --git a/panda/src/glstuff/glShaderContext_src.cxx b/panda/src/glstuff/glShaderContext_src.cxx index f6115f2129..e7255f732f 100755 --- a/panda/src/glstuff/glShaderContext_src.cxx +++ b/panda/src/glstuff/glShaderContext_src.cxx @@ -1099,8 +1099,6 @@ update_shader_texture_bindings(ShaderContext *prev) { return; } - _glgsg->_glMemoryBarrier(GL_ALL_BARRIER_BITS); - #ifndef OPENGLES // First bind all the 'image units'; a bit of an esoteric OpenGL feature right now. int num_image_units = min(_glsl_img_inputs.size(), (size_t)_glgsg->_max_image_units);