fix unregistered types

This commit is contained in:
David Rose 2001-08-07 18:31:03 +00:00
parent 54b5a4d442
commit 7a907494f4
1 changed files with 17 additions and 10 deletions

View File

@ -23,7 +23,11 @@
#include "angularIntegrator.h"
#include "forceNode.h"
#include "forces.h"
#include <dconfig.h>
#include "actorNode.h"
#include "angularForce.h"
#include "angularVectorForce.h"
#include "dconfig.h"
ConfigureDef(config_physics);
NotifyCategoryDef(physics, "");
@ -60,20 +64,23 @@ init_libphysics() {
}
initialized = true;
PhysicsObject::init_type();
Physical::init_type();
PhysicalNode::init_type();
ForceNode::init_type();
ActorNode::init_type();
AngularForce::init_type();
AngularVectorForce::init_type();
BaseForce::init_type();
ForceNode::init_type();
LinearCylinderVortexForce::init_type();
LinearDistanceForce::init_type();
LinearForce::init_type();
LinearVectorForce::init_type();
LinearRandomForce::init_type();
LinearFrictionForce::init_type();
LinearJitterForce::init_type();
LinearNoiseForce::init_type();
LinearDistanceForce::init_type();
LinearRandomForce::init_type();
LinearSinkForce::init_type();
LinearSourceForce::init_type();
LinearFrictionForce::init_type();
LinearUserDefinedForce::init_type();
LinearCylinderVortexForce::init_type();
LinearVectorForce::init_type();
Physical::init_type();
PhysicalNode::init_type();
PhysicsObject::init_type();
}