nvidia update

This commit is contained in:
cxgeorge 2002-02-22 01:52:40 +00:00
parent 895fc18c45
commit 7a9b7ca5d4
1 changed files with 51 additions and 2 deletions

View File

@ -2931,17 +2931,59 @@ typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolea
/* Extensions */
#define GL_ARB_texture_border_clamp 1
#define GL_ARB_texture_env_combine 1
#define GL_ARB_texture_env_dot3 1
#define GL_EXT_texture_env_dot3 1
#define GL_IBM_texture_mirrored_repeat 1
#define GL_NV_evaluators 1
#define GL_NV_fence 1
#define GL_NV_packed_depth_stencil 1
#define GL_NV_fence 1
#define GL_NV_multisample_filter_hint 1
#define GL_NV_packed_depth_stencil 1
#define GL_NV_register_combiners2 1
#define GL_NV_texture_compression_vtc 1
#define GL_NV_texture_rectangle 1
#define GL_NV_texture_shader 1
#define GL_NV_texture_shader2 1
#define GL_NV_vertex_program 1
/* ARB_texture_border_clamp */
#define GL_CLAMP_TO_BORDER_ARB 0x812D
/* ARB_texture_env_combine */
#define GL_COMBINE_ARB 0x8570
#define GL_COMBINE_RGB_ARB 0x8571
#define GL_COMBINE_ALPHA_ARB 0x8572
#define GL_RGB_SCALE_ARB 0x8573
#define GL_ADD_SIGNED_ARB 0x8574
#define GL_INTERPOLATE_ARB 0x8575
#define GL_CONSTANT_ARB 0x8576
#define GL_PRIMARY_COLOR_ARB 0x8577
#define GL_PREVIOUS_ARB 0x8578
#define GL_SOURCE0_RGB_ARB 0x8580
#define GL_SOURCE1_RGB_ARB 0x8581
#define GL_SOURCE2_RGB_ARB 0x8582
#define GL_SOURCE0_ALPHA_ARB 0x8588
#define GL_SOURCE1_ALPHA_ARB 0x8589
#define GL_SOURCE2_ALPHA_ARB 0x858A
#define GL_OPERAND0_RGB_ARB 0x8590
#define GL_OPERAND1_RGB_ARB 0x8591
#define GL_OPERAND2_RGB_ARB 0x8592
#define GL_OPERAND0_ALPHA_ARB 0x8598
#define GL_OPERAND1_ALPHA_ARB 0x8599
#define GL_OPERAND2_ALPHA_ARB 0x859A
#define GL_SUBTRACT_ARB 0x84E7
/* ARB_texture_env_dot3 */
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
/* EXT_texture_env_dot3 */
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741
/* IBM_texture_mirrored_repeat */
#define GL_MIRRORED_REPEAT_IBM 0x8370
/* NV_vertex_program */
#define GL_VERTEX_PROGRAM_NV 0x8620
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
@ -3140,6 +3182,9 @@ typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolea
#define GL_TEXTURE_DT_SIZE_NV 0x871E
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
/* NV_texture_shader2 */
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
/* NV_register_combiners2 */
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
@ -3147,6 +3192,10 @@ typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolea
#define GL_DEPTH_STENCIL_NV 0x84F9
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
/* NV_multisample_filter_hint */
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
/* NV_texture_compression_vtc */
/* NV_vertex_program */
typedef GLboolean (APIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);