bugfix from Erik on forums
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@ -522,8 +522,10 @@ filter_to_max(int max_lights) const {
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CompareLightPriorities());
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// Now lop off all of the lights after the first max_lights.
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priority_lights.erase(priority_lights.begin() + max_lights,
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priority_lights.end());
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if (priority_lights.size() > max_lights) {
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priority_lights.erase(priority_lights.begin() + max_lights,
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priority_lights.end());
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}
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// Put the ambient lights back into the list.
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for (li = ambient_lights.begin(); li != ambient_lights.end(); ++li) {
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