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@ -7,29 +7,35 @@
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sgraph graph putil sgattrib mathutil
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#define SOURCES \
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buttonEventDataAttribute.I buttonEventDataAttribute.cxx \
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buttonEventDataAttribute.I buttonEventDataAttribute.cxx \
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buttonEventDataAttribute.h buttonEventDataTransition.I \
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buttonEventDataTransition.cxx buttonEventDataTransition.h \
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config_dgraph.cxx config_dgraph.h dataGraphTraversal.cxx \
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dataGraphTraversal.h \
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dataGraphTraverser.I dataGraphTraverser.cxx dataGraphTraverser.h \
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dataNode.cxx dataNode.h dataRelation.I \
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dataGraphTraversal.h dataGraphTraverser.I dataGraphTraverser.cxx \
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dataGraphTraverser.h dataNode.cxx dataNode.h dataRelation.I \
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dataRelation.N dataRelation.cxx dataRelation.h \
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describe_data_verbose.cxx describe_data_verbose.h \
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doubleDataAttribute.I doubleDataAttribute.cxx doubleDataAttribute.h \
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doubleDataTransition.I doubleDataTransition.cxx \
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doubleDataTransition.h doublePtrDataAttribute.I \
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doublePtrDataAttribute.cxx doublePtrDataAttribute.h \
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doublePtrDataTransition.I doublePtrDataTransition.cxx \
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doublePtrDataTransition.h intDataAttribute.I intDataAttribute.cxx \
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intDataAttribute.h intDataTransition.I intDataTransition.cxx \
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intDataTransition.h matrixDataAttribute.I matrixDataAttribute.cxx \
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doubleDataAttribute.I doubleDataAttribute.cxx \
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doubleDataAttribute.h doubleDataTransition.I \
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doubleDataTransition.cxx doubleDataTransition.h \
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doublePtrDataAttribute.I doublePtrDataAttribute.cxx \
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doublePtrDataAttribute.h doublePtrDataTransition.I \
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doublePtrDataTransition.cxx doublePtrDataTransition.h \
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intDataAttribute.I intDataAttribute.cxx intDataAttribute.h \
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intDataTransition.I intDataTransition.cxx intDataTransition.h \
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matrixDataAttribute.I matrixDataAttribute.cxx \
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matrixDataAttribute.h matrixDataTransition.I \
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matrixDataTransition.cxx matrixDataTransition.h \
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numericDataAttribute.I numericDataAttribute.h \
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numericDataTransition.I numericDataTransition.h \
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pointerDataAttribute.I pointerDataAttribute.h \
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pointerDataTransition.I pointerDataTransition.h \
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vec3DataAttribute.I vec3DataAttribute.cxx vec3DataAttribute.h \
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vec3DataTransition.I vec3DataTransition.cxx vec3DataTransition.h \
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vec4DataAttribute.I vec4DataAttribute.cxx vec4DataAttribute.h \
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vec4DataTransition.I vec4DataTransition.cxx vec4DataTransition.h
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vec4DataTransition.I vec4DataTransition.cxx vec4DataTransition.h \
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vectorDataAttribute.I vectorDataAttribute.h vectorDataTransition.I \
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vectorDataTransition.h
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#define INSTALL_HEADERS \
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buttonEventDataAttribute.I buttonEventDataAttribute.h \
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@ -3,9 +3,9 @@
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//
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////////////////////////////////////////////////////////////////////
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/* okcircular */
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#include "numericDataTransition.h"
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#include <indent.h>
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template<class NumType>
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TypeHandle NumericDataAttribute<NumType>::_type_handle;
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@ -8,6 +8,7 @@
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#include <pandabase.h>
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#include <indent.h>
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#include <nodeAttribute.h>
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template<class NumType>
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//
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////////////////////////////////////////////////////////////////////
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/* okcircular */
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#include "numericDataAttribute.h"
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#include <indent.h>
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template<class NumType>
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TypeHandle NumericDataTransition<NumType>::_type_handle;
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#include <pandabase.h>
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#include <nodeTransition.h>
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#include <indent.h>
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////////////////////////////////////////////////////////////////////
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// Class : NumericDataTransition
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//
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////////////////////////////////////////////////////////////////////
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/* okcircular */
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#include "pointerDataTransition.h"
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#include <indent.h>
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template<class PtrType>
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TypeHandle PointerDataAttribute<PtrType>::_type_handle;
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#include <pandabase.h>
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#include <nodeAttribute.h>
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#include <indent.h>
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template<class PtrType>
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class PointerDataTransition;
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//
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////////////////////////////////////////////////////////////////////
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/* okcircular */
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#include "pointerDataAttribute.h"
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#include <indent.h>
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template<class PtrType>
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TypeHandle PointerDataTransition<PtrType>::_type_handle;
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#include <pandabase.h>
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#include <nodeTransition.h>
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#include <indent.h>
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////////////////////////////////////////////////////////////////////
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// Class : PointerDataTransition
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//
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////////////////////////////////////////////////////////////////////
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/* okcircular */
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#include "vectorDataTransition.h"
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#include <indent.h>
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template<class VecType, class MatType>
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TypeHandle VectorDataAttribute<VecType, MatType>::_type_handle;
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#include <pandabase.h>
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#include <nodeAttribute.h>
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#include <indent.h>
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template<class VecType, class MatType>
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class VectorDataTransition;
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//
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////////////////////////////////////////////////////////////////////
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/* okcircular */
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#include "vectorDataAttribute.h"
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#include <indent.h>
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#include <pointerTo.h>
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template<class VecType, class MatType>
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TypeHandle VectorDataTransition<VecType, MatType>::_type_handle;
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@ -10,6 +10,8 @@
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#include <nodeTransition.h>
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#include <luse.h>
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#include <indent.h>
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#include <pointerTo.h>
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////////////////////////////////////////////////////////////////////
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// Class : VectorDataTransition
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color.c colrops.c resolu.c header.c
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#define IF_JPEG_SOURCES \
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pnmFileTypeJPG.cxx pnmFileTypeJPGReader.cxx pnmFileTypeJPGWriter.cxx
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pnmFileTypeJPG.cxx pnmFileTypeJPG.h \
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pnmFileTypeJPGReader.cxx pnmFileTypeJPGWriter.cxx
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#define INSTALL_HEADERS \
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config_pnmimagetypes.h
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