glgsg: fix sRGB support in multisample FBOs
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@ -1162,12 +1162,6 @@ bind_slot_multisample(bool rb_resize, Texture **attach, RenderTexturePlane slot,
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GLuint gl_format = GL_RGBA;
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#ifndef OPENGLES
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switch (slot) {
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case RTP_aux_rgba_0:
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case RTP_aux_rgba_1:
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case RTP_aux_rgba_2:
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case RTP_aux_rgba_3:
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gl_format = GL_RGBA;
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break;
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case RTP_aux_hrgba_0:
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case RTP_aux_hrgba_1:
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case RTP_aux_hrgba_2:
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@ -1180,8 +1174,16 @@ bind_slot_multisample(bool rb_resize, Texture **attach, RenderTexturePlane slot,
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case RTP_aux_float_3:
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gl_format = GL_RGBA32F_ARB;
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break;
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case RTP_aux_rgba_0:
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case RTP_aux_rgba_1:
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case RTP_aux_rgba_2:
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case RTP_aux_rgba_3:
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default:
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gl_format = GL_RGBA;
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if (_fb_properties.get_srgb_color()) {
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gl_format = GL_SRGB8_ALPHA8;
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} else {
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gl_format = GL_RGBA;
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}
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break;
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}
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#endif
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