oops, bad modifyState
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@ -670,7 +670,7 @@ issue_delta_modify(const RenderState *other,
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return return_new(new_state);
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} else {
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delete new_state;
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return other;
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return this;
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}
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}
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@ -693,9 +693,6 @@ issue_delta_set(const RenderState *other,
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return other;
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}
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// We don't need to build a new RenderState, because the return
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// value will be exactly other.
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Attributes::const_iterator ai = _attributes.begin();
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Attributes::const_iterator bi = other->_attributes.begin();
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