removing some changes I did not mean to check in
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@ -11,9 +11,8 @@ base.enableParticles()
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# ForceGroup
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fg = ForceGroup.ForceGroup()
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if 0:
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gravity = LinearVectorForce(Vec3(0.0, 0.0, -10.0))
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fg.addForce(gravity)
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gravity = LinearVectorForce(Vec3(0.0, 0.0, -10.0))
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fg.addForce(gravity)
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# Particle effect
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pe = ParticleEffect.ParticleEffect('particle-fx')
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@ -22,5 +21,4 @@ pe.reparentTo(render)
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pe.addForceGroup(fg)
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# Particle Panel
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#*#pp = ParticlePanel.ParticlePanel(pe)
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pp = ParticlePanel.ParticlePanel()
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pp = ParticlePanel.ParticlePanel(pe)
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