From 8daae1e575c9a0a839111f398c356bf832885f8f Mon Sep 17 00:00:00 2001 From: cxgeorge <> Date: Tue, 5 Jun 2001 20:47:24 +0000 Subject: [PATCH] readd sources --- panda/src/sgattrib/Sources.pp | 173 ++++++++++++++++++++++++++++++++++ 1 file changed, 173 insertions(+) create mode 100644 panda/src/sgattrib/Sources.pp diff --git a/panda/src/sgattrib/Sources.pp b/panda/src/sgattrib/Sources.pp new file mode 100644 index 0000000000..81d356b068 --- /dev/null +++ b/panda/src/sgattrib/Sources.pp @@ -0,0 +1,173 @@ +#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \ + dtoolutil:c dtoolbase:c dtool:m + +#begin lib_target + #define TARGET sgattrib + #define LOCAL_LIBS \ + sgraph gobj graph putil pnmimage display mathutil gsgbase linmath + + #define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx $[TARGET]_composite3.cxx + + #define SOURCES \ + alphaTransformAttribute.I alphaTransformAttribute.h \ + alphaTransformProperty.I alphaTransformProperty.h \ + alphaTransformTransition.I alphaTransformTransition.h \ + attribTraverser.h billboardTransition.I \ + billboardTransition.h clipPlaneAttribute.I \ + clipPlaneAttribute.h clipPlaneTransition.I \ + clipPlaneTransition.h colorAttribute.I colorAttribute.h \ + colorBlendAttribute.I colorBlendAttribute.h \ + colorBlendProperty.I colorBlendProperty.h \ + colorBlendTransition.I colorBlendTransition.h \ + colorMaskAttribute.I colorMaskAttribute.h \ + colorMaskProperty.I colorMaskProperty.h \ + colorMaskTransition.I colorMaskTransition.h \ + colorMatrixAttribute.I colorMatrixAttribute.h \ + colorMatrixTransition.I colorMatrixTransition.h \ + colorProperty.I colorProperty.h colorTransition.I \ + colorTransition.h config_sgattrib.h cullFaceAttribute.I \ + cullFaceAttribute.h cullFaceProperty.I cullFaceProperty.h \ + cullFaceTransition.I cullFaceTransition.h decalAttribute.I \ + decalAttribute.h decalTransition.I decalTransition.h \ + depthTestAttribute.I depthTestAttribute.h \ + depthTestProperty.I depthTestProperty.h \ + depthTestTransition.I depthTestTransition.h \ + depthWriteAttribute.I depthWriteAttribute.h \ + depthWriteTransition.I depthWriteTransition.h \ + drawBoundsTransition.I drawBoundsTransition.h fogAttribute.I \ + fogAttribute.h fogTransition.I fogTransition.h \ + linesmoothAttribute.I linesmoothAttribute.h \ + linesmoothTransition.I linesmoothTransition.h \ + materialAttribute.I materialAttribute.h materialTransition.I \ + materialTransition.h pointShapeAttribute.I \ + pointShapeAttribute.h pointShapeProperty.I \ + pointShapeProperty.h pointShapeTransition.I \ + pointShapeTransition.h polygonOffsetAttribute.I \ + polygonOffsetAttribute.h polygonOffsetProperty.I \ + polygonOffsetProperty.h polygonOffsetTransition.I \ + polygonOffsetTransition.h pruneTransition.I \ + pruneTransition.h renderModeAttribute.I \ + renderModeAttribute.h renderModeProperty.I \ + renderModeProperty.h renderModeTransition.I \ + renderModeTransition.h renderRelation.I renderRelation.N \ + renderRelation.h showHideAttribute.I showHideAttribute.h \ + showHideTransition.I showHideTransition.h stencilAttribute.I \ + stencilAttribute.h stencilProperty.I stencilProperty.h \ + stencilTransition.I stencilTransition.h texGenAttribute.I \ + texGenAttribute.h texGenProperty.I texGenProperty.h \ + texGenTransition.I texGenTransition.h texMatrixAttribute.I \ + texMatrixAttribute.h texMatrixTransition.I \ + texMatrixTransition.h textureApplyAttribute.I \ + textureApplyAttribute.h textureApplyProperty.I \ + textureApplyProperty.h textureApplyTransition.I \ + textureApplyTransition.h textureAttribute.I \ + textureAttribute.h textureTransition.I textureTransition.h \ + transformAttribute.I transformAttribute.h \ + transformTransition.I transformTransition.h \ + transparencyAttribute.I transparencyAttribute.h \ + transparencyProperty.I transparencyProperty.h \ + transparencyTransition.I transparencyTransition.h + + #define INCLUDED_SOURCES \ + alphaTransformAttribute.cxx alphaTransformProperty.cxx \ + alphaTransformTransition.cxx attribTraverser.cxx billboardTransition.cxx \ + clipPlaneAttribute.cxx clipPlaneTransition.cxx colorAttribute.cxx \ + colorBlendAttribute.cxx colorBlendProperty.cxx colorBlendTransition.cxx \ + colorMaskAttribute.cxx colorMaskProperty.cxx colorMaskTransition.cxx \ + colorMatrixAttribute.cxx colorMatrixTransition.cxx colorProperty.cxx \ + colorTransition.cxx config_sgattrib.cxx cullFaceAttribute.cxx \ + cullFaceProperty.cxx cullFaceTransition.cxx decalAttribute.cxx \ + decalTransition.cxx depthTestAttribute.cxx depthTestProperty.cxx \ + depthTestTransition.cxx depthWriteAttribute.cxx depthWriteTransition.cxx \ + drawBoundsTransition.cxx fogAttribute.cxx fogTransition.cxx \ + linesmoothAttribute.cxx linesmoothTransition.cxx materialAttribute.cxx \ + materialTransition.cxx pointShapeAttribute.cxx pointShapeProperty.cxx \ + pointShapeTransition.cxx polygonOffsetAttribute.cxx \ + polygonOffsetProperty.cxx polygonOffsetTransition.cxx pruneTransition.cxx \ + renderModeAttribute.cxx renderModeProperty.cxx renderModeTransition.cxx \ + renderRelation.cxx showHideAttribute.cxx showHideTransition.cxx \ + stencilAttribute.cxx stencilProperty.cxx stencilTransition.cxx \ + texGenAttribute.cxx texGenProperty.cxx texGenTransition.cxx \ + texMatrixAttribute.cxx texMatrixTransition.cxx textureApplyAttribute.cxx \ + textureApplyProperty.cxx textureApplyTransition.cxx textureAttribute.cxx \ + textureTransition.cxx transformAttribute.cxx transformTransition.cxx \ + transparencyAttribute.cxx transparencyProperty.cxx \ + transparencyTransition.cxx + + #define INSTALL_HEADERS \ + alphaTransformAttribute.I alphaTransformAttribute.h \ + alphaTransformProperty.I alphaTransformProperty.h \ + alphaTransformTransition.I alphaTransformTransition.h \ + attribTraverser.h billboardTransition.I billboardTransition.h \ + clipPlaneAttribute.I clipPlaneAttribute.h clipPlaneTransition.I \ + clipPlaneTransition.h colorAttribute.I colorAttribute.h \ + colorBlendAttribute.I colorBlendAttribute.h colorBlendProperty.I \ + colorBlendProperty.h colorBlendTransition.I colorBlendTransition.h \ + colorMaskAttribute.I colorMaskAttribute.h colorMaskProperty.I \ + colorMaskProperty.h colorMaskTransition.I colorMaskTransition.h \ + colorMatrixAttribute.I colorMatrixAttribute.h \ + colorMatrixTransition.I colorMatrixTransition.h colorProperty.I \ + colorProperty.h colorTransition.I colorTransition.h \ + config_sgattrib.h cullFaceAttribute.I cullFaceAttribute.h \ + cullFaceProperty.I cullFaceProperty.h cullFaceTransition.I \ + cullFaceTransition.h decalAttribute.I decalAttribute.h \ + decalTransition.I decalTransition.h depthTestAttribute.I \ + depthTestAttribute.h depthTestProperty.I depthTestProperty.h \ + depthTestTransition.I depthTestTransition.h depthWriteAttribute.I \ + depthWriteAttribute.h depthWriteTransition.I depthWriteTransition.h \ + drawBoundsTransition.I drawBoundsTransition.h fogAttribute.I \ + fogAttribute.h fogTransition.I fogTransition.h \ + linesmoothAttribute.I linesmoothAttribute.h linesmoothTransition.I \ + linesmoothTransition.h materialAttribute.I materialAttribute.h \ + materialTransition.I materialTransition.h pointShapeAttribute.I \ + pointShapeAttribute.h pointShapeProperty.I pointShapeProperty.h \ + pointShapeTransition.I pointShapeTransition.h \ + polygonOffsetAttribute.I polygonOffsetAttribute.h \ + polygonOffsetProperty.I polygonOffsetProperty.h \ + polygonOffsetTransition.I polygonOffsetTransition.h \ + pruneTransition.I pruneTransition.h renderModeAttribute.I \ + renderModeAttribute.h renderModeProperty.I renderModeProperty.h \ + renderModeTransition.I renderModeTransition.h renderRelation.I \ + renderRelation.h showHideAttribute.I showHideAttribute.h \ + showHideNameClass.h showHideTransition.I showHideTransition.h \ + stencilAttribute.I stencilAttribute.h stencilProperty.I \ + stencilProperty.h stencilTransition.I stencilTransition.h \ + texGenAttribute.I texGenAttribute.h texGenProperty.I \ + texGenProperty.h texGenTransition.I texGenTransition.h \ + texMatrixAttribute.I texMatrixAttribute.h texMatrixTransition.I \ + texMatrixTransition.h textureApplyAttribute.I \ + textureApplyAttribute.h textureApplyProperty.I \ + textureApplyProperty.h textureApplyTransition.I \ + textureApplyTransition.h textureAttribute.I textureAttribute.h \ + textureTransition.I textureTransition.h transformAttribute.I \ + transformAttribute.h transformTransition.I transformTransition.h \ + transparencyAttribute.I transparencyAttribute.h \ + transparencyProperty.I transparencyProperty.h \ + transparencyTransition.I transparencyTransition.h + + #define IGATESCAN all + +// #define PRECOMPILED_HEADER sgattrib_headers.h +// +// #define IGATESCAN \ +// renderRelation.cxx textureTransition.cxx materialTransition.cxx \ +// clipPlaneTransition.cxx linesmoothTransition.cxx transformTransition.cxx \ +// texMatrixTransition.cxx colorTransition.cxx billboardTransition.cxx \ +// depthWriteTransition.cxx decalTransition.cxx \ +// showHideTransition.cxx showHideAttribute.cxx pruneTransition.cxx \ +// fogTransition.cxx transparencyTransition.cxx polygonOffsetTransition.cxx \ +// colorMatrixTransition.cxx alphaTransformTransition.cxx + +#end lib_target + +#begin test_bin_target + #define TARGET test_attrib + #define LOCAL_LIBS \ + sgraph gobj graph putil sgattrib pnmimage display mathutil gsgbase \ + linmath + + #define SOURCES \ + test_attrib.cxx + +#end test_bin_target +