More stubs
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// Filename: mayaEggImport.cxx
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// Created by: jyelon (20Jul05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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//
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// This is the wrapper code for the maya importer plugin.
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// It includes:
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//
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// - user interface dialogs and popups
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// - plugin initialization/registration
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//
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// It does not include the actual code to traverse the EggData.
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//
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////////////////////////////////////////////////////////////////////
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#include <string.h>
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#include <sys/types.h>
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@ -53,9 +80,9 @@ public:
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const MString& optionsString,
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FileAccessMode mode );
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bool haveReadMethod () const;
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bool haveWriteMethod () const;
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MString defaultExtension () const;
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bool haveReadMethod () const { return true; }
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bool haveWriteMethod () const { return false; }
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MString defaultExtension () const { return "egg"; }
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MFileKind identifyFile ( const MFileObject& fileName,
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const char* buffer,
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short size) const;
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@ -71,7 +98,7 @@ MStatus MayaEggImporter::reader ( const MFileObject& file,
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const MString& options,
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FileAccessMode mode)
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{
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fprintf(stderr, "MayaEggImporter::reader called in error\n");
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fprintf(stderr, "MayaEggImporter::reader not really implemented\n");
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return MS::kFailure;
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}
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@ -84,21 +111,6 @@ MStatus MayaEggImporter::writer ( const MFileObject& file,
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return MS::kFailure;
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}
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bool MayaEggImporter::haveReadMethod () const
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{
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return false;
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}
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bool MayaEggImporter::haveWriteMethod () const
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{
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return false;
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}
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MString MayaEggImporter::defaultExtension () const
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{
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return "egg";
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}
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MPxFileTranslator::MFileKind MayaEggImporter::identifyFile (
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const MFileObject& fileName,
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const char* buffer,
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@ -122,7 +134,7 @@ EXPCL_MISC MStatus initializePlugin( MObject obj )
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MayaEggImporter::creator,
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"eggImportOptions",
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"merge=1;model=1;anim=1;");
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"merge=1;model=1;anim=0;");
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}
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EXPCL_MISC MStatus uninitializePlugin( MObject obj )
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