*** empty log message ***
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79395a40df
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@ -77,7 +77,7 @@ static void exit_button(CPT_Event e) {
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static void click_button_down(CPT_Event e) {
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const MouseWatcherRegion* rgn = DCAST(MouseWatcherRegion, e->get_parameter(0).get_ptr());
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string button = e->get_parameter(1).get_string_value();
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if ((button != "mouse1") && (button != "mouse2") && (button != "mouse3"))
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if (!(button == "mouse1" || button == "mouse2" || button == "mouse3"))
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return;
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GuiButton* val = find_in_buttons_map(rgn);
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if (val == (GuiButton *)0L)
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@ -89,7 +89,7 @@ static void click_button_down(CPT_Event e) {
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static void click_button_up(CPT_Event e) {
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const MouseWatcherRegion* rgn = DCAST(MouseWatcherRegion, e->get_parameter(0).get_ptr());
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string button = e->get_parameter(1).get_string_value();
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if ((button != "mouse1") && (button != "mouse2") && (button != "mouse3"))
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if (!(button == "mouse1" || button == "mouse2" || button == "mouse3"))
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return;
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GuiButton* val = find_in_buttons_map(rgn);
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if (val == (GuiButton *)0L)
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@ -471,7 +471,7 @@ GuiButton::GuiButton(const string& name, GuiLabel* up, GuiLabel* down)
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_rgn = new MouseWatcherRegion("button-" + name, _left, _right, _bottom,
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_top);
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_rgn->set_suppress_below(true);
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buttons[this->_rgn] = this;
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buttons[this->_rgn.p()] = this;
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}
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GuiButton::GuiButton(const string& name, GuiLabel* up, GuiLabel* down,
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@ -491,7 +491,7 @@ GuiButton::GuiButton(const string& name, GuiLabel* up, GuiLabel* down,
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_rgn = new MouseWatcherRegion("button-" + name, _left, _right, _bottom,
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_top);
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_rgn->set_suppress_below(true);
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buttons[this->_rgn] = this;
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buttons[this->_rgn.p()] = this;
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}
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GuiButton::GuiButton(const string& name, GuiLabel* up, GuiLabel* up_roll,
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@ -512,7 +512,7 @@ GuiButton::GuiButton(const string& name, GuiLabel* up, GuiLabel* up_roll,
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_rgn = new MouseWatcherRegion("button-" + name, _left, _right, _bottom,
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_top);
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_rgn->set_suppress_below(true);
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buttons[this->_rgn] = this;
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buttons[this->_rgn.p()] = this;
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}
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GuiButton::~GuiButton(void) {
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@ -521,7 +521,7 @@ GuiButton::~GuiButton(void) {
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// Remove the names from the buttons map, so we don't end up with
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// an invalid pointer.
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string name = get_name();
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buttons.erase(this->_rgn);
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buttons.erase(this->_rgn.p());
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if ((buttons.size() == 0) && added_hooks) {
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_eh->remove_hook("gui-enter", enter_button);
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_eh->remove_hook("gui-exit" + get_name(), exit_button);
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@ -75,7 +75,7 @@ GuiRollover::GuiRollover(const string& name, GuiLabel* off, GuiLabel* on)
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_rgn = new MouseWatcherRegion("rollover-" + name, _left, _right, _bottom,
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_top);
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_rgn->set_suppress_below(false);
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rollovers[this->_rgn] = this;
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rollovers[this->_rgn.p()] = this;
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}
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GuiRollover::~GuiRollover(void) {
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@ -84,7 +84,7 @@ GuiRollover::~GuiRollover(void) {
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// Remove the names from the rollovers map, so we don't end up with
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// an invalid pointer.
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string name = get_name();
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rollovers.erase(this->_rgn);
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rollovers.erase(this->_rgn.p());
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if ((rollovers.size() == 0) && added_hooks) {
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_eh->remove_hook("gui-enter", enter_rollover);
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_eh->remove_hook("gui-exit", exit_rollover);
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