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@ -85,7 +85,7 @@ bool keep_geom_ram = config_gobj.GetBool("keep-geom-ram", true);
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// buffers) with the GSG for static geometry, when supported by the
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// GSG. Set it false to use only immediate mode, which sends the
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// vertices to the GSG every frame.
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bool retained_mode = config_gobj.GetBool("retained-mode", true);
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bool retained_mode = config_gobj.GetBool("retained-mode", false);
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// Set this to specify how textures should be written into Bam files.
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