Pro Tip: Make sure it compiles before checking in...

This commit is contained in:
Chris Brunner 2009-11-09 23:15:29 +00:00
parent fa179419bb
commit 949ed7db7c
2 changed files with 8 additions and 8 deletions

View File

@ -27,8 +27,8 @@ MayaToEggClient() :
SomethingToEgg("Maya", ".mb")
{
qManager = new QueuedConnectionManager();
qReader = new QueuedConnectionReader(manager, 0);
qWriter = new ConnectionWriter(manager, 0);
qReader = new QueuedConnectionReader(qManager, 0);
qWriter = new ConnectionWriter(qManager, 0);
// We assume the server is local and on port 4242
server.set_host("localhost", 4242);
}
@ -42,7 +42,7 @@ int main(int argc, char *argv[]) {
MayaToEggClient prog;
// Open a connection to the server process
PT(Connection) con = prog.manager->open_TCP_client_connection(prog.server,0);
PT(Connection) con = prog.qManager->open_TCP_client_connection(prog.server,0);
if (con.is_null()) {
nout << "port opened fail";
}
@ -72,8 +72,8 @@ int main(int argc, char *argv[]) {
nout << "sending datagram\n";
// Send it and close the connection
prog.writer->send(datagram, con);
prog.manager->close_connection(con);
prog.qWriter->send(datagram, con);
prog.qManager->close_connection(con);
return 0;
}

View File

@ -28,9 +28,9 @@ class MayaToEggClient : public SomethingToEgg {
public:
MayaToEggClient();
QueuedConnectionManager *manager;
QueuedConnectionReader *reader;
ConnectionWriter *writer;
QueuedConnectionManager *qManager;
QueuedConnectionReader *qReader;
ConnectionWriter *qWriter;
NetAddress server;
};