*** empty log message ***
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@ -26,7 +26,7 @@ class DirectManipulationControl(PandaObject):
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self.actionEvents = [
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['handleMouse1', self.manipulationStart],
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['handleMouse1Up', self.manipulationStop],
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['space', self.toggleObjectHandlesMode],
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['tab', self.toggleObjectHandlesMode],
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['.', self.objectHandles.multiplyScalingFactorBy, 2.0],
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['>', self.objectHandles.multiplyScalingFactorBy, 2.0],
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[',', self.objectHandles.multiplyScalingFactorBy, 0.5],
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@ -84,12 +84,11 @@ class DirectSession(PandaObject):
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['SGENodePath_Place', Placer.place],
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['SGENodePath_Delete', self.removeNodePath],
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]
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self.keyEvents = ['left', 'right', 'up', 'down',
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'escape', 'delete', 'control', 'control-up',
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self.keyEvents = ['escape', 'delete', 'control', 'control-up',
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'shift', 'shift-up', 'alt', 'alt-up',
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'page_up', 'page_down', 'tab',
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'page_up', 'page_down',
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'[', '{', ']', '}',
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'b', 'l', 's', 't', 'v', 'w']
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'A', 'b', 'l', 's', 't', 'v', 'w']
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self.mouseEvents = ['mouse1', 'mouse1-up',
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'mouse2', 'mouse2-up',
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'mouse3', 'mouse3-up']
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@ -210,7 +209,7 @@ class DirectSession(PandaObject):
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self.deselectAll()
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elif input == 'delete':
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self.removeAllSelected()
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elif input == 'tab':
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elif input == 'v':
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self.toggleWidgetVis()
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elif input == 'b':
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base.toggleBackface()
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@ -221,7 +220,7 @@ class DirectSession(PandaObject):
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self.select(self.selected.last)
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elif input == 't':
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base.toggleTexture()
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elif input == 'v':
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elif input == 'A':
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self.selected.toggleVisAll()
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elif input == 'w':
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base.toggleWireframe()
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@ -0,0 +1,59 @@
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# UNDO/REDO
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[ undo
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] redo
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# CAMERA MOVES
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+ zoomCam in
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- zoomCam out
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1 front view
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2 back view
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3 right view
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4 left view
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5 top view
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6 bottom view
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7 3/4 view
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8 roll view
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9 swing camera about hot point
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0 swing camera about hot point
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c center on hot point
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f fit on hot point
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h move camera to home (0,0,0)
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u orbit upright cam about hot point
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U upright cam
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` kill camera move task
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# RENDER STYLE
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A show all
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b toggle backface
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l toggle lights
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t toggle texture
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w toggle wireframe
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# DIRECT CONTROLS
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delete delete selected object
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escape deselect all
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page_down move down selected objects hierarchy
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page_up move up selected objects hierarchy
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F grow widget to fit current view
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m move widget in front of camera
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p plant selected object at cursor intersection point
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s (re)select last selected object
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v toggle widget visability
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tab toggle widget mode (move objects or set center of action)
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< shrink widget
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> expand widget
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# LEVEL EDITOR
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insert add new object of current object type
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space add exact copy of current object
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right move selected object right (in screen space)
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left move selected object left (in screen space)
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down move selected object down (in screen space)
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up move selected object up (in screen space)
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a auto position snap point to selected object
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j move selected object to snap point
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==================================================
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@ -295,7 +295,7 @@ class LevelEditor(NodePath, PandaObject):
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('select_prop_color', self.setDNATargetColor),
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# Hot key actions
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('a', self.autoPositionGrid),
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('.', self.jumpToInsertionPoint),
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('j', self.jumpToInsertionPoint),
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('left', self.keyboardXformSelected, ['left']),
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('right', self.keyboardXformSelected, ['right']),
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('up', self.keyboardXformSelected, ['up']),
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@ -120,6 +120,16 @@ class Messenger:
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keys.sort()
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for event in keys:
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str = str + 'Event: ' + event + '\n'
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acceptorDict = self.dict[event]
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for object in acceptorDict.keys():
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method, extraArgs, persistent = acceptorDict[object]
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className = object.__class__.__name__
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methodName = method.__name__
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str = str + '\t' + className + '.' + methodName + '('
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if extraArgs:
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str = str + `extraArgs` + ' + '
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str = str + 'sentArgs)\n'
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str = str + '\n'
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str = str + '='*50 + '\n'
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print str
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@ -147,23 +157,3 @@ class Messenger:
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str = str + '='*50 + '\n'
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return str
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def __reprehensible__(self):
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"""__repr__(self)
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Old way to print out the table in a readable format
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"""
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str = 'Messenger\n'
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str = str + '='*50 + '\n'
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for event in self.dict.keys():
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acceptorDict = self.dict[event]
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str = str + event + '\n'
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for object in acceptorDict.keys():
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method, extraArgs, persistent = acceptorDict[object]
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str = str + '\t' + `object` + '\n\t' + `method` + '\n\t' + `extraArgs` + ' ' + `persistent` + '\n'
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str = str + '='*50 + '\n'
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return str
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@ -600,22 +600,36 @@ class ParticlePanel(AppShell):
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forceMenu.add_command(label = 'Add Linear Friction Force',
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command = self.addLinearFrictionForce)
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"""
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forceMenu.add_command(label = 'Add Linear Cylinder Vortex Force',
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command = self.addLinearCylinderVortexForce)
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forceMenu.add_command(label = 'Add Linear Distance Force',
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command = self.addLinearDistanceForce)
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# derive from RANDOM derives from Linear Force
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# setAmplitude <function setAmplitude at 01CAE3DC>
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# setMassDependent <function setMassDependent at 01CAE08C>
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# setVectorMasks <function setVectorMasks at 01CAFF0C>
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forceMenu.add_command(label = 'Add Linear Jitter Force',
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command = self.addLinearJitterForce)
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forceMenu.add_command(label = 'Add Linear Noise Force',
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command = self.addLinearNoiseForce)
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forceMenu.add_command(label = 'Add Linear Random Force',
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command = self.addLinearRandomForce)
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# setCoef <function setCoef at 01CAF14C>
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# setLength <function setLength at 01C7F34C>
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# setRadius <function setRadius at 01CAF08C>
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forceMenu.add_command(label = 'Add Linear Cylinder Vortex Force',
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command = self.addLinearCylinderVortexForce)
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forceMenu.add_command(label = 'Add Linear User Defined Force',
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command = self.addLinearUserDefinedForce)
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# Also friction
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# Linear Distance force
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# setFalloffType <function setFalloffType at 01F300BC>
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# setForceCenter <function setForceCenter at 01F3005C>
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# setRadius <function setRadius at 01F3031C>
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forceMenu.add_command(label = 'Add Linear Sink Force',
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command = self.addLinearSinkForce)
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forceMenu.add_command(label = 'Add Linear Source Force',
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command = self.addLinearSourceForce)
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forceMenu.add_command(label = 'Add Linear User Defined Force',
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command = self.addLinearUserDefinedForce)
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forceMenu.add_command(label = 'Add Linear Distance Force',
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command = self.addLinearDistanceForce)
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forceMenu.add_command(label = 'Add Linear Random Force',
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command = self.addLinearRandomForce)
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"""
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self.addForceButton.pack(expand = 0)
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