release notes for 1.8.1
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------------------------ RELEASE 1.8.1 ------------------------
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This is a bugfix release, fixing many issues in 1.8.0.
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However, there may still be some (minor) bugs.
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* Fix a host of issues related to GLSL shaders
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* Fix incorrect registry entry for Python in Windows installer
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* pdeploy generated binaries with wrong architecture on Linux
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* Fix runtime error in pdeploy when building for Windows
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* Support for Maya 2013
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* ARToolKit now also works on Mac OS X
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* WM_CLASS can be set using x-wm-class and x-wm-class-name
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* No longer crashes when Xrandr is not supported
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* Aux normals are now also normalized when no lights are applied
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* Fix hidden cursor when switching fullscreen on Mac OS X
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* PackageInstaller didn't add packages to system paths
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* Allow disabling custom cursor on Windows
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* Fix incorrect panning of 3D audio
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* Fix omission of textures of non-standard format in ShaderGenerator
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* Fix compile issue with newer gcc versions
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* Fix circular reference held by ActorNode
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* Window is now correctly centered on Windows
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* Fix confusion with depth range of Lens::project()
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* Now successfully compiles against recent SSL versions on Windows
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* Fix incorrect Cg TEXUNIT0 binding during the first frame
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* TextNode::set_text_scale now correctly scales spaces as well
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* Expose AudioLoadRequest to Python (for async audio loading)
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* Support for the libRocket debugger
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* Fix newline entry in libRocket
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------------------------ RELEASE 1.8.0 ------------------------
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This is a major release, with several big new features. As such,
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