diff --git a/doc/ReleaseNotes b/doc/ReleaseNotes index 242ce2db87..26ab1d8813 100644 --- a/doc/ReleaseNotes +++ b/doc/ReleaseNotes @@ -18,7 +18,9 @@ This issue fixes several bugs that were still found in 1.9.2. * Fix crashes with pbuffers on Intel cards on Windows * Support for Autodesk Maya 2016.5 * Add shadow-depth-bits config var to control shadow map depth -* No longer reuses cull result for different GSG or lens index +* Fix cull issue when rendering cube map (or any multi-lens setup) +* Fix crash rendering with the same camera to different contexts +* Fix compile error when making static build with DX9 renderer ------------------------ RELEASE 1.9.2 ------------------------