diff --git a/panda/src/particlesystem/spriteParticleRenderer.h b/panda/src/particlesystem/spriteParticleRenderer.h index 7869e44bc7..1c94786bb5 100644 --- a/panda/src/particlesystem/spriteParticleRenderer.h +++ b/panda/src/particlesystem/spriteParticleRenderer.h @@ -170,10 +170,10 @@ PUBLISHED: virtual BaseParticleRenderer *make_copy(); - void set_from_node(const NodePath &node_path, bool size_from_texels = true); - void set_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = true); - void add_from_node(const NodePath &node_path, bool size_from_texels = true, bool resize = false); - void add_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = true, bool resize = false); + void set_from_node(const NodePath &node_path, bool size_from_texels = false); + void set_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = false); + void add_from_node(const NodePath &node_path, bool size_from_texels = false, bool resize = false); + void add_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = false, bool resize = false); INLINE void set_texture(Texture *tex, float texels_per_unit = 1.0f); INLINE void set_texture(Texture *tex, const string &tex_path, float texels_per_unit = 1.0f);