Fix weird whitespace/something
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0d7efce25e
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a4015b9543
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@ -187,13 +187,14 @@ class CommonFilters:
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if (configuration.has_key("VolumetricLighting")):
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text += "float decay = 1.0f;\n"
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text += "float2 curcoord = l_texcoordC.xy;\n"
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text += "float2 lightdir = curcoord - k_casterpos.xy;\n"
text += "lightdir *= k_vlparams.y;\n"
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text += "half4 sample = tex2D(k_txcolor, curcoord);\n"
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text += "float3 vlcolor = sample.rgb * sample.a;\n"
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text += "for (int i = 0; i < k_vlparams.x; i++) {\n"
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text += " curcoord -= lightdir;\n"
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text += " sample = tex2D(k_txcolor, curcoord);\n"
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text += " sample *= sample.a * decay;//*weight\n"
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text += "float2 lightdir = curcoord - k_casterpos.xy;\n"
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text += "lightdir *= k_vlparams.y;\n"
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text += "half4 sample = tex2D(k_txcolor, curcoord);\n"
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text += "float3 vlcolor = sample.rgb * sample.a;\n"
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text += "for (int i = 0; i < k_vlparams.x; i++) {\n"
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text += " curcoord -= lightdir;\n"
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text += " sample = tex2D(k_txcolor, curcoord);\n"
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text += " sample *= sample.a * decay;//*weight\n"
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text += " vlcolor += sample.rgb;\n"
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text += " decay *= k_vlparams.z;\n"
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text += "}\n"
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