From a5bb653f6ec7f79585ad5bf372b909c311b7d36d Mon Sep 17 00:00:00 2001 From: Dave Schuyler Date: Tue, 12 Oct 2004 00:18:14 +0000 Subject: [PATCH] cleaned --- direct/src/particles/ParticleFloorTest.py | 101 +--------------------- 1 file changed, 4 insertions(+), 97 deletions(-) diff --git a/direct/src/particles/ParticleFloorTest.py b/direct/src/particles/ParticleFloorTest.py index e81a6b5f6e..c05c6949d1 100755 --- a/direct/src/particles/ParticleFloorTest.py +++ b/direct/src/particles/ParticleFloorTest.py @@ -4,12 +4,10 @@ from direct.actor import Actor from direct.particles import ParticleEffect from direct.particles import Particles from direct.particles import ForceGroup -from direct.showbase import Pool class ParticleFloorTest(NodePath): - def __init__(self, pool=None): - NodePath.__init__(self, "particleTest") - self.pool = pool + def __init__(self): + NodePath.__init__(self, "particleFloorTest") # Sort Order of Particles self.setDepthWrite(0) @@ -37,51 +35,7 @@ class ParticleFloorTest(NodePath): self.p0.factory.setMassSpread(1.00) self.p0.factory.setTerminalVelocityBase(400.0000) self.p0.factory.setTerminalVelocitySpread(0.0000) - if 0: - # Z Spin factory parameters - self.p0.factory.setInitialAngle(0.0000) - self.p0.factory.setInitialAngleSpread(360.0000) - self.p0.factory.enableAngularVelocity(1) - self.p0.factory.setAngularVelocity(40.00) - self.p0.factory.setAngularVelocitySpread(20.00) - if 0: - # Renderer parameters - self.p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAOUT) - self.p0.renderer.setUserAlpha(1.0) - # Sprite parameters - self.p0.renderer.setTexture(loader.loadTexture('maps/smiley.rgb')) - self.p0.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00)) - self.p0.renderer.setXScaleFlag(1) - self.p0.renderer.setYScaleFlag(1) - self.p0.renderer.setZScaleFlag(1) - self.p0.renderer.setAnimAngleFlag(1) - self.p0.renderer.setInitialXScale(0.0012) - self.p0.renderer.setFinalXScale(0.0035) - self.p0.renderer.setInitialYScale(0.0012) - self.p0.renderer.setFinalYScale(0.0035) - self.p0.renderer.setInitialZScale(0.0012) - self.p0.renderer.setFinalZScale(0.0035) - self.p0.renderer.setNonanimatedTheta(0.0000) - self.p0.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPNOBLEND) - self.p0.renderer.setAlphaDisable(0) - if 0: - # Emitter parameters - self.p0.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE) - self.p0.emitter.setAmplitude(57.000) - self.p0.emitter.setAmplitudeSpread(1.000) - self.p0.emitter.setOffsetForce(Vec3(5.0000, 5.0000, 5.000)) - #self.p0.emitter.setExplicitLaunchVector(Vec3(0.0000, 0.0000, 1.0000)) - self.p0.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000)) - # Sphere Volume parameters - self.p0.emitter.setRadius(0.500) self.f.addParticles(self.p0) - if 0: - f0 = ForceGroup.ForceGroup('frict') - # Force parameters - force0 = LinearFrictionForce(1., 1., 1.) - force0.setActive(1) - f0.addForce(force0) - self.f.addForceGroup(f0) if 1: f0 = ForceGroup.ForceGroup('frict') # Force parameters @@ -89,59 +43,12 @@ class ParticleFloorTest(NodePath): force0.setActive(1) f0.addForce(force0) self.f.addForceGroup(f0) - - self.createTrack() - - def createTrack(self, rate = 1): - print "createTrack" - self.track = Sequence( - Func(self.p0.setBirthRate, 0.020), - Func(self.f.enable), - Func(self.f.reparentTo, self), - Wait(0.3), - Func(self.p0.setBirthRate, 100), - Wait(1.5), - Func(self.finish) - ) def start(self): - print "start" self.f.enable() - self.f.reparentTo(self) - - def play(self, rate = 1): - print "play" - self.track.start() - - def loop(self, rate = 1): - print "loop" - self.track.loop() - - def stop(self): - if self.track: - self.track.finish() - - def finish(self): - print "finish" - self.stop() - self.f.disable() - self.reparentTo(hidden) - if self.pool: - self.pool.checkin(self) - - def destroy(self): - print "destroy" - self.stop() - self.f.cleanup() - del self.f - del self.p0 - self.removeNode() - if self.pool: - self.pool.remove(self) - del self.pool - del self.track pt=ParticleFloorTest() pt.reparentTo(render) pt.start() - +camera.setY(-10.0) +run()