use precomp hdrs
This commit is contained in:
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606dcb8563
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a7c2653a8a
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@ -1,6 +1,6 @@
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#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
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dtoolutil:c dtoolbase:c dtool:m
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#begin lib_target
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#define TARGET display
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#define LOCAL_LIBS \
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@ -39,6 +39,8 @@
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savedFrameBuffer.I savedFrameBuffer.h textureContext.I \
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textureContext.h
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#define PRECOMPILED_HEADER display_headers.h
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#define IGATESCAN all
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#end lib_target
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@ -16,6 +16,13 @@
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "config_display.h"
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#include "graphicsStateGuardian.h"
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#include "savedFrameBuffer.h"
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@ -26,6 +33,7 @@
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#include "graphicsChannel.h"
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#include "hardwareChannel.h"
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#include "textureContext.h"
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#endif
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Configure(config_display);
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NotifyCategoryDef(display, "");
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@ -16,12 +16,20 @@
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//
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////////////////////////////////////////////////////////////////////
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#include "displayRegion.h"
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsLayer.h"
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#include "graphicsChannel.h"
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#include "graphicsWindow.h"
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#include "config_display.h"
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#endif
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#include "displayRegion.h"
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////////////////////////////////////////////////////////////////////
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// Function: DisplayRegion::Constructor
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@ -0,0 +1,38 @@
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// Filename: xxx_headers.h
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// Created by: georges (30May01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include <keyboardButton.h>
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#include <mouseButton.h>
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#include "config_display.h"
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#include "graphicsChannel.h"
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#include "graphicsLayer.h"
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#include "graphicsPipe.h"
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#include "graphicsStateGuardian.h"
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#include "graphicsWindow.h"
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#include "hardwareChannel.h"
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#include "interactiveGraphicsPipe.h"
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#include "noninteractiveGraphicsPipe.h"
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#include "savedFrameBuffer.h"
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#include "textureContext.h"
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#include <algorithm>
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#include <map>
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#pragma hdrstop
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@ -15,11 +15,19 @@
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsChannel.h"
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#include "graphicsWindow.h"
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#include "config_display.h"
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#include <map>
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#endif
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////////////////////////////////////////////////////////////////////
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// Static variables
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsLayer.h"
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#include "graphicsChannel.h"
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#include "graphicsWindow.h"
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#include "config_display.h"
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#include <notify.h>
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#include <algorithm>
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#endif
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#include <notify.h>
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////////////////////////////////////////////////////////////////////
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// Static variables
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsPipe.h"
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#include "config_display.h"
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#include <algorithm>
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#endif
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#include <load_dso.h>
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#include <filename.h>
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#include <algorithm>
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// Static variables
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////////////////////////////////////////////////////////////////////
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TypeHandle GraphicsPipe::_type_handle;
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsStateGuardian.h"
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#include "renderBuffer.h"
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#include "config_display.h"
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#include "textureContext.h"
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#include <algorithm>
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#endif
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#include <clockObject.h>
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#include <geomNode.h>
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#include <algorithm>
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#include "renderBuffer.h"
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#ifndef CPPPARSER
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PStatCollector GraphicsStateGuardian::_total_texusage_pcollector("Texture usage");
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsWindow.h"
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#include "graphicsPipe.h"
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#include "config_display.h"
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#include <keyboardButton.h>
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#include <map>
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#endif
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////////////////////////////////////////////////////////////////////
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// Static variables
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "graphicsWindowInputDevice.h"
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#include <mouseButton.h>
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#include <keyboardButton.h>
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#endif
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#define EXPCL EXPCL_PANDA
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#define EXPTP EXPTP_PANDA
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "hardwareChannel.h"
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#include "config_display.h"
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#endif
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////////////////////////////////////////////////////////////////////
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// Static variables
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "interactiveGraphicsPipe.h"
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#include "config_display.h"
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#endif
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////////////////////////////////////////////////////////////////////
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// Static variables
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "noninteractiveGraphicsPipe.h"
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#include "config_display.h"
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#endif
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////////////////////////////////////////////////////////////////////
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// Static variables
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//
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////////////////////////////////////////////////////////////////////
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#include "pipeSpec.h"
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "config_display.h"
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#endif
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#include "pipeSpec.h"
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PipeSpecifier::PipeSpecifier(void)
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: _machine(pipe_spec_machine),
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//
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////////////////////////////////////////////////////////////////////
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "savedFrameBuffer.h"
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#endif
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TypeHandle SavedFrameBuffer::_type_handle;
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//
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////////////////////////////////////////////////////////////////////
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#include "textureContext.h"
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#if defined(WIN32_VC) && !defined(NO_PCH)
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#include "display_headers.h"
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#endif
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#pragma hdrstop
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#if !defined(WIN32_VC) || defined(NO_PCH)
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#include "textureContext.h"
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#endif
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#include <texture.h>
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#include <pixelBuffer.h>
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#include <texture.h>
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TypeHandle TextureContext::_type_handle;
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