*** empty log message ***

This commit is contained in:
cxgeorge 2001-05-06 02:37:16 +00:00
parent c21a780db0
commit a82dd05ad8
1 changed files with 9 additions and 5 deletions

View File

@ -776,7 +776,11 @@ void wglGraphicsWindow::config(void) {
if(gl_show_fps_meter) {
// 128 handles all the ascii chars
_start_time = timeGetTime();
_current_fps = 0.0;
_start_frame_count = _cur_frame_count = 0;
// 128 enough to handle all the ascii chars
// this creates a display list for each char. displist numbering starts
// at FONT_BITMAP_OGLDISPLAYLISTNUM. Might want to optimize just to save
// mem by just allocing bitmaps for chars we need (0-9 fps,SPC)
@ -868,7 +872,7 @@ void wglGraphicsWindow::end_frame(void) {
if(gl_show_fps_meter) {
DWORD now = timeGetTime(); // this is win32 fn
float time_delta = (now - _start_time)/1000.0;
float time_delta = (now - _start_time) * 0.001f;
if(time_delta > gl_fps_meter_update_interval) {
// didnt use global clock object, it wasnt working properly when I tried,
@ -881,8 +885,8 @@ void wglGraphicsWindow::end_frame(void) {
_start_frame_count = _cur_frame_count;
}
char fps_msg[20];
sprintf(fps_msg, "%7.02f fps", _current_fps);
char fps_msg[15];
sprintf(fps_msg, "%.02f fps", _current_fps);
// Note: we cant use simple GDI TextOut calls to draw FPS meter chars (like DX fps meter)
// because WGL doesnt support GDI in double-buffered mode. Instead we have to
@ -905,7 +909,7 @@ void wglGraphicsWindow::end_frame(void) {
glOrtho(_props._xorg,_props._xorg+_props._xsize,
_props._yorg,_props._yorg+_props._ysize,-1.0,1.0);
glRasterPos2f(_props._xsize-75,_props._ysize-20); // these seem to be good for default font
glRasterPos2f(_props._xsize-70,_props._ysize-20); // these seem to be good for default font
// set up for a string-drawing display list call
glListBase(FONT_BITMAP_OGLDISPLAYLISTNUM);