Added play_rate stuff to fmod

This commit is contained in:
Josh Yelon 2005-05-12 22:24:34 +00:00
parent 93de3d9ff1
commit ac1f10ffbe
2 changed files with 23 additions and 0 deletions

View File

@ -355,6 +355,24 @@ float FmodAudioSound::get_balance() const {
return _balance;
}
////////////////////////////////////////////////////////////////////
// Function: FmodAudioSound::set_play_rate
// Access: public
// Description: NOT IMPLEMENTED! DO NOT USE!
////////////////////////////////////////////////////////////////////
void FmodAudioSound::set_play_rate(float rate) {
audio_error("set_play_rate not implemented under fmod");
}
////////////////////////////////////////////////////////////////////
// Function: FmodAudioSound::get_play_rate
// Access: public
// Description: NOT IMPLEMENTED! DO NOT USE!
////////////////////////////////////////////////////////////////////
float FmodAudioSound::get_play_rate() const {
return 1.0;
}
////////////////////////////////////////////////////////////////////
// Function: FmodAudioSound::set_active
// Access: public

View File

@ -66,6 +66,11 @@ public:
void set_balance(float balance_right=0.0);
float get_balance() const;
// play_rate is any positive float value.
// inits to 1.0.
void set_play_rate(float play_rate=1.0f);
float get_play_rate() const;
// inits to manager's state.
void set_active(bool active=true);
bool get_active() const;