allow duration to imply endTime
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@ -71,6 +71,11 @@ class ActorInterval(Interval.Interval):
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self.endFrame = endFrame
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elif endTime != None:
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self.endFrame = int(math.floor(endTime * self.frameRate + 0.0001))
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elif duration != None:
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if startTime == None:
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startTime = float(self.startFrame) / float(self.frameRate)
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endTime = startTime + duration
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self.endFrame = int(math.floor(duration * self.frameRate + 0.0001))
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else:
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# No end frame specified. Choose the maximum of all
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# of the controls' numbers of frames.
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