floor mesh
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@ -82,6 +82,7 @@ PUBLISHED:
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CST_sphere = 0x00040000,
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CST_tube = 0x00050000,
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CST_inv_sphere = 0x00060000,
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CST_floor_mesh = 0x00080000,
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};
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enum CollideFlags {
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// The bits here must correspond to those in Flags, below, and
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