more fixes to the fixes

This commit is contained in:
David Rose 2006-10-24 21:03:35 +00:00
parent c1754bf76d
commit b07734d1d4
1 changed files with 18 additions and 14 deletions

View File

@ -378,8 +378,10 @@ class Actor(DirectObject, NodePath):
partDict = self.__animControlDict[lodName]
partInfo = []
for partName in partDict.keys():
truePartName = self.__subpartDict.get(partName, [partName])[0]
partBundle = self.__partBundleDict[lodName][truePartName].partBundle
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
partBundle = partDef.partBundle
animDict = partDict[partName]
animInfo = []
for animName in animDict.keys():
@ -869,8 +871,9 @@ class Actor(DirectObject, NodePath):
Actor.notify.warning("no lod named: %s" % (lodName))
return None
truePartName = self.__subpartDict.get(partName, [partName])[0]
partDef = partBundleDict.get(truePartName)
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
if partDef:
bundle = partDef.partBundle.node().getBundle()
else:
@ -903,8 +906,9 @@ class Actor(DirectObject, NodePath):
Actor.notify.warning("no lod named: %s" % (lodName))
return None
truePartName = self.__subpartDict.get(partName, [partName])[0]
partDef = partBundleDict.get(truePartName)
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
if partDef:
bundle = partDef.partBundle.node().getBundle()
else:
@ -937,8 +941,8 @@ class Actor(DirectObject, NodePath):
Actor.notify.warning("no lod named: %s" % (lodName))
return None
truePartName = self.__subpartDict.get(partName, [partName])[0]
partDef = partBundleDict.get(truePartName)
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
if partDef:
bundle = partDef.partBundle.node().getBundle()
else:
@ -970,8 +974,8 @@ class Actor(DirectObject, NodePath):
Instance a nodePath to an actor part at a joint called jointName"""
partBundleDict = self.__partBundleDict.get(lodName)
if partBundleDict:
truePartName = self.__subpartDict.get(partName, [partName])[0]
partDef = partBundleDict.get(truePartName)
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
if partDef:
joint = partDef.partBundle.find("**/" + jointName)
if (joint.isEmpty()):
@ -988,8 +992,8 @@ class Actor(DirectObject, NodePath):
Attach one actor part to another at a joint called jointName"""
partBundleDict = self.__partBundleDict.get(lodName)
if partBundleDict:
truePartName = self.__subpartDict.get(partName, [partName])[0]
partDef = partBundleDict.get(truePartName)
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
if partDef:
anotherPartDef = partBundleDict.get(anotherPartName)
if anotherPartDef:
@ -1255,8 +1259,8 @@ class Actor(DirectObject, NodePath):
bundles.append(partDef.partBundle.node().getBundle())
else:
truePartName = self.__subpartDict.get(partName, [partName])[0]
partDef = bundleDict.get(truePartName)
subpartDef = self.__subpartDict.get(partName, Actor.SubpartDef(partName))
partDef = partBundleDict.get(subpartDef.truePartName)
if partDef != None:
bundles.append(partDef.partBundle.node().getBundle())
else: