Fix typo in DirectSelection.
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@ -612,8 +612,8 @@ class SelectionRay(SelectionQueue):
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def pickBitMask(self, bitMask = BitMask32.allOff(),
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targetNodePath = None,
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skipFlags = SKIP_ALL):
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if parentNodePath is None:
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parentNodePath = render
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if targetNodePath is None:
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targetNodePath = render
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self.collideWithBitMask(bitMask)
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self.pick(targetNodePath)
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# Determine collision entry
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