Added some dxgsg9 error messages.

This commit is contained in:
aignacio_sf 2005-12-30 19:36:20 +00:00
parent 270d09a9d6
commit b75a855d53
1 changed files with 29 additions and 4 deletions

View File

@ -34,6 +34,8 @@
// support copy from texture to ram?
// check D3DCAPS2_DYNAMICTEXTURES
#define FL << "\n" << __FILE__ << " " << __LINE__ << "\n"
TypeHandle wdxGraphicsBuffer9::_type_handle;
@ -124,13 +126,18 @@ begin_render_texture() {
_dx_texture_context9 = DCAST (DXTextureContext9, tc);
// save render context
hr = dxgsg -> _d3d_device -> GetRenderTarget (render_target_index,
&_back_buffer);
hr = dxgsg -> _d3d_device -> GetRenderTarget (render_target_index, &_back_buffer);
if (SUCCEEDED (hr)) {
hr = dxgsg -> _d3d_device -> GetDepthStencilSurface (&_z_stencil_buffer);
if (SUCCEEDED (hr)) {
state = true;
}
else {
dxgsg9_cat.error ( ) << "GetDepthStencilSurface " << D3DERRORSTRING(hr) FL;
}
}
else {
dxgsg9_cat.error ( ) << "GetRenderTarget " << D3DERRORSTRING(hr) FL;
}
// set render context
@ -159,9 +166,15 @@ begin_render_texture() {
hr = dxgsg -> _d3d_device -> SetDepthStencilSurface (this -> _new_z_stencil_surface);
if (SUCCEEDED (hr)) {
} else {
dxgsg9_cat.error ( ) << "SetDepthStencilSurface " << D3DERRORSTRING(hr) FL;
}
}
} else {
dxgsg9_cat.error ( ) << "SetRenderTarget " << D3DERRORSTRING(hr) FL;
}
} else {
dxgsg9_cat.error ( ) << "GetSurfaceLevel " << D3DERRORSTRING(hr) FL;
}
}
}
@ -197,6 +210,8 @@ end_render_texture() {
hr = dxgsg -> _d3d_device -> SetRenderTarget (render_target_index, _back_buffer);
if (SUCCEEDED (hr)) {
_back_buffer -> Release ( );
} else {
dxgsg9_cat.error ( ) << "SetRenderTarget " << D3DERRORSTRING(hr) FL;
}
_back_buffer = NULL;
}
@ -204,6 +219,8 @@ end_render_texture() {
hr = dxgsg -> _d3d_device -> SetDepthStencilSurface (_z_stencil_buffer);
if (SUCCEEDED (hr)) {
_z_stencil_buffer -> Release ( );
} else {
dxgsg9_cat.error ( ) << "SetDepthStencilSurface " << D3DERRORSTRING(hr) FL;
}
_z_stencil_buffer = NULL;
}
@ -266,12 +283,19 @@ select_cube_map(int cube_map_index) {
hr = dxgsg -> _d3d_device -> SetDepthStencilSurface (this -> _new_z_stencil_surface);
if (SUCCEEDED (hr)) {
} else {
dxgsg9_cat.error ( ) << "SetDepthStencilSurface " << D3DERRORSTRING(hr) FL;
}
}
} else {
dxgsg9_cat.error ( ) << "SetRenderTarget " << D3DERRORSTRING(hr) FL;
}
} else {
dxgsg9_cat.error ( ) << "GetCubeMapSurface " << D3DERRORSTRING(hr) FL;
}
} else {
// error: invalid cube map face index
dxgsg9_cat.error ( ) << "Invalid Cube Map Face Index " << _cube_map_index FL;
}
}
}
@ -426,9 +450,10 @@ open_buffer() {
hr = dxgsg -> _d3d_device -> CreateDepthStencilSurface (
width, height, format, multisample_type, multisample_quality,
discard, &this -> _new_z_stencil_surface, NULL);
if (SUCCEEDED (hr))
{
if (SUCCEEDED (hr)) {
} else {
dxgsg9_cat.error ( ) << "CreateDepthStencilSurface " << D3DERRORSTRING(hr) FL;
}
*/