revisiting hashtables

This commit is contained in:
David Rose 2006-09-01 22:27:21 +00:00
parent 633a4f0d1e
commit b81fdf5f9d
19 changed files with 1304 additions and 120 deletions

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@ -6,6 +6,7 @@
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
#define SOURCES \
addHash.I addHash.h \
atomicAdjust.h \
atomicAdjustDummyImpl.h atomicAdjustDummyImpl.I \
atomicAdjustI386Impl.h atomicAdjustI386Impl.I \
@ -31,9 +32,10 @@
stl_compares.I stl_compares.h \
pallocator.T pallocator.h \
pdeque.h plist.h pmap.h pset.h pvector.h \
dlmalloc.c
dlmalloc.c lookup3.h lookup3.c
#define INCLUDED_SOURCES \
addHash.cxx \
atomicAdjustDummyImpl.cxx \
atomicAdjustI386Impl.cxx \
atomicAdjustNsprImpl.cxx \
@ -48,6 +50,7 @@
mutexSpinlockImpl.cxx
#define INSTALL_HEADERS \
addHash.I addHash.h \
atomicAdjust.h \
atomicAdjustDummyImpl.h atomicAdjustDummyImpl.I \
atomicAdjustI386Impl.h atomicAdjustI386Impl.I \
@ -71,6 +74,7 @@
selectThreadImpl.h \
stl_compares.I stl_compares.h \
pallocator.T pallocator.h \
pdeque.h plist.h pmap.h pset.h pvector.h
pdeque.h plist.h pmap.h pset.h pvector.h \
lookup3.h
#end lib_target

49
dtool/src/dtoolbase/addHash.I Executable file
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// Filename: add_hash.I
// Created by: drose (01Sep06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: AddHash::add_hash
// Access: Public, Static
// Description: Adds a linear sequence of uint32 words to the hash.
////////////////////////////////////////////////////////////////////
INLINE size_t AddHash::
add_hash(size_t start, const PN_uint32 *words, size_t num_words) {
return (size_t)hashword(words, num_words, (PN_uint32)start);
}
////////////////////////////////////////////////////////////////////
// Function: AddHash::add_hash
// Access: Public, Static
// Description: Adds a linear sequence of float32 words to the hash.
////////////////////////////////////////////////////////////////////
INLINE size_t AddHash::
add_hash(size_t start, const PN_float32 *floats, size_t num_floats) {
return add_hash(start, (const PN_uint32 *)floats, num_floats);
}
////////////////////////////////////////////////////////////////////
// Function: AddHash::add_hash
// Access: Public, Static
// Description: Adds a linear sequence of float64 words to the hash.
////////////////////////////////////////////////////////////////////
INLINE size_t AddHash::
add_hash(size_t start, const PN_float64 *floats, size_t num_floats) {
return add_hash(start, (const PN_uint32 *)floats, num_floats * 2);
}

61
dtool/src/dtoolbase/addHash.cxx Executable file
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// Filename: addHash.cxx
// Created by: drose (01Sep06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "addHash.h"
////////////////////////////////////////////////////////////////////
// Function: AddHash::add_hash
// Access: Public, Static
// Description: Adds a linear sequence of bytes to the hash.
////////////////////////////////////////////////////////////////////
size_t AddHash::
add_hash(size_t start, const PN_uint8 *bytes, size_t num_bytes) {
size_t num_words = num_bytes >> 2;
size_t remaining_bytes = num_bytes - (num_words << 2);
size_t hash = (size_t)hashword((const PN_uint32 *)bytes, num_words, (PN_uint32)start);
switch (remaining_bytes) {
case 3:
{
PN_uint32 remaining;
remaining = (bytes[num_bytes - 3] << 16) | (bytes[num_bytes - 2] << 8) | (bytes[num_bytes - 1]);
hash = (size_t)hashword(&remaining, 1, (PN_uint32)hash);
}
break;
case 2:
{
PN_uint32 remaining;
remaining = (bytes[num_bytes - 2] << 8) | (bytes[num_bytes - 1]);
hash = (size_t)hashword(&remaining, 1, (PN_uint32)hash);
}
break;
case 1:
{
PN_uint32 remaining;
remaining = (bytes[num_bytes - 1]);
hash = (size_t)hashword(&remaining, 1, (PN_uint32)hash);
}
break;
default:
break;
}
return hash;
}

43
dtool/src/dtoolbase/addHash.h Executable file
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// Filename: addHash.h
// Created by: drose (01Sep06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef ADDHASH_H
#define ADDHASH_H
#include "dtoolbase.h"
#include "numeric_types.h"
#include "lookup3.h"
////////////////////////////////////////////////////////////////////
// Class : AddHash
// Description : This class is used just as a namespace scope to
// collect together a handful of static functions, which
// are used to wrap calls to Bob Jenkins' public-domain
// hash generation function (defined in lookup3.c).
////////////////////////////////////////////////////////////////////
class EXPCL_DTOOL AddHash {
public:
INLINE static size_t add_hash(size_t start, const PN_uint32 *words, size_t num_words);
static size_t add_hash(size_t start, const PN_uint8 *bytes, size_t num_bytes);
INLINE static size_t add_hash(size_t start, const PN_float32 *floats, size_t num_floats);
INLINE static size_t add_hash(size_t start, const PN_float64 *floats, size_t num_floats);
};
#include "addHash.I"
#endif

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@ -1,3 +1,4 @@
#include "addHash.cxx"
#include "atomicAdjustDummyImpl.cxx"
#include "atomicAdjustI386Impl.cxx"
#include "atomicAdjustNsprImpl.cxx"

912
dtool/src/dtoolbase/lookup3.c Executable file
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/* See http://www.burtleburtle.net/bob/hash/ */
/*
-------------------------------------------------------------------------------
lookup3.c, by Bob Jenkins, May 2006, Public Domain.
These are functions for producing 32-bit hashes for hash table lookup.
hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
are externally useful functions. Routines to test the hash are included
if SELF_TEST is defined. You can use this free for any purpose. It's in
the public domain. It has no warranty.
You probably want to use hashlittle(). hashlittle() and hashbig()
hash byte arrays. hashlittle() is is faster than hashbig() on
little-endian machines. Intel and AMD are little-endian machines.
On second thought, you probably want hashlittle2(), which is identical to
hashlittle() except it returns two 32-bit hashes for the price of one.
You could implement hashbig2() if you wanted but I haven't bothered here.
If you want to find a hash of, say, exactly 7 integers, do
a = i1; b = i2; c = i3;
mix(a,b,c);
a += i4; b += i5; c += i6;
mix(a,b,c);
a += i7;
final(a,b,c);
then use c as the hash value. If you have a variable length array of
4-byte integers to hash, use hashword(). If you have a byte array (like
a character string), use hashlittle(). If you have several byte arrays, or
a mix of things, see the comments above hashlittle().
Why is this so big? I read 12 bytes at a time into 3 4-byte integers,
then mix those integers. This is fast (you can do a lot more thorough
mixing with 12*3 instructions on 3 integers than you can with 3 instructions
on 1 byte), but shoehorning those bytes into integers efficiently is messy.
-------------------------------------------------------------------------------
*/
/*#define SELF_TEST 1*/
#include "lookup3.h"
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include <time.h>
#ifdef WORDS_BIGENDIAN
# define HASH_LITTLE_ENDIAN 0
# define HASH_BIG_ENDIAN 1
#else
# define HASH_LITTLE_ENDIAN 1
# define HASH_BIG_ENDIAN 0
#endif
#define hashsize(n) ((uint32_t)1<<(n))
#define hashmask(n) (hashsize(n)-1)
#define rot(x,k) (((x)<<(k)) ^ ((x)>>(32-(k))))
/*
-------------------------------------------------------------------------------
mix -- mix 3 32-bit values reversibly.
This is reversible, so any information in (a,b,c) before mix() is
still in (a,b,c) after mix().
If four pairs of (a,b,c) inputs are run through mix(), or through
mix() in reverse, there are at least 32 bits of the output that
are sometimes the same for one pair and different for another pair.
This was tested for:
* pairs that differed by one bit, by two bits, in any combination
of top bits of (a,b,c), or in any combination of bottom bits of
(a,b,c).
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
is commonly produced by subtraction) look like a single 1-bit
difference.
* the base values were pseudorandom, all zero but one bit set, or
all zero plus a counter that starts at zero.
Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
satisfy this are
4 6 8 16 19 4
9 15 3 18 27 15
14 9 3 7 17 3
Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
for "differ" defined as + with a one-bit base and a two-bit delta. I
used http://burtleburtle.net/bob/hash/avalanche.html to choose
the operations, constants, and arrangements of the variables.
This does not achieve avalanche. There are input bits of (a,b,c)
that fail to affect some output bits of (a,b,c), especially of a. The
most thoroughly mixed value is c, but it doesn't really even achieve
avalanche in c.
This allows some parallelism. Read-after-writes are good at doubling
the number of bits affected, so the goal of mixing pulls in the opposite
direction as the goal of parallelism. I did what I could. Rotates
seem to cost as much as shifts on every machine I could lay my hands
on, and rotates are much kinder to the top and bottom bits, so I used
rotates.
-------------------------------------------------------------------------------
*/
#define mix(a,b,c) \
{ \
a -= c; a ^= rot(c, 4); c += b; \
b -= a; b ^= rot(a, 6); a += c; \
c -= b; c ^= rot(b, 8); b += a; \
a -= c; a ^= rot(c,16); c += b; \
b -= a; b ^= rot(a,19); a += c; \
c -= b; c ^= rot(b, 4); b += a; \
}
/*
-------------------------------------------------------------------------------
final -- final mixing of 3 32-bit values (a,b,c) into c
Pairs of (a,b,c) values differing in only a few bits will usually
produce values of c that look totally different. This was tested for
* pairs that differed by one bit, by two bits, in any combination
of top bits of (a,b,c), or in any combination of bottom bits of
(a,b,c).
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
is commonly produced by subtraction) look like a single 1-bit
difference.
* the base values were pseudorandom, all zero but one bit set, or
all zero plus a counter that starts at zero.
These constants passed:
14 11 25 16 4 14 24
12 14 25 16 4 14 24
and these came close:
4 8 15 26 3 22 24
10 8 15 26 3 22 24
11 8 15 26 3 22 24
-------------------------------------------------------------------------------
*/
#define final(a,b,c) \
{ \
c ^= b; c -= rot(b,14); \
a ^= c; a -= rot(c,11); \
b ^= a; b -= rot(a,25); \
c ^= b; c -= rot(b,16); \
a ^= c; a -= rot(c,4); \
b ^= a; b -= rot(a,14); \
c ^= b; c -= rot(b,24); \
}
/*
--------------------------------------------------------------------
This works on all machines. To be useful, it requires
-- that the key be an array of PN_uint32's, and
-- that the length be the number of PN_uint32's in the key
The function hashword() is identical to hashlittle() on little-endian
machines, and identical to hashbig() on big-endian machines,
except that the length has to be measured in PN_uint32s rather than in
bytes. hashlittle() is more complicated than hashword() only because
hashlittle() has to dance around fitting the key bytes into registers.
--------------------------------------------------------------------
*/
PN_uint32 hashword(
const PN_uint32 *k, /* the key, an array of PN_uint32 values */
size_t length, /* the length of the key, in PN_uint32s */
PN_uint32 initval) /* the previous hash, or an arbitrary value */
{
PN_uint32 a,b,c;
/* Set up the internal state */
a = b = c = 0xdeadbeef + (((PN_uint32)length)<<2) + initval;
/*------------------------------------------------- handle most of the key */
while (length > 3)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 3;
k += 3;
}
/*------------------------------------------- handle the last 3 PN_uint32's */
switch(length) /* all the case statements fall through */
{
case 3 : c+=k[2];
case 2 : b+=k[1];
case 1 : a+=k[0];
final(a,b,c);
case 0: /* case 0: nothing left to add */
break;
}
/*------------------------------------------------------ report the result */
return c;
}
/*
-------------------------------------------------------------------------------
hashlittle() -- hash a variable-length key into a 32-bit value
k : the key (the unaligned variable-length array of bytes)
length : the length of the key, counting by bytes
initval : can be any 4-byte value
Returns a 32-bit value. Every bit of the key affects every bit of
the return value. Two keys differing by one or two bits will have
totally different hash values.
The best hash table sizes are powers of 2. There is no need to do
mod a prime (mod is sooo slow!). If you need less than 32 bits,
use a bitmask. For example, if you need only 10 bits, do
h = (h & hashmask(10));
In which case, the hash table should have hashsize(10) elements.
If you are hashing n strings (PN_uint8 **)k, do it like this:
for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
code any way you wish, private, educational, or commercial. It's free.
Use for hash table lookup, or anything where one collision in 2^^32 is
acceptable. Do NOT use for cryptographic purposes.
-------------------------------------------------------------------------------
*/
PN_uint32 hashlittle( const void *key, size_t length, PN_uint32 initval)
{
PN_uint32 a,b,c; /* internal state */
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
/* Set up the internal state */
a = b = c = 0xdeadbeef + ((PN_uint32)length) + initval;
u.ptr = key;
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
const PN_uint32 *k = key; /* read 32-bit chunks */
#ifdef VALGRIND
const PN_uint8 *k8;
#endif
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 12;
k += 3;
}
/*----------------------------- handle the last (probably partial) block */
/*
* "k[2]&0xffffff" actually reads beyond the end of the string, but
* then masks off the part it's not allowed to read. Because the
* string is aligned, the masked-off tail is in the same word as the
* rest of the string. Every machine with memory protection I've seen
* does it on word boundaries, so is OK with this. But VALGRIND will
* still catch it and complain. The masking trick does make the hash
* noticably faster for short strings (like English words).
*/
#ifndef VALGRIND
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
case 5 : b+=k[1]&0xff; a+=k[0]; break;
case 4 : a+=k[0]; break;
case 3 : a+=k[0]&0xffffff; break;
case 2 : a+=k[0]&0xffff; break;
case 1 : a+=k[0]&0xff; break;
case 0 : return c; /* zero length strings require no mixing */
}
#else /* make valgrind happy */
k8 = (const PN_uint8 *)k;
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=((PN_uint32)k8[10])<<16; /* fall through */
case 10: c+=((PN_uint32)k8[9])<<8; /* fall through */
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=((PN_uint32)k8[6])<<16; /* fall through */
case 6 : b+=((PN_uint32)k8[5])<<8; /* fall through */
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]; break;
case 3 : a+=((PN_uint32)k8[2])<<16; /* fall through */
case 2 : a+=((PN_uint32)k8[1])<<8; /* fall through */
case 1 : a+=k8[0]; break;
case 0 : return c;
}
#endif /* !valgrind */
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
const PN_uint16 *k = key; /* read 16-bit chunks */
const PN_uint8 *k8;
/*--------------- all but last block: aligned reads and different mixing */
while (length > 12)
{
a += k[0] + (((PN_uint32)k[1])<<16);
b += k[2] + (((PN_uint32)k[3])<<16);
c += k[4] + (((PN_uint32)k[5])<<16);
mix(a,b,c);
length -= 12;
k += 6;
}
/*----------------------------- handle the last (probably partial) block */
k8 = (const PN_uint8 *)k;
switch(length)
{
case 12: c+=k[4]+(((PN_uint32)k[5])<<16);
b+=k[2]+(((PN_uint32)k[3])<<16);
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 11: c+=((PN_uint32)k8[10])<<16; /* fall through */
case 10: c+=k[4];
b+=k[2]+(((PN_uint32)k[3])<<16);
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[2]+(((PN_uint32)k[3])<<16);
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 7 : b+=((PN_uint32)k8[6])<<16; /* fall through */
case 6 : b+=k[2];
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 3 : a+=((PN_uint32)k8[2])<<16; /* fall through */
case 2 : a+=k[0];
break;
case 1 : a+=k8[0];
break;
case 0 : return c; /* zero length requires no mixing */
}
} else { /* need to read the key one byte at a time */
const PN_uint8 *k = key;
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
a += ((PN_uint32)k[1])<<8;
a += ((PN_uint32)k[2])<<16;
a += ((PN_uint32)k[3])<<24;
b += k[4];
b += ((PN_uint32)k[5])<<8;
b += ((PN_uint32)k[6])<<16;
b += ((PN_uint32)k[7])<<24;
c += k[8];
c += ((PN_uint32)k[9])<<8;
c += ((PN_uint32)k[10])<<16;
c += ((PN_uint32)k[11])<<24;
mix(a,b,c);
length -= 12;
k += 12;
}
/*-------------------------------- last block: affect all 32 bits of (c) */
switch(length) /* all the case statements fall through */
{
case 12: c+=((PN_uint32)k[11])<<24;
case 11: c+=((PN_uint32)k[10])<<16;
case 10: c+=((PN_uint32)k[9])<<8;
case 9 : c+=k[8];
case 8 : b+=((PN_uint32)k[7])<<24;
case 7 : b+=((PN_uint32)k[6])<<16;
case 6 : b+=((PN_uint32)k[5])<<8;
case 5 : b+=k[4];
case 4 : a+=((PN_uint32)k[3])<<24;
case 3 : a+=((PN_uint32)k[2])<<16;
case 2 : a+=((PN_uint32)k[1])<<8;
case 1 : a+=k[0];
break;
case 0 : return c;
}
}
final(a,b,c);
return c;
}
/*
* hashlittle2: return 2 32-bit hash values
*
* This is identical to hashlittle(), except it returns two 32-bit hash
* values instead of just one. This is good enough for hash table
* lookup with 2^^64 buckets, or if you want a second hash if you're not
* happy with the first, or if you want a probably-unique 64-bit ID for
* the key. *pc is better mixed than *pb, so use *pc first. If you want
* a 64-bit value do something like "*pc + (((uint64_t)*pb)<<32)".
*/
void hashlittle2(
const void *key, /* the key to hash */
size_t length, /* length of the key */
PN_uint32 *pc, /* IN: primary initval, OUT: primary hash */
PN_uint32 *pb) /* IN: secondary initval, OUT: secondary hash */
{
PN_uint32 a,b,c; /* internal state */
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
/* Set up the internal state */
a = b = c = 0xdeadbeef + ((PN_uint32)length) + *pc;
c += *pb;
u.ptr = key;
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
const PN_uint32 *k = key; /* read 32-bit chunks */
#ifdef VALGRIND
const PN_uint8 *k8;
#endif
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 12;
k += 3;
}
/*----------------------------- handle the last (probably partial) block */
/*
* "k[2]&0xffffff" actually reads beyond the end of the string, but
* then masks off the part it's not allowed to read. Because the
* string is aligned, the masked-off tail is in the same word as the
* rest of the string. Every machine with memory protection I've seen
* does it on word boundaries, so is OK with this. But VALGRIND will
* still catch it and complain. The masking trick does make the hash
* noticably faster for short strings (like English words).
*/
#ifndef VALGRIND
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
case 5 : b+=k[1]&0xff; a+=k[0]; break;
case 4 : a+=k[0]; break;
case 3 : a+=k[0]&0xffffff; break;
case 2 : a+=k[0]&0xffff; break;
case 1 : a+=k[0]&0xff; break;
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
}
#else /* make valgrind happy */
k8 = (const PN_uint8 *)k;
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=((PN_uint32)k8[10])<<16; /* fall through */
case 10: c+=((PN_uint32)k8[9])<<8; /* fall through */
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=((PN_uint32)k8[6])<<16; /* fall through */
case 6 : b+=((PN_uint32)k8[5])<<8; /* fall through */
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]; break;
case 3 : a+=((PN_uint32)k8[2])<<16; /* fall through */
case 2 : a+=((PN_uint32)k8[1])<<8; /* fall through */
case 1 : a+=k8[0]; break;
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
}
#endif /* !valgrind */
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
const PN_uint16 *k = key; /* read 16-bit chunks */
const PN_uint8 *k8;
/*--------------- all but last block: aligned reads and different mixing */
while (length > 12)
{
a += k[0] + (((PN_uint32)k[1])<<16);
b += k[2] + (((PN_uint32)k[3])<<16);
c += k[4] + (((PN_uint32)k[5])<<16);
mix(a,b,c);
length -= 12;
k += 6;
}
/*----------------------------- handle the last (probably partial) block */
k8 = (const PN_uint8 *)k;
switch(length)
{
case 12: c+=k[4]+(((PN_uint32)k[5])<<16);
b+=k[2]+(((PN_uint32)k[3])<<16);
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 11: c+=((PN_uint32)k8[10])<<16; /* fall through */
case 10: c+=k[4];
b+=k[2]+(((PN_uint32)k[3])<<16);
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[2]+(((PN_uint32)k[3])<<16);
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 7 : b+=((PN_uint32)k8[6])<<16; /* fall through */
case 6 : b+=k[2];
a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]+(((PN_uint32)k[1])<<16);
break;
case 3 : a+=((PN_uint32)k8[2])<<16; /* fall through */
case 2 : a+=k[0];
break;
case 1 : a+=k8[0];
break;
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
}
} else { /* need to read the key one byte at a time */
const PN_uint8 *k = key;
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
a += ((PN_uint32)k[1])<<8;
a += ((PN_uint32)k[2])<<16;
a += ((PN_uint32)k[3])<<24;
b += k[4];
b += ((PN_uint32)k[5])<<8;
b += ((PN_uint32)k[6])<<16;
b += ((PN_uint32)k[7])<<24;
c += k[8];
c += ((PN_uint32)k[9])<<8;
c += ((PN_uint32)k[10])<<16;
c += ((PN_uint32)k[11])<<24;
mix(a,b,c);
length -= 12;
k += 12;
}
/*-------------------------------- last block: affect all 32 bits of (c) */
switch(length) /* all the case statements fall through */
{
case 12: c+=((PN_uint32)k[11])<<24;
case 11: c+=((PN_uint32)k[10])<<16;
case 10: c+=((PN_uint32)k[9])<<8;
case 9 : c+=k[8];
case 8 : b+=((PN_uint32)k[7])<<24;
case 7 : b+=((PN_uint32)k[6])<<16;
case 6 : b+=((PN_uint32)k[5])<<8;
case 5 : b+=k[4];
case 4 : a+=((PN_uint32)k[3])<<24;
case 3 : a+=((PN_uint32)k[2])<<16;
case 2 : a+=((PN_uint32)k[1])<<8;
case 1 : a+=k[0];
break;
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
}
}
final(a,b,c);
*pc=c; *pb=b; return; /* zero length strings require no mixing */
}
/*
* hashbig():
* This is the same as hashword() on big-endian machines. It is different
* from hashlittle() on all machines. hashbig() takes advantage of
* big-endian byte ordering.
*/
PN_uint32 hashbig( const void *key, size_t length, PN_uint32 initval)
{
PN_uint32 a,b,c;
union { const void *ptr; size_t i; } u; /* to cast key to (size_t) happily */
/* Set up the internal state */
a = b = c = 0xdeadbeef + ((PN_uint32)length) + initval;
u.ptr = key;
if (HASH_BIG_ENDIAN && ((u.i & 0x3) == 0)) {
const PN_uint32 *k = key; /* read 32-bit chunks */
#ifdef VALGRIND
const PN_uint8 *k8;
#endif
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 12;
k += 3;
}
/*----------------------------- handle the last (probably partial) block */
/*
* "k[2]<<8" actually reads beyond the end of the string, but
* then shifts out the part it's not allowed to read. Because the
* string is aligned, the illegal read is in the same word as the
* rest of the string. Every machine with memory protection I've seen
* does it on word boundaries, so is OK with this. But VALGRIND will
* still catch it and complain. The masking trick does make the hash
* noticably faster for short strings (like English words).
*/
#ifndef VALGRIND
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=k[2]<<8; b+=k[1]; a+=k[0]; break;
case 10: c+=k[2]<<16; b+=k[1]; a+=k[0]; break;
case 9 : c+=k[2]<<24; b+=k[1]; a+=k[0]; break;
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=k[1]<<8; a+=k[0]; break;
case 6 : b+=k[1]<<16; a+=k[0]; break;
case 5 : b+=k[1]<<24; a+=k[0]; break;
case 4 : a+=k[0]; break;
case 3 : a+=k[0]<<8; break;
case 2 : a+=k[0]<<16; break;
case 1 : a+=k[0]<<24; break;
case 0 : return c; /* zero length strings require no mixing */
}
#else /* make valgrind happy */
k8 = (const PN_uint8 *)k;
switch(length) /* all the case statements fall through */
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=((PN_uint32)k8[10])<<8; /* fall through */
case 10: c+=((PN_uint32)k8[9])<<16; /* fall through */
case 9 : c+=((PN_uint32)k8[8])<<24; /* fall through */
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=((PN_uint32)k8[6])<<8; /* fall through */
case 6 : b+=((PN_uint32)k8[5])<<16; /* fall through */
case 5 : b+=((PN_uint32)k8[4])<<24; /* fall through */
case 4 : a+=k[0]; break;
case 3 : a+=((PN_uint32)k8[2])<<8; /* fall through */
case 2 : a+=((PN_uint32)k8[1])<<16; /* fall through */
case 1 : a+=((PN_uint32)k8[0])<<24; break;
case 0 : return c;
}
#endif /* !VALGRIND */
} else { /* need to read the key one byte at a time */
const PN_uint8 *k = key;
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
while (length > 12)
{
a += ((PN_uint32)k[0])<<24;
a += ((PN_uint32)k[1])<<16;
a += ((PN_uint32)k[2])<<8;
a += ((PN_uint32)k[3]);
b += ((PN_uint32)k[4])<<24;
b += ((PN_uint32)k[5])<<16;
b += ((PN_uint32)k[6])<<8;
b += ((PN_uint32)k[7]);
c += ((PN_uint32)k[8])<<24;
c += ((PN_uint32)k[9])<<16;
c += ((PN_uint32)k[10])<<8;
c += ((PN_uint32)k[11]);
mix(a,b,c);
length -= 12;
k += 12;
}
/*-------------------------------- last block: affect all 32 bits of (c) */
switch(length) /* all the case statements fall through */
{
case 12: c+=k[11];
case 11: c+=((PN_uint32)k[10])<<8;
case 10: c+=((PN_uint32)k[9])<<16;
case 9 : c+=((PN_uint32)k[8])<<24;
case 8 : b+=k[7];
case 7 : b+=((PN_uint32)k[6])<<8;
case 6 : b+=((PN_uint32)k[5])<<16;
case 5 : b+=((PN_uint32)k[4])<<24;
case 4 : a+=k[3];
case 3 : a+=((PN_uint32)k[2])<<8;
case 2 : a+=((PN_uint32)k[1])<<16;
case 1 : a+=((PN_uint32)k[0])<<24;
break;
case 0 : return c;
}
}
final(a,b,c);
return c;
}
#ifdef SELF_TEST
/* used for timings */
void driver1()
{
PN_uint8 buf[256];
PN_uint32 i;
PN_uint32 h=0;
time_t a,z;
time(&a);
for (i=0; i<256; ++i) buf[i] = 'x';
for (i=0; i<1; ++i)
{
h = hashlittle(&buf[0],1,h);
}
time(&z);
if (z-a > 0) printf("time %d %.8x\n", z-a, h);
}
/* check that every input bit changes every output bit half the time */
#define HASHSTATE 1
#define HASHLEN 1
#define MAXPAIR 60
#define MAXLEN 70
void driver2()
{
PN_uint8 qa[MAXLEN+1], qb[MAXLEN+2], *a = &qa[0], *b = &qb[1];
PN_uint32 c[HASHSTATE], d[HASHSTATE], i=0, j=0, k, l, m=0, z;
PN_uint32 e[HASHSTATE],f[HASHSTATE],g[HASHSTATE],h[HASHSTATE];
PN_uint32 x[HASHSTATE],y[HASHSTATE];
PN_uint32 hlen;
printf("No more than %d trials should ever be needed \n",MAXPAIR/2);
for (hlen=0; hlen < MAXLEN; ++hlen)
{
z=0;
for (i=0; i<hlen; ++i) /*----------------------- for each input byte, */
{
for (j=0; j<8; ++j) /*------------------------ for each input bit, */
{
for (m=1; m<8; ++m) /*------------ for serveral possible initvals, */
{
for (l=0; l<HASHSTATE; ++l)
e[l]=f[l]=g[l]=h[l]=x[l]=y[l]=~((PN_uint32)0);
/*---- check that every output bit is affected by that input bit */
for (k=0; k<MAXPAIR; k+=2)
{
PN_uint32 finished=1;
/* keys have one bit different */
for (l=0; l<hlen+1; ++l) {a[l] = b[l] = (PN_uint8)0;}
/* have a and b be two keys differing in only one bit */
a[i] ^= (k<<j);
a[i] ^= (k>>(8-j));
c[0] = hashlittle(a, hlen, m);
b[i] ^= ((k+1)<<j);
b[i] ^= ((k+1)>>(8-j));
d[0] = hashlittle(b, hlen, m);
/* check every bit is 1, 0, set, and not set at least once */
for (l=0; l<HASHSTATE; ++l)
{
e[l] &= (c[l]^d[l]);
f[l] &= ~(c[l]^d[l]);
g[l] &= c[l];
h[l] &= ~c[l];
x[l] &= d[l];
y[l] &= ~d[l];
if (e[l]|f[l]|g[l]|h[l]|x[l]|y[l]) finished=0;
}
if (finished) break;
}
if (k>z) z=k;
if (k==MAXPAIR)
{
printf("Some bit didn't change: ");
printf("%.8x %.8x %.8x %.8x %.8x %.8x ",
e[0],f[0],g[0],h[0],x[0],y[0]);
printf("i %d j %d m %d len %d\n", i, j, m, hlen);
}
if (z==MAXPAIR) goto done;
}
}
}
done:
if (z < MAXPAIR)
{
printf("Mix success %2d bytes %2d initvals ",i,m);
printf("required %d trials\n", z/2);
}
}
printf("\n");
}
/* Check for reading beyond the end of the buffer and alignment problems */
void driver3()
{
PN_uint8 buf[MAXLEN+20], *b;
PN_uint32 len;
PN_uint8 q[] = "This is the time for all good men to come to the aid of their country...";
PN_uint32 h;
PN_uint8 qq[] = "xThis is the time for all good men to come to the aid of their country...";
PN_uint32 i;
PN_uint8 qqq[] = "xxThis is the time for all good men to come to the aid of their country...";
PN_uint32 j;
PN_uint8 qqqq[] = "xxxThis is the time for all good men to come to the aid of their country...";
PN_uint32 ref,x,y;
PN_uint8 *p;
printf("Endianness. These lines should all be the same (for values filled in):\n");
printf("%.8x %.8x %.8x\n",
hashword((const PN_uint32 *)q, (sizeof(q)-1)/4, 13),
hashword((const PN_uint32 *)q, (sizeof(q)-5)/4, 13),
hashword((const PN_uint32 *)q, (sizeof(q)-9)/4, 13));
p = q;
printf("%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
hashlittle(p, sizeof(q)-1, 13), hashlittle(p, sizeof(q)-2, 13),
hashlittle(p, sizeof(q)-3, 13), hashlittle(p, sizeof(q)-4, 13),
hashlittle(p, sizeof(q)-5, 13), hashlittle(p, sizeof(q)-6, 13),
hashlittle(p, sizeof(q)-7, 13), hashlittle(p, sizeof(q)-8, 13),
hashlittle(p, sizeof(q)-9, 13), hashlittle(p, sizeof(q)-10, 13),
hashlittle(p, sizeof(q)-11, 13), hashlittle(p, sizeof(q)-12, 13));
p = &qq[1];
printf("%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
hashlittle(p, sizeof(q)-1, 13), hashlittle(p, sizeof(q)-2, 13),
hashlittle(p, sizeof(q)-3, 13), hashlittle(p, sizeof(q)-4, 13),
hashlittle(p, sizeof(q)-5, 13), hashlittle(p, sizeof(q)-6, 13),
hashlittle(p, sizeof(q)-7, 13), hashlittle(p, sizeof(q)-8, 13),
hashlittle(p, sizeof(q)-9, 13), hashlittle(p, sizeof(q)-10, 13),
hashlittle(p, sizeof(q)-11, 13), hashlittle(p, sizeof(q)-12, 13));
p = &qqq[2];
printf("%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
hashlittle(p, sizeof(q)-1, 13), hashlittle(p, sizeof(q)-2, 13),
hashlittle(p, sizeof(q)-3, 13), hashlittle(p, sizeof(q)-4, 13),
hashlittle(p, sizeof(q)-5, 13), hashlittle(p, sizeof(q)-6, 13),
hashlittle(p, sizeof(q)-7, 13), hashlittle(p, sizeof(q)-8, 13),
hashlittle(p, sizeof(q)-9, 13), hashlittle(p, sizeof(q)-10, 13),
hashlittle(p, sizeof(q)-11, 13), hashlittle(p, sizeof(q)-12, 13));
p = &qqqq[3];
printf("%.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x %.8x\n",
hashlittle(p, sizeof(q)-1, 13), hashlittle(p, sizeof(q)-2, 13),
hashlittle(p, sizeof(q)-3, 13), hashlittle(p, sizeof(q)-4, 13),
hashlittle(p, sizeof(q)-5, 13), hashlittle(p, sizeof(q)-6, 13),
hashlittle(p, sizeof(q)-7, 13), hashlittle(p, sizeof(q)-8, 13),
hashlittle(p, sizeof(q)-9, 13), hashlittle(p, sizeof(q)-10, 13),
hashlittle(p, sizeof(q)-11, 13), hashlittle(p, sizeof(q)-12, 13));
printf("\n");
for (h=0, b=buf+1; h<8; ++h, ++b)
{
for (i=0; i<MAXLEN; ++i)
{
len = i;
for (j=0; j<i; ++j) *(b+j)=0;
/* these should all be equal */
ref = hashlittle(b, len, (PN_uint32)1);
*(b+i)=(PN_uint8)~0;
*(b-1)=(PN_uint8)~0;
x = hashlittle(b, len, (PN_uint32)1);
y = hashlittle(b, len, (PN_uint32)1);
if ((ref != x) || (ref != y))
{
printf("alignment error: %.8x %.8x %.8x %d %d\n",ref,x,y,
h, i);
}
}
}
}
/* check for problems with nulls */
void driver4()
{
PN_uint8 buf[1];
PN_uint32 h,i,state[HASHSTATE];
buf[0] = ~0;
for (i=0; i<HASHSTATE; ++i) state[i] = 1;
printf("These should all be different\n");
for (i=0, h=0; i<8; ++i)
{
h = hashlittle(buf, 0, h);
printf("%2ld 0-byte strings, hash is %.8x\n", i, h);
}
}
int main()
{
driver1(); /* test that the key is hashed: used for timings */
driver2(); /* test that whole key is hashed thoroughly */
driver3(); /* test that nothing but the key is hashed */
driver4(); /* test hashing multiple buffers (all buffers are null) */
return 1;
}
#endif /* SELF_TEST */

40
dtool/src/dtoolbase/lookup3.h Executable file
View File

@ -0,0 +1,40 @@
// Filename: lookup3.h
// Created by: drose (01Sep06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef LOOKUP3_H
#define LOOKUP3_H
#include "dtoolbase.h"
#include "numeric_types.h"
#ifdef __cplusplus
extern "C" {
#endif
EXPCL_DTOOL PN_uint32 hashword(const PN_uint32 *k, /* the key, an array of PN_uint32 values */
size_t length, /* the length of the key, in PN_uint32s */
PN_uint32 initval);
#ifdef __cplusplus
}; /* end of extern "C" */
#endif
#endif

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@ -32,7 +32,7 @@
//
// pvector, pmap, etc. are all defined in this directory
// to use a pallocator.
//
// pallocator actually comes it two flavors now:
// pallocator_single, which can only allocate single
// instances of an object, and pallocator_array, which

View File

@ -35,8 +35,8 @@
#define pmultimap multimap
#ifdef HAVE_STL_HASH
#define phash_map hash_map
#define phash_multimap hash_multimap
#define phash_map stdext::hash_map
#define phash_multimap stdext::hash_multimap
#else // HAVE_STL_HASH
#define phash_map map
#define phash_multimap multimap
@ -137,11 +137,11 @@ public:
// memory.
////////////////////////////////////////////////////////////////////
template<class Key, class Value, class Compare = method_hash<Key, less<Key> > >
class phash_map : public hash_map<Key, Value, Compare, pallocator_single<pair<const Key, Value> > > {
class phash_map : public stdext::hash_map<Key, Value, Compare, pallocator_array<pair<const Key, Value> > > {
public:
phash_map() : hash_map<Key, Value, Compare, pallocator_single<pair<const Key, Value> > >() { }
phash_map(const phash_map<Key, Value, Compare> &copy) : hash_map<Key, Value, Compare, pallocator_single<pair<const Key, Value> > >(copy) { }
phash_map(const Compare &comp) : hash_map<Key, Value, Compare, pallocator_single<pair<const Key, Value> > >(comp) { }
phash_map() : stdext::hash_map<Key, Value, Compare, pallocator_array<pair<const Key, Value> > >() { }
phash_map(const phash_map<Key, Value, Compare> &copy) : stdext::hash_map<Key, Value, Compare, pallocator_array<pair<const Key, Value> > >(copy) { }
phash_map(const Compare &comp) : stdext::hash_map<Key, Value, Compare, pallocator_array<pair<const Key, Value> > >(comp) { }
};
////////////////////////////////////////////////////////////////////
@ -152,11 +152,11 @@ public:
// memory.
////////////////////////////////////////////////////////////////////
template<class Key, class Value, class Compare = method_hash<Key, less<Key> > >
class phash_multimap : public hash_multimap<Key, Value, Compare, pallocator_single<pair<const Key, Value> > > {
class phash_multimap : public stdext::hash_multimap<Key, Value, Compare, pallocator_array<pair<const Key, Value> > > {
public:
phash_multimap() : hash_multimap<Key, Value, Compare, pallocator_single<pair<const Key, Value> > >() { }
phash_multimap(const phash_multimap<Key, Value, Compare> &copy) : hash_multimap<Key, Value, Compare, pallocator_single<pair<const Key, Value> > >(copy) { }
phash_multimap(const Compare &comp) : hash_multimap<Key, Value, Compare, pallocator_single<pair<const Key, Value> > >(comp) { }
phash_multimap() : stdext::hash_multimap<Key, Value, Compare, pallocator_array<pair<const Key, Value> > >() { }
phash_multimap(const phash_multimap<Key, Value, Compare> &copy) : stdext::hash_multimap<Key, Value, Compare, pallocator_array<pair<const Key, Value> > >(copy) { }
phash_multimap(const Compare &comp) : stdext::hash_multimap<Key, Value, Compare, pallocator_array<pair<const Key, Value> > >(comp) { }
};
#else // HAVE_STL_HASH

View File

@ -35,8 +35,8 @@
#define pmultiset multiset
#ifdef HAVE_STL_HASH
#define phash_set hash_set
#define phash_multiset hash_multiset
#define phash_set stdext::hash_set
#define phash_multiset stdext::hash_multiset
#else // HAVE_STL_HASH
#define phash_set set
#define phash_multiset multiset
@ -129,11 +129,11 @@ public:
// memory.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare = method_hash<Key, less<Key> > >
class phash_set : public hash_set<Key, Compare, pallocator_single<Key> > {
class phash_set : public stdext::hash_set<Key, Compare, pallocator_array<Key> > {
public:
phash_set() : hash_set<Key, Compare, pallocator_single<Key> >() { }
phash_set(const phash_set<Key, Compare> &copy) : hash_set<Key, Compare, pallocator_single<Key> >(copy) { }
phash_set(const Compare &comp) : hash_set<Key, Compare, pallocator_single<Key> >(comp) { }
phash_set() : stdext::hash_set<Key, Compare, pallocator_array<Key> >() { }
phash_set(const phash_set<Key, Compare> &copy) : stdext::hash_set<Key, Compare, pallocator_array<Key> >(copy) { }
phash_set(const Compare &comp) : stdext::hash_set<Key, Compare, pallocator_array<Key> >(comp) { }
};
////////////////////////////////////////////////////////////////////
@ -144,11 +144,11 @@ public:
// memory.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare = method_hash<Key, less<Key> > >
class phash_multiset : public hash_multiset<Key, Compare, pallocator_single<Key> > {
class phash_multiset : public stdext::hash_multiset<Key, Compare, pallocator_array<Key> > {
public:
phash_multiset() : hash_multiset<Key, Compare, pallocator_single<Key> >() { }
phash_multiset(const phash_multiset<Key, Compare> &copy) : hash_multiset<Key, Compare, pallocator_single<Key> >(copy) { }
phash_multiset(const Compare &comp) : hash_multiset<Key, Compare, pallocator_single<Key> >(comp) { }
phash_multiset() : stdext::hash_multiset<Key, Compare, pallocator_array<Key> >() { }
phash_multiset(const phash_multiset<Key, Compare> &copy) : stdext::hash_multiset<Key, Compare, pallocator_array<Key> >(copy) { }
phash_multiset(const Compare &comp) : stdext::hash_multiset<Key, Compare, pallocator_array<Key> >(comp) { }
};
#else // HAVE_STL_HASH

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@ -91,7 +91,8 @@ operator () (const Key &a, const Key &b) const {
template<class Key, class Compare>
INLINE size_t integer_hash<Key, Compare>::
add_hash(size_t hash, const Key &key) {
return (hash * 31) + (size_t)key;
PN_uint32 key32 = (PN_uint32)key;
return AddHash::add_hash(hash, &key32, 1);
}
////////////////////////////////////////////////////////////////////
@ -136,7 +137,8 @@ operator () (const Key &a, const Key &b) const {
template<class Key>
INLINE size_t floating_point_hash<Key>::
add_hash(size_t hash, const Key &key) const {
return (hash * 31) + (size_t)(cfloor(key / _threshold + 0.5f));
PN_uint32 key32 = (PN_uint32)(key / _threshold + 0.5f);
return AddHash::add_hash(hash, &key32, 1);
}
////////////////////////////////////////////////////////////////////
@ -160,11 +162,12 @@ operator () (const Key &key) const {
template<class Key, class Compare>
INLINE size_t sequence_hash<Key, Compare>::
add_hash(size_t hash, const Key &key) {
TYPENAME Key::const_iterator ki;
for (ki = key.begin(); ki != key.end(); ++ki) {
hash = (hash * 31) + (size_t)(*ki);
}
return hash;
#ifdef _DEBUG
// We assume that the sequence is laid out sequentially in memory.
assert(&(*key.end()) - &key[0] == key.size());
#endif
size_t num_bytes = (key.size() * sizeof(key[0]));
return AddHash::add_hash(hash, (const PN_uint8 *)&key[0], num_bytes);
}
////////////////////////////////////////////////////////////////////

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@ -22,11 +22,14 @@
#include "dtoolbase.h"
#include "cmath.h"
#include "nearly_zero.h"
#include "addHash.h"
#include <assert.h>
#ifdef HAVE_STL_HASH
#include <hash_map> // for hash_compare
#define stl_hash_compare hash_compare
#define stl_hash_compare stdext::hash_compare
#else

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@ -28,30 +28,32 @@
#include <stdcompare.h>
#include <pair>
template<class key, class element, class compare = hash_compare<key, less<key> > >
class hash_map {
public:
typedef key key_type;
typedef element data_type;
typedef element mapped_type;
typedef pair<const key, element> value_type;
typedef compare key_compare;
namespace stdext {
template<class key, class element, class compare = hash_compare<key, less<key> > >
class hash_map {
public:
typedef key key_type;
typedef element data_type;
typedef element mapped_type;
typedef pair<const key, element> value_type;
typedef compare key_compare;
typedef element *pointer;
typedef const element *const_pointer;
typedef element &reference;
typedef const element &const_reference;
typedef element *pointer;
typedef const element *const_pointer;
typedef element &reference;
typedef const element &const_reference;
class iterator;
class const_iterator;
class reverse_iterator;
class const_reverse_iterator;
typedef size_t size_type;
class difference_type;
};
class iterator;
class const_iterator;
class reverse_iterator;
class const_reverse_iterator;
typedef size_t size_type;
class difference_type;
};
template<class key, class element, class compare = hash_compare<key, less<key> > >
class hash_multimap : public hash_map<key, element, compare> {
template<class key, class element, class compare = hash_compare<key, less<key> > >
class hash_multimap : public hash_map<key, element, compare> {
};
};
#endif

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@ -27,29 +27,33 @@
#include <stdtypedefs.h>
#include <stdcompare.h>
template<class key, class compare = hash_compare<key, less<key> > >
class hash_set {
public:
typedef key key_type;
typedef key value_type;
typedef compare key_compare;
typedef compare value_compare;
namespace stdext {
typedef key *pointer;
typedef const key *const_pointer;
typedef key &reference;
typedef const key &const_reference;
template<class key, class compare = hash_compare<key, less<key> > >
class hash_set {
public:
typedef key key_type;
typedef key value_type;
typedef compare key_compare;
typedef compare value_compare;
class iterator;
class const_iterator;
class reverse_iterator;
class const_reverse_iterator;
typedef size_t size_type;
class difference_type;
};
typedef key *pointer;
typedef const key *const_pointer;
typedef key &reference;
typedef const key &const_reference;
class iterator;
class const_iterator;
class reverse_iterator;
class const_reverse_iterator;
typedef size_t size_type;
class difference_type;
};
template<class key, class compare = hash_compare<key, less<key> > >
class hash_multiset : public hash_set<key, compare> {
};
template<class key, class compare = hash_compare<key, less<key> > >
class hash_multiset : public hash_set<key, compare> {
};
#endif

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@ -138,6 +138,26 @@ operator < (const RenderState &other) const {
CompareTo<Attribute>());
}
////////////////////////////////////////////////////////////////////
// Function: RenderState::get_hash
// Access: Published
// Description: Returns a suitable hash value for phash_map.
////////////////////////////////////////////////////////////////////
size_t RenderState::
get_hash() const {
size_t hash = 0;
// hash = sequence_hash<Attributes>::add_hash(hash, _attributes);
Attributes::const_iterator ai;
for (ai = _attributes.begin(); ai != _attributes.end(); ++ai) {
const Attribute &attrib = *ai;
hash = pointer_hash::add_hash(hash, attrib._attrib);
hash = int_hash::add_hash(hash, attrib._override);
}
return hash;
}
////////////////////////////////////////////////////////////////////
// Function: RenderState::cull_callback
// Access: Published

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@ -74,6 +74,7 @@ public:
PUBLISHED:
bool operator < (const RenderState &other) const;
size_t get_hash() const;
INLINE bool is_empty() const;
INLINE int get_num_attribs() const;
@ -211,7 +212,7 @@ private:
// to the cache, which is encoded in _composition_cache and
// _invert_composition_cache.
static ReMutex *_states_lock;
typedef pset<const RenderState *, indirect_less<const RenderState *> > States;
typedef phash_set<const RenderState *, indirect_less_hash<const RenderState *> > States;
static States *_states;
static CPT(RenderState) _empty_state;

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@ -33,6 +33,17 @@ operator < (const TransformState &other) const {
return sorts_less(other, uniquify_matrix);
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::get_hash
// Access: Published
// Description: Returns a suitable hash value for phash_map.
////////////////////////////////////////////////////////////////////
INLINE size_t TransformState::
get_hash() const {
check_hash();
return _hash;
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::make_pos
// Access: Published, Static
@ -751,6 +762,20 @@ flush_level() {
_cache_counter.flush_level();
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::check_hash
// Access: Private
// Description: Ensures that we know the hash value.
////////////////////////////////////////////////////////////////////
INLINE void TransformState::
check_hash() const {
// This pretends to be a const function, even though it's not,
// because it only updates a transparent cache value.
if ((_flags & F_hash_known) == 0) {
((TransformState *)this)->calc_hash();
}
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::check_singular
// Access: Private
@ -824,6 +849,17 @@ check_mat() const {
}
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::calc_hash
// Access: Private
// Description: Computes the hash value.
////////////////////////////////////////////////////////////////////
INLINE void TransformState::
calc_hash() {
MutexHolder holder(_lock);
do_calc_hash();
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::calc_components
// Access: Private

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@ -181,52 +181,6 @@ sorts_less(const TransformState &other, bool uniquify_matrix) const {
}
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::get_hash()
// Access: Published
// Description: Computes a suitable hash value for phash_map.
////////////////////////////////////////////////////////////////////
size_t TransformState::
get_hash() const {
size_t hash = 0;
static const int significant_flags =
(F_is_invalid | F_is_identity | F_components_given | F_hpr_given | F_is_2d);
int flags = (_flags & significant_flags);
hash = int_hash::add_hash(hash, flags);
if ((_flags & (F_is_invalid | F_is_identity)) == 0) {
// Only bother to put the rest of the stuff in the hash if the
// transform is not invalid or empty.
if ((_flags & (F_components_given | F_hpr_given | F_quat_given)) ==
(F_components_given | F_hpr_given | F_quat_given)) {
// If the transform was specified componentwise, hash it
// componentwise.
hash = _pos.add_hash(hash);
if ((_flags & F_hpr_given) != 0) {
hash = _hpr.add_hash(hash);
} else if ((_flags & F_quat_given) != 0) {
hash = _quat.add_hash(hash);
}
hash = _scale.add_hash(hash);
hash = _shear.add_hash(hash);
} else {
// Otherwise, hash the pointer only--any two different
// matrix-based TransformStates are considered to be different,
// even if their matrices have the same values.
hash = pointer_hash::add_hash(hash, this);
}
}
return hash;
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::make_identity
// Access: Published, Static
@ -1736,6 +1690,52 @@ remove_cache_pointers() {
}
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::do_calc_hash
// Access: Private
// Description: Computes a suitable hash value for phash_map.
////////////////////////////////////////////////////////////////////
void TransformState::
do_calc_hash() {
_hash = 0;
static const int significant_flags =
(F_is_invalid | F_is_identity | F_components_given | F_hpr_given | F_is_2d);
int flags = (_flags & significant_flags);
_hash = int_hash::add_hash(_hash, flags);
if ((_flags & (F_is_invalid | F_is_identity)) == 0) {
// Only bother to put the rest of the stuff in the hash if the
// transform is not invalid or empty.
if ((_flags & (F_components_given | F_hpr_given | F_quat_given)) ==
(F_components_given | F_hpr_given | F_quat_given)) {
// If the transform was specified componentwise, hash it
// componentwise.
_hash = _pos.add_hash(_hash);
if ((_flags & F_hpr_given) != 0) {
_hash = _hpr.add_hash(_hash);
} else if ((_flags & F_quat_given) != 0) {
_hash = _quat.add_hash(_hash);
}
_hash = _scale.add_hash(_hash);
_hash = _shear.add_hash(_hash);
} else {
// Otherwise, hash the pointer only--any two different
// matrix-based TransformStates are considered to be different,
// even if their matrices have the same values.
_hash = pointer_hash::add_hash(_hash, this);
}
}
_flags |= F_hash_known;
}
////////////////////////////////////////////////////////////////////
// Function: TransformState::calc_singular
// Access: Private

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@ -74,7 +74,7 @@ public:
PUBLISHED:
INLINE bool operator < (const TransformState &other) const;
bool sorts_less(const TransformState &other, bool uniquify_matrix) const;
size_t get_hash() const;
INLINE size_t get_hash() const;
static CPT(TransformState) make_identity();
static CPT(TransformState) make_invalid();
@ -266,11 +266,14 @@ private:
private:
// This is the actual data within the TransformState.
INLINE void check_hash() const;
INLINE void check_singular() const;
INLINE void check_components() const;
INLINE void check_hpr() const;
INLINE void check_quat() const;
INLINE void check_mat() const;
INLINE void calc_hash();
void do_calc_hash();
void calc_singular();
INLINE void calc_components();
void do_calc_components();
@ -307,12 +310,14 @@ private:
F_has_nonzero_shear = 0x00004000,
F_is_destructing = 0x00008000,
F_is_2d = 0x00010000,
F_hash_known = 0x00020000,
};
LPoint3f _pos;
LVecBase3f _hpr, _scale, _shear;
LQuaternionf _quat;
LMatrix4f _mat;
LMatrix4f *_inv_mat;
size_t _hash;
unsigned int _flags;