Merge remote-tracking branch 'origin/release/1.9.x'

This commit is contained in:
rdb 2016-03-25 17:22:00 +01:00
commit ba4c38112c
5 changed files with 7 additions and 7 deletions

View File

@ -247,7 +247,7 @@ ns_get_environment_variable(const string &var) const {
} else if (var == "MAIN_DIR") {
// Return the binary name's parent directory. If we're running inside the
// Python interpreter, this will be overridden by a setting from
// panda3dcore.py.
// panda3d/core.py.
if (!_binary_name.empty()) {
Filename main_dir (_binary_name);
main_dir.make_absolute();

View File

@ -121,7 +121,7 @@ int PipeStreamBuf::underflow(void) {
#endif /* PHAVE_IOSTREAM */
gbump(-((int)n));
}
delete buf;
delete[] buf;
return ret;
}

View File

@ -40,7 +40,7 @@ check_crc(Filename name) {
unsigned long crc = crc32(0L, Z_NULL, 0);
crc = crc32(crc, (unsigned char *)buffer, buffer_length);
delete buffer;
delete[] buffer;
return crc;
}
@ -66,7 +66,7 @@ check_adler(Filename name) {
unsigned long adler = adler32(0L, Z_NULL, 0);
adler = adler32(adler, (unsigned char *)buffer, buffer_length);
delete buffer;
delete[] buffer;
return adler;
}

View File

@ -319,7 +319,7 @@ write_data(xel *array, xelval *) {
row_pointer[0] = row;
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
delete row;
delete[] row;
/* Step 6: Finish compression */

View File

@ -41,7 +41,7 @@ class MusicBox(DirectObject):
# Loading sounds is done in a similar way to loading other things
# Loading the main music box song
self.musicBoxSound = base.loadMusic('music/musicbox.ogg')
self.musicBoxSound = loader.loadMusic('music/musicbox.ogg')
self.musicBoxSound.setVolume(.5) # Volume is a percentage from 0 to 1
# 0 means loop forever, 1 (default) means
# play once. 2 or higher means play that many times
@ -69,7 +69,7 @@ class MusicBox(DirectObject):
# Loading the open/close effect
# loadSFX and loadMusic are identical. They are often used for organization
#(loadMusic is used for background music, loadSfx is used for other effects)
self.lidSfx = base.loadSfx('music/openclose.ogg')
self.lidSfx = loader.loadSfx('music/openclose.ogg')
# The open/close file has both effects in it. Fortunatly we can use intervals
# to easily define parts of a sound file to play
self.lidOpenSfx = SoundInterval(self.lidSfx, duration=2, startTime=0)