Fix assortment of compilation issues and annoyances

This commit is contained in:
rdb 2015-02-08 20:21:14 +01:00
parent 91568b02bc
commit bd86907181
33 changed files with 286 additions and 143 deletions

View File

@ -21,7 +21,10 @@
#ifdef WIN32_VC
#include "numeric_types.h"
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
////////////////////////////////////////////////////////////////////

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@ -148,10 +148,15 @@ void* dlvalloc(size_t);
*/
int dlmallopt(int, int);
#ifndef M_TRIM_THRESHOLD
#define M_TRIM_THRESHOLD (-1)
#endif
#ifndef M_GRANULARITY
#define M_GRANULARITY (-2)
#endif
#ifndef M_MMAP_THRESHOLD
#define M_MMAP_THRESHOLD (-3)
#endif
/*
malloc_footprint();

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@ -462,7 +462,9 @@ DEFAULT_MMAP_THRESHOLD default: 256K
#endif /* _WIN32 */
#endif /* WIN32 */
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#define HAVE_MMAP 1
#define HAVE_MORECORE 0
@ -597,9 +599,15 @@ DEFAULT_MMAP_THRESHOLD default: 256K
malloc does support the following options.
*/
#ifndef M_TRIM_THRESHOLD
#define M_TRIM_THRESHOLD (-1)
#endif
#ifndef M_GRANULARITY
#define M_GRANULARITY (-2)
#endif
#ifndef M_MMAP_THRESHOLD
#define M_MMAP_THRESHOLD (-3)
#endif
/* ------------------------ Mallinfo declarations ------------------------ */

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@ -19,7 +19,9 @@
#ifdef WIN32
// Windows case.
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#else

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@ -19,7 +19,9 @@
#include "selectThreadImpl.h"
#ifdef WIN32_VC
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
////////////////////////////////////////////////////////////////////

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@ -482,7 +482,9 @@ int tsd_key_next;
#elif defined(WIN32)
/* Win32 emulation */
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#define _WIN32_WINNT 0x600
#include <windows.h>

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@ -20,7 +20,9 @@
#ifdef USE_PANDAFILESTREAM
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif

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@ -28,7 +28,9 @@
#endif
#ifdef WIN_PIPE_CALLS
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#else // WIN_PIPE_CALLS

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@ -1518,6 +1518,10 @@ def CompileLink(dll, obj, opts):
else:
cmd = cxx + ' -shared'
if ("MODULE" not in opts): cmd += " -Wl,-soname=" + os.path.basename(dll)
if GetOrigExt(dll) == ".pyd" and not os.path.basename(dll).startswith('core'):
# Tell the other libraries where to find core.so.
# Not sure if this is the best way to do that, but it works.
cmd += " -Wl,-rpath '-Wl,$ORIGIN'"
cmd += ' -o ' + dll + ' -L' + GetOutputDir() + '/lib -L' + GetOutputDir() + '/tmp'
for x in obj:

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@ -12,7 +12,6 @@
//
////////////////////////////////////////////////////////////////////
#ifndef GRAPHICSWINDOWPROC_H
#define GRAPHICSWINDOWPROC_H
@ -25,6 +24,8 @@
#include <windows.h>
#endif
class GraphicsWindow;
////////////////////////////////////////////////////////////////////
// Class : GraphicsWindowProc
// Description : Defines an interface for storing platform-specific
@ -34,9 +35,10 @@ class GraphicsWindowProc{
public:
GraphicsWindowProc();
#if defined(__WIN32__) || defined(_WIN32)
virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd,
UINT msg, WPARAM wparam, LPARAM lparam);
#endif
//purely virtual class
};
#endif //GRAPHICSWINDOWPROC_H
#endif // GRAPHICSWINDOWPROC_H

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@ -15,6 +15,8 @@
#include "pythonGraphicsWindowProc.h"
#include "graphicsWindowProcCallbackData.h"
#ifdef HAVE_PYTHON
TypeHandle PythonGraphicsWindowProc::_type_handle;
////////////////////////////////////////////////////////////////////
@ -72,3 +74,5 @@ PyObject* PythonGraphicsWindowProc::
get_name(){
return _name;
}
#endif // HAVE_PYTHON

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@ -19,25 +19,29 @@
#include "graphicsWindowProc.h"
#include "pythonCallbackObject.h"
#ifdef HAVE_PYTHON
////////////////////////////////////////////////////////////////////
// Class : PythonGraphicsWindowProc
// Description : Extends GraphicsWindowProc to provde callback functionality
// to a python program.
////////////////////////////////////////////////////////////////////
class PythonGraphicsWindowProc: public GraphicsWindowProc, public PythonCallbackObject{
class PythonGraphicsWindowProc: public GraphicsWindowProc,
public PythonCallbackObject {
public:
PythonGraphicsWindowProc(PyObject *function, PyObject* name);
virtual ~PythonGraphicsWindowProc();
ALLOC_DELETED_CHAIN(PythonGraphicsWindowProc);
#ifdef WIN32
virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd,
UINT msg, WPARAM wparam, LPARAM lparam);
#endif
PyObject* get_name();
PyObject *get_name();
private:
PyObject* _name;
PyObject *_name;
public:
static TypeHandle get_class_type() {
@ -57,4 +61,6 @@ private:
static TypeHandle _type_handle;
};
#endif //PYTHONGRAPHICSWINDOWPROC_H
#endif // HAVE_PYTHON
#endif // PYTHONGRAPHICSWINDOWPROC_H

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@ -19,7 +19,9 @@
#include "graphicsWindow.h"
#include "pmap.h"
#define WIN32_LEAN_AND_MEAN // get rid of mfc win32 hdr stuff
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1 // get rid of mfc win32 hdr stuff
#endif
#ifndef STRICT
// enable strict type checking in windows.h, see msdn
#define STRICT

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@ -16,11 +16,12 @@
#include "config_express.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h> // for IsBadWritePtr()
#endif
#ifdef DO_DCAST
////////////////////////////////////////////////////////////////////
// Function: _dcast_verify

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@ -30,7 +30,9 @@ TrueClock *TrueClock::_global_ptr = NULL;
////////////////////////////////////////////////////////////////////
#include <sys/timeb.h>
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
static const double _0001 = 1.0 / 1000.0;

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@ -17,7 +17,9 @@
#include "textEncoder.h"
#if defined(WIN32_VC)
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
////////////////////////////////////////////////////////////////////

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@ -215,72 +215,132 @@ issue_parameters(int altered) {
switch (ptr_data->_type) {
case Shader::SPT_float:
switch(_ptr._info._class) {
case Shader::SAC_scalar: cgSetParameter1fv(p,(float*)ptr_data->_ptr); continue;
case Shader::SAC_scalar:
cgSetParameter1fv(p, (float*)ptr_data->_ptr);
continue;
case Shader::SAC_vector:
switch (_ptr._info._type) {
case Shader::SAT_vec1: cgSetParameter1fv(p,(float*)ptr_data->_ptr); continue;
case Shader::SAT_vec2: cgSetParameter2fv(p,(float*)ptr_data->_ptr); continue;
case Shader::SAT_vec3: cgSetParameter3fv(p,(float*)ptr_data->_ptr); continue;
case Shader::SAT_vec4: cgSetParameter4fv(p,(float*)ptr_data->_ptr); continue;
default: nassertd(false) continue;
case Shader::SAT_vec1:
cgSetParameter1fv(p, (float*)ptr_data->_ptr);
continue;
case Shader::SAT_vec2:
cgSetParameter2fv(p, (float*)ptr_data->_ptr);
continue;
case Shader::SAT_vec3:
cgSetParameter3fv(p, (float*)ptr_data->_ptr);
continue;
case Shader::SAT_vec4:
cgSetParameter4fv(p, (float*)ptr_data->_ptr);
continue;
default:
nassertd(false) continue;
}
case Shader::SAC_matrix: cgGLSetMatrixParameterfc(p,(float*)ptr_data->_ptr); continue;
case Shader::SAC_array: {
continue;
case Shader::SAC_matrix:
cgGLSetMatrixParameterfc(p, (float*)ptr_data->_ptr);
continue;
case Shader::SAC_array:
switch (_ptr._info._subclass) {
case Shader::SAC_scalar:
cgGLSetParameterArray1f(p,0,_ptr._dim[0],(float*)ptr_data->_ptr); continue;
cgGLSetParameterArray1f(p, 0, _ptr._dim[0], (float*)ptr_data->_ptr);
continue;
case Shader::SAC_vector:
switch (_ptr._dim[2]) {
case 1: cgGLSetParameterArray1f(p,0,_ptr._dim[0],(float*)ptr_data->_ptr); continue;
case 2: cgGLSetParameterArray2f(p,0,_ptr._dim[0],(float*)ptr_data->_ptr); continue;
case 3: cgGLSetParameterArray3f(p,0,_ptr._dim[0],(float*)ptr_data->_ptr); continue;
case 4: cgGLSetParameterArray4f(p,0,_ptr._dim[0],(float*)ptr_data->_ptr); continue;
case 1: cgGLSetParameterArray1f(p, 0, _ptr._dim[0], (float*)ptr_data->_ptr); continue;
case 2: cgGLSetParameterArray2f(p, 0, _ptr._dim[0], (float*)ptr_data->_ptr); continue;
case 3: cgGLSetParameterArray3f(p, 0, _ptr._dim[0], (float*)ptr_data->_ptr); continue;
case 4: cgGLSetParameterArray4f(p, 0, _ptr._dim[0], (float*)ptr_data->_ptr); continue;
default:
nassertd(_ptr._dim[2] > 0 && _ptr._dim[2] <= 4) continue;
}
continue;
case Shader::SAC_matrix:
cgGLSetMatrixParameterArrayfc(p,0,_ptr._dim[0],(float*)ptr_data->_ptr); continue;
cgGLSetMatrixParameterArrayfc(p, 0, _ptr._dim[0], (float*)ptr_data->_ptr);
continue;
default:
nassertd(false) continue;
}
default:
nassertd(false) continue;
}
}
case Shader::SPT_double:
switch(_ptr._info._class) {
case Shader::SAC_scalar: cgSetParameter1dv(p,(double*)ptr_data->_ptr); continue;
case Shader::SAC_scalar:
cgSetParameter1dv(p, (double*)ptr_data->_ptr);
continue;
case Shader::SAC_vector:
switch(_ptr._info._type) {
case Shader::SAT_vec1: cgSetParameter1dv(p,(double*)ptr_data->_ptr); continue;
case Shader::SAT_vec2: cgSetParameter2dv(p,(double*)ptr_data->_ptr); continue;
case Shader::SAT_vec3: cgSetParameter3dv(p,(double*)ptr_data->_ptr); continue;
case Shader::SAT_vec4: cgSetParameter4dv(p,(double*)ptr_data->_ptr); continue;
default: nassertd(false) continue;
switch (_ptr._info._type) {
case Shader::SAT_vec1:
cgSetParameter1dv(p, (double*)ptr_data->_ptr);
continue;
case Shader::SAT_vec2:
cgSetParameter2dv(p, (double*)ptr_data->_ptr);
continue;
case Shader::SAT_vec3:
cgSetParameter3dv(p, (double*)ptr_data->_ptr);
continue;
case Shader::SAT_vec4:
cgSetParameter4dv(p, (double*)ptr_data->_ptr);
continue;
default:
nassertd(false) continue;
}
case Shader::SAC_matrix: cgGLSetMatrixParameterdc(p,(double*)ptr_data->_ptr); continue;
case Shader::SAC_array: {
switch(_ptr._info._subclass) {
continue;
case Shader::SAC_matrix:
cgGLSetMatrixParameterdc(p, (double*)ptr_data->_ptr);
continue;
case Shader::SAC_array:
switch (_ptr._info._subclass) {
case Shader::SAC_scalar:
cgGLSetParameterArray1d(p,0,_ptr._dim[0],(double*)ptr_data->_ptr); continue;
cgGLSetParameterArray1d(p, 0, _ptr._dim[0], (double*)ptr_data->_ptr);
continue;
case Shader::SAC_vector:
switch(_ptr._dim[2]) {
case 1: cgGLSetParameterArray1d(p,0,_ptr._dim[0],(double*)ptr_data->_ptr); continue;
case 2: cgGLSetParameterArray2d(p,0,_ptr._dim[0],(double*)ptr_data->_ptr); continue;
case 3: cgGLSetParameterArray3d(p,0,_ptr._dim[0],(double*)ptr_data->_ptr); continue;
case 4: cgGLSetParameterArray4d(p,0,_ptr._dim[0],(double*)ptr_data->_ptr); continue;
switch (_ptr._dim[2]) {
case 1: cgGLSetParameterArray1d(p, 0, _ptr._dim[0], (double*)ptr_data->_ptr); continue;
case 2: cgGLSetParameterArray2d(p, 0, _ptr._dim[0], (double*)ptr_data->_ptr); continue;
case 3: cgGLSetParameterArray3d(p, 0, _ptr._dim[0], (double*)ptr_data->_ptr); continue;
case 4: cgGLSetParameterArray4d(p, 0, _ptr._dim[0], (double*)ptr_data->_ptr); continue;
default:
nassertd(_ptr._dim[2] > 0 && _ptr._dim[2] <= 4) continue;
}
continue;
case Shader::SAC_matrix:
cgGLSetMatrixParameterArraydc(p,0,_ptr._dim[0],(double*)ptr_data->_ptr); continue;
cgGLSetMatrixParameterArraydc(p, 0, _ptr._dim[0], (double*)ptr_data->_ptr);
continue;
default:
nassertd(false) continue;
}
default:
nassertd(false) continue;
}
}
continue;
case Shader::SPT_int:
switch(_ptr._info._class) {
case Shader::SAC_scalar: cgSetParameter1iv(p,(int*)ptr_data->_ptr); continue;
case Shader::SAC_scalar:
cgSetParameter1iv(p, (int*)ptr_data->_ptr);
continue;
case Shader::SAC_vector:
switch(_ptr._info._type) {
case Shader::SAT_vec1: cgSetParameter1iv(p,(int*)ptr_data->_ptr); continue;
case Shader::SAT_vec2: cgSetParameter2iv(p,(int*)ptr_data->_ptr); continue;
case Shader::SAT_vec3: cgSetParameter3iv(p,(int*)ptr_data->_ptr); continue;
case Shader::SAT_vec4: cgSetParameter4iv(p,(int*)ptr_data->_ptr); continue;
case Shader::SAT_vec1: cgSetParameter1iv(p, (int*)ptr_data->_ptr); continue;
case Shader::SAT_vec2: cgSetParameter2iv(p, (int*)ptr_data->_ptr); continue;
case Shader::SAT_vec3: cgSetParameter3iv(p, (int*)ptr_data->_ptr); continue;
case Shader::SAT_vec4: cgSetParameter4iv(p, (int*)ptr_data->_ptr); continue;
default:
nassertd(false) continue;
}
default:
nassertd(false) continue;
}
default: GLCAT.error() << _ptr._id._name << ":" << "unrecognized parameter type\n";
default:
GLCAT.error() << _ptr._id._name << ":" << "unrecognized parameter type\n";
release_resources();
return;
}

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@ -21,7 +21,9 @@
#include "pmutex.h"
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif

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@ -22,7 +22,9 @@
#ifdef HAVE_DIRECTCAM
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#undef Configure
@ -33,9 +35,7 @@
// Class : MicrophoneAudioDS
// Description : The directshow implementation of microphones.
////////////////////////////////////////////////////////////////////
class MicrophoneAudioDS : public MicrophoneAudio
{
class MicrophoneAudioDS : public MicrophoneAudio {
public:
static void find_all_microphones_ds();
friend void find_all_microphones_ds();
@ -56,7 +56,7 @@ private:
typedef pvector <AudioBuf> AudioBuffers;
static void delete_buffers(AudioBuffers &buffers);
friend class MicrophoneAudioCursorDS;
public:
@ -90,7 +90,7 @@ public:
typedef MicrophoneAudioDS::AudioBuffers AudioBuffers;
MicrophoneAudioCursorDS(MicrophoneAudioDS *src, AudioBuffers &bufs, HWAVEIN hwav);
virtual ~MicrophoneAudioCursorDS();
AudioBuffers _buffers;
HWAVEIN _hwavein;
int _samples_per_buffer;
@ -105,7 +105,7 @@ public:
HWAVEIN _handle;
int _next; // Which buffer is the next one to read from.
int _offset; // How many samples to skip in the buffer.
public:
static TypeHandle get_class_type() {
return _type_handle;
@ -129,7 +129,7 @@ TypeHandle MicrophoneAudioCursorDS::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: MicrophoneAudioDS::find_all_microphones_ds
// Access: Public, Static
// Description: Finds all DirectShow microphones and adds them to
// Description: Finds all DirectShow microphones and adds them to
// the global list _all_microphones.
////////////////////////////////////////////////////////////////////
void MicrophoneAudioDS::
@ -205,7 +205,7 @@ delete_buffers(AudioBuffers &buffers) {
////////////////////////////////////////////////////////////////////
PT(MovieAudioCursor) MicrophoneAudioDS::
open() {
// Allocate the buffers. 64 buffers, not quite 1/20 sec each.
int samples;
switch (_rate) {
@ -248,7 +248,7 @@ open() {
nassert_raise("Could not allocate audio input buffers.");
return NULL;
}
WAVEFORMATEX format;
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = _channels;
@ -260,7 +260,7 @@ open() {
HWAVEIN hwav;
MMRESULT stat = waveInOpen(&hwav, _device_id, &format, NULL, NULL, CALLBACK_NULL);
if (stat != MMSYSERR_NOERROR) {
delete_buffers(buffers);
nassert_raise("Could not open audio input device.");
@ -284,7 +284,7 @@ open() {
waveInClose(hwav);
delete_buffers(buffers);
nassert_raise("Could not start recording on input device.");
return NULL;
return NULL;
}
return new MicrophoneAudioCursorDS(this, buffers, hwav);
}
@ -292,7 +292,7 @@ open() {
////////////////////////////////////////////////////////////////////
// Function: MicrophoneAudioCursorDS::Constructor
// Access: Published
// Description:
// Description:
////////////////////////////////////////////////////////////////////
MicrophoneAudioCursorDS::
MicrophoneAudioCursorDS(MicrophoneAudioDS *src, AudioBuffers &bufs, HWAVEIN hwav) :
@ -314,7 +314,7 @@ MicrophoneAudioCursorDS(MicrophoneAudioDS *src, AudioBuffers &bufs, HWAVEIN hwav
////////////////////////////////////////////////////////////////////
// Function: MicrophoneAudioCursorDS::cleanup
// Access: Published
// Description:
// Description:
////////////////////////////////////////////////////////////////////
void MicrophoneAudioCursorDS::
cleanup() {
@ -330,7 +330,7 @@ cleanup() {
////////////////////////////////////////////////////////////////////
// Function: MicrophoneAudioCursorDS::Destructor
// Access: Published
// Description:
// Description:
////////////////////////////////////////////////////////////////////
MicrophoneAudioCursorDS::
~MicrophoneAudioCursorDS() {
@ -340,7 +340,7 @@ MicrophoneAudioCursorDS::
////////////////////////////////////////////////////////////////////
// Function: MicrophoneAudioCursorDS::read_samples
// Access: Published
// Description:
// Description:
////////////////////////////////////////////////////////////////////
void MicrophoneAudioCursorDS::
read_samples(int n, PN_int16 *data) {
@ -351,19 +351,19 @@ read_samples(int n, PN_int16 *data) {
if ((_buffers[index]._header->dwFlags & WHDR_DONE)==0) {
break;
}
// Find start of data in buffer.
PN_int16 *src = (PN_int16*)(_buffers[index]._storage);
src += (_offset * _audio_channels);
// Decide how many samples to extract from this buffer.
int samples = _samples_per_buffer;
samples -= _offset;
if (samples > n) samples = n;
// Copy data to output buffer.
memcpy(data, src, samples * 2 * _audio_channels);
// Advance pointers.
data += samples * _audio_channels;
n -= samples;
@ -397,7 +397,7 @@ read_samples(int n, PN_int16 *data) {
////////////////////////////////////////////////////////////////////
// Function: MicrophoneAudioCursorDS::ready
// Access: Published
// Description:
// Description:
////////////////////////////////////////////////////////////////////
int MicrophoneAudioCursorDS::
ready() const {

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@ -11,6 +11,7 @@
// 3. Handle Framing and Unframing properly ..
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "socket_base.h"
#include "datagram.h"
@ -19,9 +20,12 @@
#include "buffered_datagramwriter.h"
#include "config_nativenet.h"
#ifdef HAVE_PYTHON
#include "py_panda.h"
#endif
////////////////////////////////////////////////////////////////
// there are 3 states
// there are 3 states
//
// 1. Socket not even assigned,,,,
// 2. Socket Assigned and trying to get a active connect open

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@ -28,9 +28,11 @@
#include "geomTriangles.h"
#include "geomTristrips.h"
#include "config_ode.h"
////////////////////////////////////////////////////////////////////
// Class : OdeTriMeshData
// Description :
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAODE OdeTriMeshData : public TypedReferenceCount {
public:
@ -54,7 +56,7 @@ PUBLISHED:
virtual ~OdeTriMeshData();
void destroy();
// INLINE void set(int data_id, void* in_data);
// INLINE void* get(int data_id);
// INLINE void get_buffer(unsigned char** buf, int* buf_len) const;
@ -63,7 +65,7 @@ PUBLISHED:
virtual void write(ostream &out = cout, unsigned int indent=0) const;
void write_faces(ostream &out) const;
public:
public:
INLINE void build_single(const void* vertices, int vertex_stride, int vertex_count, \
const void* indices, int index_count, int tri_stride);
INLINE void build_single1(const void* vertices, int vertex_stride, int vertex_count, \
@ -96,7 +98,7 @@ private:
void process_model(const NodePath& model, bool &use_normals);
void process_geom_node(const GeomNode *geomNode);
void process_geom(const Geom *geom);
void process_primitive(const GeomPrimitive *primitive,
void process_primitive(const GeomPrimitive *primitive,
CPT(GeomVertexData) vData);
void analyze(const GeomNode *geomNode);
void analyze(const Geom *geom);
@ -104,15 +106,15 @@ private:
OdeTriMeshData(const OdeTriMeshData &other);
void operator = (const OdeTriMeshData &other);
protected:
struct StridedVertex{
struct StridedVertex {
dReal Vertex[3];
};
struct StridedTri{
};
struct StridedTri {
int Indices[3];
};
struct FaceNormal{
struct FaceNormal {
dVector3 Normal;
};

View File

@ -26,7 +26,9 @@
class Thread;
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h> // For Sleep().
#endif

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@ -31,7 +31,9 @@
#include <pthread.h> // for pthread_t, below
#endif
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h> // for DWORD, below
#endif

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@ -24,7 +24,9 @@
#include "pnmWriter.h"
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h> // we need to include this before jpeglib.
#endif

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@ -136,8 +136,8 @@ pm_allocarray(int const cols, int const rows, int const size ) {
/* We couldn't get the whole heap in one block, so try fragmented
format.
*/
unsigned int row;
int row;
rowIndex[rows] = NULL; /* Declare it fragmented format */
for (row = 0; row < rows; ++row) {
@ -149,7 +149,7 @@ pm_allocarray(int const cols, int const rows, int const size ) {
}
} else {
/* It's unfragmented format */
unsigned int row;
int row;
rowIndex[rows] = rowheap; /* Declare it unfragmented format */
for (row = 0; row < rows; ++row)
@ -159,17 +159,18 @@ pm_allocarray(int const cols, int const rows, int const size ) {
}
void
pm_freearray(char ** const rowIndex,
pm_freearray(char ** const rowIndex,
int const rows) {
void * const rowheap = rowIndex[rows];
if (rowheap != NULL)
if (rowheap != NULL) {
PANDA_FREE_ARRAY(rowheap);
else {
unsigned int row;
for (row = 0; row < rows; ++row)
} else {
int row;
for (row = 0; row < rows; ++row) {
pm_freerow(rowIndex[row]);
}
}
PANDA_FREE_ARRAY(rowIndex);
}
@ -191,7 +192,7 @@ pm_getuint(istream * const ifP) {
-----------------------------------------------------------------------------*/
char ch;
unsigned int i;
// skip whitespace
do {
ch = ifP->get();
@ -400,7 +401,7 @@ pgm_readpgmrow(istream* const file, gray* const grayrow,
}
}
break;
case PBM_FORMAT:
case RPBM_FORMAT:
{
@ -414,22 +415,22 @@ pgm_readpgmrow(istream* const file, gray* const grayrow,
pbm_freerow(bitrow);
}
break;
default:
pm_error( "can't happen" );
}
}
static void
ppm_readppmrow(istream* const fileP,
pixel* const pixelrow,
int const cols,
pixval const maxval,
ppm_readppmrow(istream* const fileP,
pixel* const pixelrow,
int const cols,
pixval const maxval,
int const format) {
switch (format) {
case PPM_FORMAT: {
unsigned int col;
int col;
for (col = 0; col < cols; ++col) {
pixval const r = pm_getuint(fileP);
pixval const g = pm_getuint(fileP);
@ -440,7 +441,7 @@ ppm_readppmrow(istream* const fileP,
break;
case RPPM_FORMAT: {
unsigned int col;
int col;
for (col = 0; col < cols; ++col) {
pixval const r = pgm_getrawsample(fileP, maxval);
pixval const g = pgm_getrawsample(fileP, maxval);
@ -453,7 +454,7 @@ ppm_readppmrow(istream* const fileP,
case PGM_FORMAT:
case RPGM_FORMAT: {
gray * const grayrow = pgm_allocrow(cols);
unsigned int col;
int col;
pgm_readpgmrow(fileP, grayrow, cols, maxval, format);
for (col = 0; col < cols; ++col) {
@ -467,7 +468,7 @@ ppm_readppmrow(istream* const fileP,
case PBM_FORMAT:
case RPBM_FORMAT: {
bit * const bitrow = pbm_allocrow(cols);
unsigned int col;
int col;
pbm_readpbmrow(fileP, bitrow, cols, format);
for (col = 0; col < cols; ++col) {
@ -626,7 +627,7 @@ packBitsGeneric(ostream * const fileP,
Don't use any special CPU facilities to do the packing.
-----------------------------------------------------------------------------*/
unsigned int col;
int col;
#define iszero(x) ((x) == 0 ? 0 : 1)
@ -653,7 +654,7 @@ writePackedRawRow(ostream * const fileP,
fileP->write((const char *)packed_bits, pbm_packed_bytes(cols));
if (fileP->fail())
pm_error("I/O error writing packed row to raw PBM file.");
}
}
static void
writePbmRowRaw(ostream * const fileP,
@ -900,24 +901,24 @@ ppm_writeppmrow(ostream * const fileP,
}
static void
pnm_writepnmrow(ostream * const fileP,
xel * const xelrow,
int const cols,
xelval const maxval,
int const format,
pnm_writepnmrow(ostream * const fileP,
xel * const xelrow,
int const cols,
xelval const maxval,
int const format,
int const forceplain) {
bool const plainFormat = forceplain || pm_plain_output;
switch (PNM_FORMAT_TYPE(format)) {
case PPM_TYPE:
ppm_writeppmrow(fileP, (pixel*) xelrow, cols, (pixval) maxval,
ppm_writeppmrow(fileP, (pixel*) xelrow, cols, (pixval) maxval,
plainFormat);
break;
case PGM_TYPE: {
gray* grayrow;
unsigned int col;
int col;
grayrow = pgm_allocrow(cols);
@ -932,7 +933,7 @@ pnm_writepnmrow(ostream * const fileP,
case PBM_TYPE: {
bit* bitrow;
unsigned int col;
int col;
bitrow = pbm_allocrow(cols);
@ -942,12 +943,12 @@ pnm_writepnmrow(ostream * const fileP,
pbm_writepbmrow(fileP, bitrow, cols, plainFormat);
pbm_freerow(bitrow);
}
}
break;
default:
pm_error("invalid format argument received by pnm_writepnmrow(): %d"
"PNM_FORMAT_TYPE(format) must be %d, %d, or %d",
"PNM_FORMAT_TYPE(format) must be %d, %d, or %d",
format, PBM_TYPE, PGM_TYPE, PPM_TYPE);
}
}

View File

@ -589,7 +589,7 @@ PNMFileTypeTIFF::Reader::
////////////////////////////////////////////////////////////////////
bool PNMFileTypeTIFF::Reader::
is_floating_point() {
return sample_format = SAMPLEFORMAT_IEEEFP;
return (sample_format == SAMPLEFORMAT_IEEEFP);
}
////////////////////////////////////////////////////////////////////
@ -988,7 +988,7 @@ write_pfm(const PfmFile &pfm) {
const vector_float &table = pfm.get_table();
for (int yi = 0; yi < y_size; ++yi) {
const float *row = &table[(yi * x_size) * _num_channels];
if (TIFFWriteScanline(tif, (tdata_t)row, yi, 0 ) < 0) {
pnmimage_tiff_cat.error()
<< "failed a scanline write on row " << yi << "\n";

View File

@ -259,6 +259,15 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
case ButtonEvent::T_move:
break;
case ButtonEvent::T_candidate:
break;
case ButtonEvent::T_raw_down:
break;
case ButtonEvent::T_raw_up:
break;
}
}
}

View File

@ -51,6 +51,10 @@ LogMessage(Rocket::Core::Log::Type type, const Rocket::Core::String& message) {
return true;
case Rocket::Core::Log::LT_DEBUG:
rocket_cat->debug() << message.CString() << "\n";
return true;
case Rocket::Core::Log::LT_MAX:
// Not really sent; just to keep compiler happy
break;
}
return true;
}

View File

@ -31,7 +31,9 @@
#if defined(HAVE_DIRECTCAM) && !defined(CPPPARSER)
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#undef Configure

View File

@ -22,7 +22,9 @@
// This must be included after we have included glgsg.h (which
// includes gl.h).
#include "wglext.h"
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
////////////////////////////////////////////////////////////////////

View File

@ -16,7 +16,9 @@
#ifdef HAVE_DX9
#define WIN32_LEAN_AND_MEAN
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <d3d9.h>
#include "graphicsStateGuardian.h"
#include "graphicsPipe.h"

View File

@ -25,21 +25,20 @@
#include <intrin.h>
#endif
TypeHandle WinGraphicsPipe::_type_handle;
#ifndef MAXIMUM_PROCESSORS
#define MAXIMUM_PROCESSORS 32
#endif
typedef struct _PROCESSOR_POWER_INFORMATION
{
ULONG Number;
ULONG MaxMhz;
ULONG CurrentMhz;
ULONG MhzLimit;
ULONG MaxIdleState;
typedef struct _PROCESSOR_POWER_INFORMATION {
ULONG Number;
ULONG MaxMhz;
ULONG CurrentMhz;
ULONG MhzLimit;
ULONG MaxIdleState;
ULONG CurrentIdleState;
}
PROCESSOR_POWER_INFORMATION, *PPROCESSOR_POWER_INFORMATION;
} PROCESSOR_POWER_INFORMATION, *PPROCESSOR_POWER_INFORMATION;
typedef BOOL (WINAPI *GetProcessMemoryInfoType) (HANDLE Process, PROCESS_MEMORY_COUNTERS *ppsmemCounters, DWORD cb);
typedef BOOL (WINAPI *GlobalMemoryStatusExType) (LPMEMORYSTATUSEX lpBuffer);

View File

@ -47,6 +47,7 @@ static int xcursor_read(XcursorFile *file, unsigned char *buf, int len) {
static int xcursor_write(XcursorFile *file, unsigned char *buf, int len) {
// Not implemented, we don't need it.
nassertr_always(false, 0);
return 0;
}
static int xcursor_seek(XcursorFile *file, long offset, int whence) {