*** empty log message ***
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@ -104,10 +104,12 @@ request_decompress(const Filename &source_file, const string &event_name) {
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string extension = source_file.get_extension();
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if (extension == "pz")
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dest_file = source_file.get_fullpath_wo_extension();
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else
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downloader_cat.debug()
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<< "Decompressor::request_decompress() - Unknown file extension: ."
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<< extension << endl;
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else {
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if (downloader_cat.is_debug())
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downloader_cat.debug()
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<< "Decompressor::request_decompress() - Unknown file extension: ."
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<< extension << endl;
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}
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return request_decompress(source_file, dest_file, event_name);
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}
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@ -229,9 +231,10 @@ decompress(Filename &source_file) {
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if (extension == "pz")
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dest_file = source_file.get_fullpath_wo_extension();
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else {
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downloader_cat.debug()
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<< "Decompressor::request_decompress() - Unknown file extension: ."
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<< extension << endl;
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if (downloader_cat.is_debug())
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downloader_cat.debug()
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<< "Decompressor::request_decompress() - Unknown file extension: ."
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<< extension << endl;
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return false;
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}
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return decompress(source_file, dest_file);
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@ -753,6 +753,10 @@ write_to_disk(DownloadStatus &status) {
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_buffer_lock.lock();
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#endif
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if (downloader_cat.is_debug())
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downloader_cat.debug()
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<< "Downloader::write_to_buffer() - resizing buffer to: "
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<< _new_buffer_size << endl;
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_buffer.clear();
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_buffer = new Buffer(_new_buffer_size);
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_buffer_size = _new_buffer_size;
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@ -106,13 +106,11 @@ bool Texture::read(const string &name, const string &gray) {
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return false;
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}
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int new_xsize, new_ysize;
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int new_gxsize, new_gysize;
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if (max_texture_dimension > 0 &&
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(pnmimage.get_x_size() > max_texture_dimension ||
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pnmimage.get_y_size() > max_texture_dimension)) {
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new_xsize = min(pnmimage.get_x_size(), max_texture_dimension);
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new_ysize = min(pnmimage.get_y_size(), max_texture_dimension);
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int new_xsize = min(pnmimage.get_x_size(), max_texture_dimension);
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int new_ysize = min(pnmimage.get_y_size(), max_texture_dimension);
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gobj_cat.info()
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<< "Automatically rescaling " << name << " from "
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<< pnmimage.get_x_size() << " by " << pnmimage.get_y_size() << " to "
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@ -128,8 +126,8 @@ bool Texture::read(const string &name, const string &gray) {
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if (max_texture_dimension > 0 &&
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(grayimage.get_x_size() > max_texture_dimension ||
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grayimage.get_y_size() > max_texture_dimension)) {
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new_gxsize = min(grayimage.get_x_size(), max_texture_dimension);
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new_gysize = min(grayimage.get_y_size(), max_texture_dimension);
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int new_xsize = min(grayimage.get_x_size(), max_texture_dimension);
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int new_ysize = min(grayimage.get_y_size(), max_texture_dimension);
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gobj_cat.info()
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<< "Automatically rescaling " << gray << " from "
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<< grayimage.get_x_size() << " by " << grayimage.get_y_size() << " to "
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@ -142,17 +140,22 @@ bool Texture::read(const string &name, const string &gray) {
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}
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// Make sure the 2 images are the same size
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if ((new_xsize != new_gxsize) || (new_ysize != new_gysize)) {
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int xsize = pnmimage.get_x_size();
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int ysize = pnmimage.get_y_size();
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int gxsize = grayimage.get_x_size();
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int gysize = grayimage.get_y_size();
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if ((xsize != gxsize) || (ysize != gysize)) {
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gobj_cat.error()
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<< "Texture::read() - grayscale image not the same size as original"
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<< endl;
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<< "Texture::read() - grayscale image not the same size as original - "
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<< "orig = " << xsize << "x" << ysize << " - gray = " << gxsize
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<< "x" << gysize << endl;
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return false;
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}
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// Make the original image a 4-component image
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pnmimage.add_alpha();
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for (int x = 0; x < new_xsize; x++) {
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for (int y = 0; y < new_ysize; y++) {
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for (int x = 0; x < xsize; x++) {
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for (int y = 0; y < ysize; y++) {
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pnmimage.set_alpha(x, y, grayimage.get_gray(x, y));
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}
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}
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@ -43,6 +43,20 @@ load_texture(const string &filename) {
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return get_ptr()->ns_load_texture(filename);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TexturePool::load_texture
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// Access: Public, Static
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// Description: Loads the given filename up into a texture, if it has
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// not already been loaded, and returns the new texture.
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// If a texture with the same filename was previously
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// loaded, returns that one instead. If the texture
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// file cannot be found, returns NULL.
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////////////////////////////////////////////////////////////////////
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INLINE Texture *TexturePool::
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load_texture(const string &filename, const string &grayfilename) {
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return get_ptr()->ns_load_texture(filename, grayfilename);
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}
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////////////////////////////////////////////////////////////////////
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// Function: TexturePool::add_texture
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// Access: Public, Static
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@ -61,6 +61,37 @@ ns_load_texture(Filename filename) {
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return tex;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TexturePool::ns_load_texture
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// Access: Private
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// Description: The nonstatic implementation of load_texture().
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////////////////////////////////////////////////////////////////////
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Texture *TexturePool::
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ns_load_texture(Filename filename, Filename grayfilename) {
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filename.resolve_filename(get_texture_path());
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filename.resolve_filename(get_model_path());
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Textures::const_iterator ti;
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ti = _textures.find(filename);
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if (ti != _textures.end()) {
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// This texture was previously loaded.
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return (*ti).second;
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}
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gobj_cat.info()
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<< "Loading texture " << filename << " and grayscale texture "
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<< grayfilename << endl;
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PT(Texture) tex = new Texture;
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if (!tex->read(filename, grayfilename)) {
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// This texture was not found.
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gobj_cat.error() << "Unable to read texture " << filename << "\n";
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return NULL;
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}
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_textures[filename] = tex;
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return tex;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TexturePool::ns_add_texture
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// Access: Private
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@ -30,6 +30,8 @@ PUBLISHED:
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INLINE static bool has_texture(const string &filename);
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INLINE static bool verify_texture(const string &filename);
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INLINE static Texture *load_texture(const string &filename);
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INLINE static Texture *load_texture(const string &filename,
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const string &grayfilename);
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INLINE static void add_texture(Texture *texture);
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INLINE static void release_texture(Texture *texture);
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INLINE static void release_all_textures();
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@ -39,6 +41,7 @@ private:
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bool ns_has_texture(Filename filename);
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Texture *ns_load_texture(Filename filename);
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Texture *ns_load_texture(Filename filename, Filename grayfilename);
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void ns_add_texture(Texture *texture);
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void ns_release_texture(Texture *texture);
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void ns_release_all_textures();
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