removed files replaced by LogicGate.
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"""NandLoEntityAI.py: contains the NandLoEntity class"""
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import PandaObject
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import DirectNotifyGlobal
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import Entity
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class NandLoEntityAI(Entity.Entity, PandaObject.PandaObject):
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if __debug__:
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notify = DirectNotifyGlobal.directNotify.newCategory(
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'NandLoEntityAI')
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def __init__(self, air, levelDoId, entId, zoneId=None):
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"""entId: """
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assert(self.debugPrint(
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"NandLoEntityAI(air=%s, levelDoId=%s, entId=%s, zoneId=%s)"
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%("the air", levelDoId, entId, zoneId)))
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self.input1 = None
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self.input2 = None
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self.levelDoId = levelDoId
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level = air.doId2do[self.levelDoId]
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Entity.Entity.__init__(self, level, entId)
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self.initializeEntity()
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self.setInput_input1_bool(self.input_input1_bool)
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self.setInput_input2_bool(self.input_input2_bool)
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def setIsInput1(self, isTrue):
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assert(self.debugPrint("setIsInput1(isTrue=%s)"%(isTrue,)))
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self.isInput1=isTrue
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messenger.send(self.getName(), [not (isTrue or self.isInput2)])
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def setIsInput2(self, isTrue):
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assert(self.debugPrint("setIsInput1(isTrue=%s)"%(isTrue,)))
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self.isInput2=isTrue
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messenger.send(self.getName(), [not (isTrue or self.isInput1)])
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def setInput_input1_bool(self, event):
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assert(self.debugPrint("setInput_input1_bool(event=%s)"%(event,)))
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if self.input1:
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self.ignore(self.input1)
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self.input1 = "switch-%s"%(event,)
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if self.input1:
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self.accept(self.input1, self.setIsInput1)
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def setInput_input2_bool(self, event):
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assert(self.debugPrint("setInput_input2_bool(event=%s)"%(event,)))
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if self.input2:
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self.ignore(self.input2)
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self.input2 = "switch-%s"%(event,)
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if self.input2:
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self.accept(self.input2, self.setIsInput2)
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def getName(self):
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#return "NandLoEntity-%s"%(self.entId,)
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return "switch-%s"%(self.entId,)
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