From cecfabbcd949d068d891a5811605e13c26e1b848 Mon Sep 17 00:00:00 2001 From: "Asad M. Zaman" Date: Wed, 6 Dec 2006 21:34:30 +0000 Subject: [PATCH] found a better mechanism to immobilize the avatar --- direct/src/distributed/DistributedCartesianGrid.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/direct/src/distributed/DistributedCartesianGrid.py b/direct/src/distributed/DistributedCartesianGrid.py index 25c8f9e269..f82c5d8e11 100755 --- a/direct/src/distributed/DistributedCartesianGrid.py +++ b/direct/src/distributed/DistributedCartesianGrid.py @@ -118,7 +118,7 @@ class DistributedCartesianGrid(DistributedNode, CartesianGridBase): self.cr.doId2do[self.parentId].worldGrid.stopProcessVisibility(event=parentEvent) def processVisibility(self, task): - if self.visAvatar.immobilized: + if self.visAvatar.gameFSM.state == 'Cutscene': return Task.cont pos = self.visAvatar.getPos(self)