preserve named GeomNodes
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@ -559,7 +559,7 @@ convert_geom_node(GeomNode *node, const WorkingNodePath &node_path,
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egg_group->set_decal_flag(true);
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}
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if (fancy_attributes || has_decal) {
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if (fancy_attributes || has_decal || !node->get_name().empty()) {
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// If we have any fancy attributes on the node, or if we're making
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// decal geometry, we have to make a special node to hold the
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// geometry (normally it would just appear within its parent).
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