add output() function
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@ -24,7 +24,7 @@
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Constructor
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// Access: Public
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// Access: Published
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// Description: The default constructor must do nothing, because we
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// can't guarantee ordering of static initializers. If
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// the constructor tried to initialize its value, it
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@ -37,7 +37,7 @@ TypeHandle() {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Copy Constructor
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE TypeHandle::
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@ -46,7 +46,7 @@ TypeHandle(const TypeHandle ©) : _index(copy._index) {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Equality Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool TypeHandle::
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@ -56,7 +56,7 @@ operator == (const TypeHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Inequality Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool TypeHandle::
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@ -66,7 +66,7 @@ operator != (const TypeHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Ordering Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool TypeHandle::
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@ -76,7 +76,7 @@ operator < (const TypeHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Ordering Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool TypeHandle::
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@ -86,7 +86,7 @@ operator <= (const TypeHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Ordering Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool TypeHandle::
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@ -96,7 +96,7 @@ operator > (const TypeHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::Ordering Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool TypeHandle::
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@ -106,7 +106,7 @@ operator >= (const TypeHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_name
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// Access: Public
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// Access: Published
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// Description: Returns the name of the type.
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//
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// The "object" pointer is an optional pointer to the
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@ -125,7 +125,7 @@ get_name(TypedObject *object) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::is_derived_from
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// Access: Public
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// Access: Published
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// Description: Returns true if this type is derived from the
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// indicated type, false otherwise.
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//
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@ -141,7 +141,7 @@ is_derived_from(TypeHandle parent, TypedObject *object) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_num_parent_classes
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// Access: Public
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// Access: Published
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// Description: Returns the number of parent classes that this
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// type is known to have. This may then be used to
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// index into get_parent_class(). The result will be 0
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@ -162,7 +162,7 @@ get_num_parent_classes(TypedObject *object) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_num_parent_classes
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// Access: Public
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// Access: Published
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// Description: Returns the nth parent class of this type. The index
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// should be in the range 0 <= index <
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// get_num_parent_classes().
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@ -174,7 +174,7 @@ get_parent_class(int index) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_num_child_classes
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// Access: Public
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// Access: Published
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// Description: Returns the number of child classes that this
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// type is known to have. This may then be used to
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// index into get_child_class().
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@ -191,7 +191,7 @@ get_num_child_classes(TypedObject *object) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_num_child_classes
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// Access: Public
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// Access: Published
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// Description: Returns the nth child class of this type. The index
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// should be in the range 0 <= index <
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// get_num_child_classes().
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@ -203,7 +203,7 @@ get_child_class(int index) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_parent_towards
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// Access: Public
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// Access: Published
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// Description: Returns the parent class that is in a direct line of
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// inheritance to the indicated ancestor class. This is
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// useful in the presence of multiple inheritance to try
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@ -226,7 +226,7 @@ get_parent_towards(TypeHandle ancestor, TypedObject *object) const {
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::get_index
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// Access: Public
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// Access: Published
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// Description: Returns the integer index associated with this
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// TypeHandle. Each different TypeHandle will have a
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// different index. However, you probably shouldn't be
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@ -240,9 +240,19 @@ get_index() const {
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return _index;
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}
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::output
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void TypeHandle::
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output(ostream &out) const {
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out << get_name();
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}
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////////////////////////////////////////////////////////////////////
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// Function: TypeHandle::none
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// Access: Public, Static
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// Access: Published, Static
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// Description: Returns a special zero-valued TypeHandle that is used
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// to indicate no type.
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////////////////////////////////////////////////////////////////////
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@ -114,7 +114,7 @@ PUBLISHED:
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TypedObject *object = (TypedObject *)NULL) const;
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INLINE int get_index() const;
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INLINE void output(ostream &out) const;
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INLINE static TypeHandle none();
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private:
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@ -128,7 +128,8 @@ friend class TypeRegistry;
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// It's handy to be able to output a TypeHandle directly, and see the
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// type name.
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INLINE ostream &operator << (ostream &out, TypeHandle type) {
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return out << type.get_name();
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type.output(out);
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return out;
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}
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// We must include typeRegistry at this point so we can call it from
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@ -19,7 +19,7 @@
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::Constructor
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// Access: Public
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// Access: Published
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// Description: The default constructor must do nothing, because we
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// can't guarantee ordering of static initializers. If
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// the constructor tried to initialize its value, it
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@ -32,7 +32,7 @@ ButtonHandle() {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::Copy Constructor
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE ButtonHandle::
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@ -41,7 +41,7 @@ ButtonHandle(const ButtonHandle ©) : _index(copy._index) {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::Equality Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool ButtonHandle::
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@ -51,7 +51,7 @@ operator == (const ButtonHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::Inequality Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool ButtonHandle::
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@ -61,7 +61,7 @@ operator != (const ButtonHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::Ordering Operator
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// Access: Public
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE bool ButtonHandle::
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@ -71,7 +71,7 @@ operator < (const ButtonHandle &other) const {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::has_ascii_equivalent
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// Access: Public
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// Access: Published
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// Description: Returns true if the button was created with an ASCII
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// equivalent code (e.g. for a standard keyboard
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// button).
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@ -83,7 +83,7 @@ has_ascii_equivalent() const {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::get_ascii_equivalent
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// Access: Public
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// Access: Published
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// Description: Returns the character code associated with the
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// button, or '\0' if no ASCII code was associated.
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////////////////////////////////////////////////////////////////////
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@ -94,7 +94,7 @@ get_ascii_equivalent() const {
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::get_index
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// Access: Public
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// Access: Published
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// Description: Returns the integer index associated with this
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// ButtonHandle. Each different ButtonHandle will have a
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// different index. However, you probably shouldn't be
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@ -108,9 +108,19 @@ get_index() const {
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return _index;
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::output
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void ButtonHandle::
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output(ostream &out) const {
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out << get_name();
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonHandle::none
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// Access: Public, Static
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// Access: Published, Static
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// Description: Returns a special zero-valued ButtonHandle that is
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// used to indicate no button.
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////////////////////////////////////////////////////////////////////
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@ -44,6 +44,7 @@ PUBLISHED:
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INLINE char get_ascii_equivalent() const;
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INLINE int get_index() const;
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INLINE void output(ostream &out) const;
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INLINE static ButtonHandle none();
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private:
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@ -56,7 +57,8 @@ friend class ButtonRegistry;
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// It's handy to be able to output a ButtonHandle directly, and see the
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// button name.
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INLINE ostream &operator << (ostream &out, ButtonHandle button) {
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return out << button.get_name();
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button.output(out);
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return out;
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}
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#include "buttonHandle.I"
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