diff --git a/direct/src/leveleditor/LevelEditor.py b/direct/src/leveleditor/LevelEditor.py index a0e0ec916c..59eed4100b 100644 --- a/direct/src/leveleditor/LevelEditor.py +++ b/direct/src/leveleditor/LevelEditor.py @@ -182,6 +182,12 @@ class LevelEditor(NodePath, PandaObject): def getCorniceTextures(self): return self.attributeDictionary['corniceTextures'] + def getPropColor(self): + return self.attributeDictionary['propColor'] + + def getPropColors(self): + return self.attributeDictionary['propColors'] + def getDnaStore(self): return self.dnaStore @@ -556,6 +562,13 @@ class LevelEditor(NodePath, PandaObject): self.pieMenuDictionary['corniceColorMenu'] = ( self.pieMenuDictionary['toontownCentralCorniceColors']) + self.attributeDictionary['propColors'] = ( + self.colorPaletteDictionary['toontownCentralPropColors']) + self.attributeDictionary['propColor'] = ( + self.attributeDictionary['propColors'][1]) + self.pieMenuDictionary['propColorMenu'] = ( + self.pieMenuDictionary['toontownCentralPropColors']) + def useDonaldsDockColors(self): self.attributeDictionary['wallColors'] = ( self.colorPaletteDictionary['donaldsDockWallColors']) @@ -585,6 +598,13 @@ class LevelEditor(NodePath, PandaObject): self.pieMenuDictionary['corniceColorMenu'] = ( self.pieMenuDictionary['donaldsDockCorniceColors']) + self.attributeDictionary['propColors'] = ( + self.colorPaletteDictionary['donaldsDockPropColors']) + self.attributeDictionary['propColor'] = ( + self.attributeDictionary['propColors'][1]) + self.pieMenuDictionary['propColorMenu'] = ( + self.pieMenuDictionary['donaldsDockPropColors']) + def useTheBurrrghColors(self): self.attributeDictionary['wallColors'] = ( self.colorPaletteDictionary['theBurrrghWallColors']) @@ -614,6 +634,13 @@ class LevelEditor(NodePath, PandaObject): self.pieMenuDictionary['corniceColorMenu'] = ( self.pieMenuDictionary['theBurrrghCorniceColors']) + self.attributeDictionary['propColors'] = ( + self.colorPaletteDictionary['theBurrrghPropColors']) + self.attributeDictionary['propColor'] = ( + self.attributeDictionary['propColors'][1]) + self.pieMenuDictionary['propColorMenu'] = ( + self.pieMenuDictionary['theBurrrghPropColors']) + def useMinniesMelodyLandColors(self): self.attributeDictionary['wallColors'] = ( self.colorPaletteDictionary['minniesMelodyLandWallColors']) @@ -643,6 +670,13 @@ class LevelEditor(NodePath, PandaObject): self.pieMenuDictionary['corniceColorMenu'] = ( self.pieMenuDictionary['minniesMelodyLandCorniceColors']) + self.attributeDictionary['propColors'] = ( + self.colorPaletteDictionary['minniesMelodyLandPropColors']) + self.attributeDictionary['propColor'] = ( + self.attributeDictionary['propColors'][1]) + self.pieMenuDictionary['propColorMenu'] = ( + self.pieMenuDictionary['minniesMelodyLandPropColors']) + def addCollisionSphere(self): sphere = self.vizRegion.attachNewNode(NamedNode('vizSphere')) instance = self.vizSphere.instanceTo(sphere) @@ -922,8 +956,8 @@ class LevelEditor(NodePath, PandaObject): self.activeColors = self.getCorniceColors() state = aDNAObject.getColor() elif menu == 'propColor': - self.activeMenu = self.pieMenuDictionary['wallColorMenu'] - self.activeColors = self.getWallColors() + self.activeMenu = self.pieMenuDictionary['propColorMenu'] + self.activeColors = self.getPropColors() state = aDNAObject.getColor() elif menu == 'propType': self.activeMenu = self.pieMenuDictionary['propTypesMenu'] @@ -1029,6 +1063,7 @@ class LevelEditor(NodePath, PandaObject): self.createColorMenu(prefix + 'WindowColors', dict['windowColors']) self.createColorMenu(prefix + 'DoorColors', dict['doorColors']) self.createColorMenu(prefix + 'CorniceColors', dict['corniceColors']) + self.createColorMenu(prefix + 'PropColors', dict['propColors']) def createColorDictionaryFromFile(self, filename): print 'Loading Color Palettes from: ' + filename @@ -1042,6 +1077,7 @@ class LevelEditor(NodePath, PandaObject): windowColors = [] doorColors = [] corniceColors = [] + propColors = [] for line in rawData: l = string.strip(line) if l: @@ -1053,10 +1089,13 @@ class LevelEditor(NodePath, PandaObject): doorColors.append(eval(l[11:])) elif l[:4] == 'corn': corniceColors.append(eval(l[14:])) + elif l[:4] == 'prop': + propColors.append(eval(l[11:])) dict['wallColors'] = wallColors dict['windowColors'] = windowColors dict['doorColors'] = doorColors dict['corniceColors'] = corniceColors + dict['propColors'] = propColors return dict def saveColor(self): @@ -1066,8 +1105,7 @@ class LevelEditor(NodePath, PandaObject): obj = self.targetDNAObject if obj: classType = obj.__class__.getClassType() - if (classType.eq(DNAWall.getClassType()) | - classType.eq(DNAProp.getClassType())): + if classType.eq(DNAWall.getClassType()): tag = 'wallColor:' elif classType.eq(DNAWindows.getClassType()): tag = 'windowColor:' @@ -1075,6 +1113,8 @@ class LevelEditor(NodePath, PandaObject): tag = 'doorColor:' elif classType.eq(DNACornice.getClassType()): tag = 'corniceColor:' + elif classType.eq(DNAProp.getClassType()): + tag = 'propColor:' else: return # Valid type, add color to file @@ -1102,6 +1142,9 @@ class LevelEditor(NodePath, PandaObject): for color in dict['corniceColors']: print ('corniceColor: Vec4(%.2f, %.2f, %.2f, 1.0)' % (color[0], color[1], color[2])) + for color in dict['propColors']: + print ('propColor: Vec4(%.2f, %.2f, %.2f, 1.0)' % + (color[0], color[1], color[2])) def createColorMenus(self): self.createColorMenusFromFile('toontownCentral')