diff --git a/panda/src/tinydisplay/ztriangle.py b/panda/src/tinydisplay/ztriangle.py index e885fcae85..43f9322e9b 100755 --- a/panda/src/tinydisplay/ztriangle.py +++ b/panda/src/tinydisplay/ztriangle.py @@ -52,8 +52,8 @@ CodeTable = { # alpha test 'anone' : '#define ACMP(zb, a) 1', - 'aless' : '#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha)', - 'amore' : '#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha)', + 'aless' : '#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha)', + 'amore' : '#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha)', # depth test 'znone' : '#define ZCMP(zpix, z) 1', diff --git a/panda/src/tinydisplay/ztriangle_code.h b/panda/src/tinydisplay/ztriangle_code.h index c3a3a8e63b..728be08441 100755 --- a/panda/src/tinydisplay/ztriangle_code.h +++ b/panda/src/tinydisplay/ztriangle_code.h @@ -60,7 +60,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -69,7 +69,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -79,7 +79,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -89,7 +89,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -98,7 +98,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -108,7 +108,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -118,7 +118,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -127,7 +127,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -137,7 +137,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -147,7 +147,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -156,7 +156,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -166,7 +166,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -234,7 +234,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -243,7 +243,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -253,7 +253,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -263,7 +263,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -272,7 +272,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -282,7 +282,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -292,7 +292,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -301,7 +301,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -311,7 +311,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -321,7 +321,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -330,7 +330,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -340,7 +340,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -408,7 +408,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -417,7 +417,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -427,7 +427,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -437,7 +437,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -446,7 +446,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -456,7 +456,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -466,7 +466,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -475,7 +475,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -485,7 +485,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -495,7 +495,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -504,7 +504,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -514,7 +514,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -582,7 +582,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -591,7 +591,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -601,7 +601,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -611,7 +611,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -620,7 +620,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -630,7 +630,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -640,7 +640,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -649,7 +649,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -659,7 +659,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -669,7 +669,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -678,7 +678,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -688,7 +688,7 @@ #define STORE_Z(zpix, z) (zpix) = (z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -756,7 +756,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -765,7 +765,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -775,7 +775,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -785,7 +785,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -794,7 +794,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -804,7 +804,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -814,7 +814,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -823,7 +823,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -833,7 +833,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -843,7 +843,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -852,7 +852,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -862,7 +862,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = (rgb) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -930,7 +930,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -939,7 +939,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -949,7 +949,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -959,7 +959,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -968,7 +968,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -978,7 +978,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -988,7 +988,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -997,7 +997,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1007,7 +1007,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1017,7 +1017,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1026,7 +1026,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1036,7 +1036,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) (pix) = PIXEL_BLEND_RGB(pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1104,7 +1104,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1113,7 +1113,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1123,7 +1123,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1133,7 +1133,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1142,7 +1142,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1152,7 +1152,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1162,7 +1162,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1171,7 +1171,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1181,7 +1181,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1191,7 +1191,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1200,7 +1200,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1210,7 +1210,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) zb->store_pix_func(zb, pix, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1278,7 +1278,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1287,7 +1287,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1297,7 +1297,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1307,7 +1307,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1316,7 +1316,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1326,7 +1326,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) < (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) < (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1336,7 +1336,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1345,7 +1345,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1355,7 +1355,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) 1 #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1365,7 +1365,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL #define ZB_LOOKUP_TEXTURE(texture_levels, s, t, level, level_dx) ZB_LOOKUP_TEXTURE_NEAREST(texture_levels, s, t) @@ -1374,7 +1374,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP @@ -1384,7 +1384,7 @@ #define STORE_Z(zpix, z) #define STORE_PIX(pix, rgb, r, g, b, a) -#define ACMP(zb, a) (((unsigned int)(a)) > (zb)->reference_alpha) +#define ACMP(zb, a) (((int)(a)) > (zb)->reference_alpha) #define ZCMP(zpix, z) ((ZPOINT)(zpix) < (ZPOINT)(z)) #define CALC_MIPMAP_LEVEL DO_CALC_MIPMAP_LEVEL #define INTERP_MIPMAP