single gsg multiple windows: dx9 support

This commit is contained in:
Asad M. Zaman 2004-03-17 21:04:44 +00:00
parent f9dc7178e8
commit daf3f0d00b
6 changed files with 56 additions and 31 deletions

View File

@ -29,9 +29,9 @@ DXGraphicsDevice9::
DXGraphicsDevice9(wdxGraphicsPipe9 *pipe) :
GraphicsDevice(pipe) {
_pScrn = NULL;
_pD3DDevice = NULL;
_pSwapChain = NULL;
ZeroMemory(&_Scrn,sizeof(_Scrn));
_pD3DDevice = NULL;
_pSwapChain = NULL;
}
////////////////////////////////////////////////////////////////////

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@ -38,7 +38,7 @@ public:
DXGraphicsDevice9(wdxGraphicsPipe9 *pipe);
~DXGraphicsDevice9();
DXScreenData *_pScrn;
DXScreenData _Scrn;
LPDIRECT3DDEVICE9 _pD3DDevice; // same as pScrn->_pD3DDevice, cached for spd
IDirect3DSwapChain9 *_pSwapChain;

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@ -4782,6 +4782,7 @@ void DXGraphicsStateGuardian9::set_render_target() {
_pD3DDevice->GetDepthStencilSurface(&pStencil);
_pD3DDevice->SetDepthStencilSurface(pStencil);
_pD3DDevice->SetRenderTarget(0, pBack);
if (pBack)
pBack->Release();
if (pStencil)
@ -4823,40 +4824,47 @@ reset_d3d_device(D3DPRESENT_PARAMETERS *pPresParams, DXScreenData **pScrn) {
_pScrn->pD3D9->GetAdapterDisplayMode(_pScrn->CardIDNum, &_pScrn->DisplayMode);
pPresParams->BackBufferFormat = _pScrn->DisplayMode.Format;
}
// here we have to look at the device's frame buffer dimension
// if current window's dimension is bigger than device's frame buffer
// here we have to look at the _PresReset frame buffer dimension
// if current window's dimension is bigger than _PresReset
// we have to reset the device before creating new swapchain.
// inorder to reset properly, we need to release all swapchains
D3DSURFACE_DESC DeviceDesc;
LPDIRECT3DSURFACE9 pDeviceBack;
_pD3DDevice->GetBackBuffer(0, 0,D3DBACKBUFFER_TYPE_MONO,&pDeviceBack);
pDeviceBack->GetDesc(&DeviceDesc);
pDeviceBack->Release();
if ( !(_pScrn->pSwapChain)
|| (DeviceDesc.Width < pPresParams->BackBufferWidth)
|| (DeviceDesc.Height < pPresParams->BackBufferHeight) ) {
|| (_PresReset.BackBufferWidth < pPresParams->BackBufferWidth)
|| (_PresReset.BackBufferHeight < pPresParams->BackBufferHeight) ) {
wdxdisplay9_cat.debug() << "Swpachain = " << _pScrn->pSwapChain << " _PresReset = "
<< _PresReset.BackBufferWidth << "x" << _PresReset.BackBufferHeight << "pPresParams = "
<< pPresParams->BackBufferWidth << "x" << pPresParams->BackBufferHeight << "\n";
get_engine()->reset_all_windows(false);// reset old swapchain by releasing
_PresReset.BackBufferWidth = pPresParams->BackBufferWidth;
_PresReset.BackBufferHeight = pPresParams->BackBufferHeight;
_PresReset.BackBufferWidth = max(_PresReset.BackBufferWidth, pPresParams->BackBufferWidth);
_PresReset.BackBufferHeight = max(_PresReset.BackBufferHeight, pPresParams->BackBufferHeight);
hr=_pD3DDevice->Reset(&_PresReset);
if (FAILED(hr)) {
return hr;
}
get_engine()->reset_all_windows(true);// reset with new swapchains by creating
*pScrn = NULL;
if(pPresParams!=&_pScrn->PresParams)
memcpy(&_pScrn->PresParams,pPresParams,sizeof(D3DPRESENT_PARAMETERS));
return hr;
}
// release the old swapchain and create a new one
if (_pScrn->pSwapChain) {
_pScrn->pSwapChain->Release();
wdxdisplay9_cat.debug() << "SwapChain " << _pScrn->pSwapChain << " is released\n";
_pScrn->pSwapChain = NULL;
hr=_pD3DDevice->CreateAdditionalSwapChain(pPresParams,&_pScrn->pSwapChain);
}
if(SUCCEEDED(hr)) {
if(pPresParams!=&_pScrn->PresParams)
memcpy(&_pScrn->PresParams,pPresParams,sizeof(D3DPRESENT_PARAMETERS));
if (pScrn)
if (pScrn)
*pScrn = _pScrn;
}
return hr;

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@ -779,8 +779,8 @@ make_device(void *scrn) {
// FrameBufferProperties really belongs as part of the window/renderbuffer specification
// put here because of GLX multithreading requirement
PT(DXGraphicsDevice9) device = new DXGraphicsDevice9(this);
device->_pScrn = (DXScreenData*) scrn;
device->_pD3DDevice = device->_pScrn->pD3DDevice;
memcpy(&device->_Scrn, scrn, sizeof(device->_Scrn));
device->_pD3DDevice = device->_Scrn.pD3DDevice;
_device = device;
wdxdisplay9_cat.error() << "walla: device" << device << "\n";

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@ -414,6 +414,20 @@ support_overlay_window(bool flag) {
_dxgsg->support_overlay_window(flag);
}
}
//////////////////////////////////////////////////////////////////
// Function: wdxGraphicsWindow::close_window
// Access: Public
// Description: Some cleanup is necessary for directx closeup of window.
// Handle close window events for this particular
// window.
////////////////////////////////////////////////////////////////////
void wdxGraphicsWindow9::
close_window() {
wdxdisplay9_cat.debug() << "wdx closed window\n";
if (multiple_windows)
_dxgsg->release_swap_chain(&_wcontext);
WinGraphicsWindow::close_window();
}
#if 1
//////////////////////////////////////////////////////////////////
@ -1531,16 +1545,17 @@ reset_device_resize_window(UINT new_xsize, UINT new_ysize) {
DXScreenData *pScrn;
D3DPRESENT_PARAMETERS d3dpp;
memcpy(&d3dpp, &_wcontext.PresParams, sizeof(D3DPRESENT_PARAMETERS));
d3dpp.BackBufferWidth = new_xsize;
d3dpp.BackBufferHeight = new_ysize;
_wcontext.PresParams.BackBufferWidth = new_xsize;
_wcontext.PresParams.BackBufferHeight = new_ysize;
make_current();
HRESULT hr = _dxgsg->reset_d3d_device(&d3dpp, &pScrn);
HRESULT hr = _dxgsg->reset_d3d_device(&_wcontext.PresParams, &pScrn);
if (FAILED(hr)) {
bRetval = false;
wdxdisplay9_cat.error()
<< "reset_device_resize_window Reset() failed" << D3DERRORSTRING(hr);
if (hr == D3DERR_OUTOFVIDEOMEMORY) {
memcpy(&_wcontext.PresParams, &d3dpp, sizeof(D3DPRESENT_PARAMETERS));
hr = _dxgsg->reset_d3d_device(&_wcontext.PresParams, &pScrn);
if (FAILED(hr)) {
wdxdisplay9_cat.error()
@ -1559,7 +1574,8 @@ reset_device_resize_window(UINT new_xsize, UINT new_ysize) {
}
}
// before you init_resized_window you need to copy certain changes to _wcontext
_wcontext.pSwapChain = pScrn->pSwapChain;
if (pScrn)
_wcontext.pSwapChain = pScrn->pSwapChain;
wdxdisplay9_cat.debug() << "swapchain is " << _wcontext.pSwapChain << "\n";
init_resized_window();
return bRetval;
@ -1635,7 +1651,7 @@ init_resized_window() {
hr = _wcontext.pD3DDevice->EvictManagedResources();
if (FAILED(hr)) {
wdxdisplay9_cat.error()
<< "ResourceManagerDiscardBytes failed for device #"
<< "EvictManagedResources failed for device #"
<< _wcontext.CardIDNum << D3DERRORSTRING(hr);
}
@ -1760,6 +1776,8 @@ open_window(void) {
// In that case just create an additional swapchain for this window
if (dxgsg->get_pipe()->get_device() == NULL) {
wdxdisplay9_cat.debug() << "device is null \n";
if (!create_screen_buffers_and_device(_wcontext, dx_force_16bpp_zbuffer))
return false;
dxgsg->get_pipe()->make_device((void*)(&_wcontext));
@ -1772,23 +1790,21 @@ open_window(void) {
} else {
// fill in the DXScreenData from dxdevice here and change the
// reference to hWnd.
wdxdisplay9_cat.debug() << "device is not null\n";
dxdev = (DXGraphicsDevice9*)dxgsg->get_pipe()->get_device();
props = get_properties();
memcpy(&_wcontext,dxdev->_pScrn,sizeof(DXScreenData));
memcpy(&_wcontext,&dxdev->_Scrn,sizeof(DXScreenData));
_wcontext.hWnd = _hWnd;
_wcontext.PresParams.hDeviceWindow = _hWnd;
_wcontext.PresParams.BackBufferWidth = props.get_x_size();
_wcontext.PresParams.BackBufferHeight = props.get_y_size();
wdxdisplay9_cat.debug()<<"device width "<<_wcontext.PresParams.BackBufferWidth<<"\n";
init_resized_window();
if (wdxdisplay9_cat.is_debug()) {
wdxdisplay9_cat.debug() << "Current device is " << dxdev << "\n";
}
//wdxdisplay9_cat.debug()<<"device width "<<_wcontext.PresParams.BackBufferWidth<<"\n";
//wdxdisplay9_cat.debug()<<"debug pSwapChain "<<_wcontext.pSwapChain<<"\n";
dxgsg->create_swap_chain(&_wcontext);
init_resized_window();
}
wdxdisplay9_cat.debug() << "swapchain is " << _wcontext.pSwapChain << "\n";
return true;

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@ -43,6 +43,7 @@ public:
const string &name);
virtual ~wdxGraphicsWindow9();
virtual bool open_window(void);
virtual void close_window(void);
virtual void reset_window(bool swapchain);
virtual int verify_window_sizes(int numsizes, int *dimen);