Release notes for 1.9.2
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------------------------ RELEASE 1.9.2 ------------------------
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This is a minor bugfix release, fixing a few minor issues that
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remained in the 1.9.1 release, including:
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* Fix compile errors with more recent versions of ffmpeg
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* Include .lib files for pyd modules in Windows SDK
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* packp3d now recognizes default egg-object-type definitions
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* Fix issues with sphere-into-box and box-into-sphere collisions
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* Texture VRAM usage is now correctly reported by pstats
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* Support for reading BMP files with alpha channel
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* Fix OpenGL crashes in very ancient OpenGL versions
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* Fix rare compile issues and crashes with esoteric Python set-ups
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* Fix crash when extracting texture that's not a multiple of 4 bytes
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* Work around buggy NVIDIA driver that reports _main_* shader inputs
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* Add version of transform_vertices that accepts a SparseArray
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* Clamp shininess to 0 to avoid GL error when shininess < 0
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* Fix various bugs in RopeNode and NurbsCurveEvaluator
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* Fix clock-mode Config.prc settings
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* NodePath render_mode setters no longer reset wireframe color
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* Fix constant reloading of texture when gl-ignore-mipmaps is set
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* BamReader now releases the GIL (so it can be used threaded)
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------------------------ RELEASE 1.9.1 ------------------------
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This minor release fixes some important regressions and bugs found
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