Release notes for 1.9.2

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rdb 2016-04-01 11:40:48 +02:00
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------------------------ RELEASE 1.9.2 ------------------------
This is a minor bugfix release, fixing a few minor issues that
remained in the 1.9.1 release, including:
* Fix compile errors with more recent versions of ffmpeg
* Include .lib files for pyd modules in Windows SDK
* packp3d now recognizes default egg-object-type definitions
* Fix issues with sphere-into-box and box-into-sphere collisions
* Texture VRAM usage is now correctly reported by pstats
* Support for reading BMP files with alpha channel
* Fix OpenGL crashes in very ancient OpenGL versions
* Fix rare compile issues and crashes with esoteric Python set-ups
* Fix crash when extracting texture that's not a multiple of 4 bytes
* Work around buggy NVIDIA driver that reports _main_* shader inputs
* Add version of transform_vertices that accepts a SparseArray
* Clamp shininess to 0 to avoid GL error when shininess < 0
* Fix various bugs in RopeNode and NurbsCurveEvaluator
* Fix clock-mode Config.prc settings
* NodePath render_mode setters no longer reset wireframe color
* Fix constant reloading of texture when gl-ignore-mipmaps is set
* BamReader now releases the GIL (so it can be used threaded)
------------------------ RELEASE 1.9.1 ------------------------
This minor release fixes some important regressions and bugs found