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0d73d88a91
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decb6d2007
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@ -56,5 +56,11 @@ get_material() const {
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////////////////////////////////////////////////////////////////////
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INLINE bool FltGeometry::
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has_color() const {
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return ((_flags & F_no_color) == 0) || has_material();
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// Even if the no_color bit is not set, if the color_index is -1,
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// the face doesn't have a color (unless we've got packed color).
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// On the other hand, if we have a material than we always have
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// color.
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return ((_flags & F_no_color) == 0 &&
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(_color_index != -1 || ((_flags & F_packed_color) != 0)))
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|| has_material();
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}
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@ -189,8 +189,8 @@ extract_record(FltRecordReader &reader) {
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if (_header->get_flt_version() >= 15.2) {
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_texture_mapping_index = iterator.get_be_int16();
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iterator.skip_bytes(2);
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_color_index = iterator.get_be_uint32();
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_alt_color_index = iterator.get_be_uint32();
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_color_index = iterator.get_be_int32();
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_alt_color_index = iterator.get_be_int32();
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iterator.skip_bytes(2 + 2);
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}
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@ -242,8 +242,8 @@ build_record(FltRecordWriter &writer) const {
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// New with 15.2
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datagram.add_be_int16(_texture_mapping_index);
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datagram.pad_bytes(2);
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datagram.add_be_uint32(_color_index);
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datagram.add_be_uint32(_alt_color_index);
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datagram.add_be_int32(_color_index);
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datagram.add_be_int32(_alt_color_index);
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datagram.pad_bytes(2 + 2);
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}
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@ -83,8 +83,8 @@ public:
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FltPackedColor _packed_color;
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FltPackedColor _alt_packed_color;
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int _texture_mapping_index;
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unsigned int _color_index;
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unsigned int _alt_color_index;
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int _color_index;
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int _alt_color_index;
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public:
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INLINE bool has_texture() const;
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@ -12,5 +12,8 @@
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////////////////////////////////////////////////////////////////////
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INLINE bool FltVertex::
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has_color() const {
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return (_flags & F_no_color) == 0;
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// Even if the no_color bit is not set, if the color_index is -1,
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// the vertex doesn't have a color (unless we've got packed color).
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return ((_flags & F_no_color) == 0 &&
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(_color_index != -1 || ((_flags & F_packed_color) != 0)));
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}
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@ -194,7 +194,7 @@ extract_record(FltRecordReader &reader) {
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return false;
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}
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if (_header->get_flt_version() >= 15.2) {
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_color_index = iterator.get_be_uint32();
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_color_index = iterator.get_be_int32();
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if (_has_normal && iterator.get_remaining_size() > 0) {
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// If we extracted a normal, our double-word alignment is off; now
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