this debug test doesn't work on all drivers
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@ -3071,14 +3071,7 @@ end_occlusion_query() {
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<< "ending occlusion query index " << index << "\n";
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}
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#ifndef NDEBUG
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GLint current_id;
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_glGetQueryiv(GL_SAMPLES_PASSED, GL_CURRENT_QUERY, ¤t_id);
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nassertr(current_id == index, NULL);
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#endif // NDEBUG
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_current_occlusion_query = NULL;
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_glEndQuery(GL_SAMPLES_PASSED);
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// Temporary hack to try working around an apparent driver bug on
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